Rob Pearsall Email & Phone Number
@bellsouth.net
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Who is Rob Pearsall? Overview
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Rob Pearsall is listed as Audio Director, Composer, and Sound Designer at Rip Street Audio, a company with 1 employees, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at bellsouth.net and a matched LinkedIn profile for Rob Pearsall.
Rob Pearsall previously worked as Audio Director at Harebrained Schemes and Audio Director & Composer at Rip Street Audio. Rob Pearsall holds Master'S Degree, Film Scoring from Berklee College Of Music.
Email format at Rip Street Audio
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AeroLeads found 1 current-domain work email signal for Rob Pearsall. Compare company email patterns before reaching out.
About Rob Pearsall
"Rob's love of audio shows in his work. He's dedicated to getting the right sound and is creative in his approach. He's a hard worker who takes feedback like a pro, collaborates like a pro, and delivers like a pro."Mitch Gitelman, CEO & Co-Founder, Harebrained Schemes“I loved working with Rob. He’s such a nice guy and he is so good at what he does. I would do it anytime and highly recommend him.”John Jacobsen, Emmy Award Winning Director“The range of work with which Rob has extended across his audio career shows that his flexibility and openness to learning will continue to help showcase his creativity and talent.”David Liu, Sound Designer, Meta Oculus
Listed skills include Sound Design, Video Games, Audio Editing, Sound, and 29 others.
Rob Pearsall's current company
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Rob Pearsall work experience
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Audio Director
CurrentAudio direction for the 2023 release of "Lamplighters League: Tower at the End of the World"
Audio Director, Composer, And Sound Designer
CurrentIndependent project studio providing full service audio to video game development - audio direction, sound design, music composition, & game integration.
Audio Director & Composer
CurrentAudio Director
Audio Director (Sound design and Co-composer) on "Falcon Age" for PS4/PS4 VR, PC and Switch.
Audio Director
Providing sound design, implementation and "champion-ing" all things aural on "BattleTech".
Sound Designer
Provided sound design, Implementation and mixing services for Chapters 4 & 5 of "Republique".
Sound Designer
Provided dialogue editing/processing/mixing services for "Destiny" DLC2 and "The Taken King".
Composer / Music Supervisor
Worked for Perche No? Productions (Mardig Sheridan - Director & Clark Kokich - Writer/Producer) to compose music for the short film, "The Gift", which premieres at the Seattle International Film Festival May 2015.
Sound Designer
Provided sound design and mixing services for Chapter 3 of "Republique".
Sound Designer
Provided sound design and dialogue editing/processing/mixing services for "Destiny".
Sound Designer
Provided sound design and mixing services for Chapter 2 of "Republique".
Audio Test
Testing all things audio in Halo 4 including the Campaign, all Spartan Ops episodes, and 3 DLC map packs.
Game Tester
Provide quality assurance (QA) services for video games, primarily hardware and software testing on a prominent, locally developed game console.
Audio Tester (Halo - Forearm)
- Game Tester for Halo FranchiseTeam lead for audio testing.
- General and audio (5.1 & 2.1) testing of Halo: Reach, Defiant Map Pack DLC2 (XBOX360) at MGS.
- General and audio (5.1 & 2.1) testing of Halo CE: Anniversary and Map Pack DLC3 (XBOX360) at MGS.
Actor
Part of a company of actors who get to perform this hilarious play written by Bob Stromberg, Michael Pearce Donley, and Bill Arnold, the show described by the Los Angeles Times as "...a triple jolt of inspired craziness" is high-energy, vaudeville-inspired comedy for all ages. It tells the rags-to-rags story of an aspiring trio whose bid for.
Audio Editing, Mixing, & Integration
Part of team that developed "The Lord of the Rings: Fellowship of the Ring" for XBOX. Edited all dialogue, integrated 3D & animation SFX, and mixed the game for 5.1 surround. Game credits: "PRODUCTION - Audio Editing & Mixing" and "DIALOGUE - Voice Editing & Post-Production"
Rob Pearsall education
Master'S Degree, Film Scoring
B.A., Music
Frequently asked questions about Rob Pearsall
Quick answers generated from the profile data available on this page.
What company does Rob Pearsall work for?
Rob Pearsall works for Rip Street Audio.
What is Rob Pearsall's role at Rip Street Audio?
Rob Pearsall is listed as Audio Director, Composer, and Sound Designer at Rip Street Audio.
What is Rob Pearsall's email address?
AeroLeads has found 1 work email signal at @bellsouth.net for Rob Pearsall at Rip Street Audio.
Where is Rob Pearsall based?
Rob Pearsall is based in Greater Seattle Area, United States, United States while working with Rip Street Audio.
What companies has Rob Pearsall worked for?
Rob Pearsall has worked for Rip Street Audio, Harebrained Schemes, Outerloop Games, Camouflaj Game Studio, and Bungie.
How can I contact Rob Pearsall?
You can use AeroLeads to view verified contact signals for Rob Pearsall at Rip Street Audio, including work email, phone, and LinkedIn data when available.
What schools did Rob Pearsall attend?
Rob Pearsall holds Master'S Degree, Film Scoring from Berklee College Of Music.
What skills is Rob Pearsall known for?
Rob Pearsall is listed with skills including Sound Design, Video Games, Audio Editing, Sound, Game Development, Sfx, Composition, and Music.
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