Tim Miller
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Tim Miller Email & Phone Number

Creative Director at Rocket 5 Studios Inc. at Rocket 5 Studios Inc.
Location: Toronto, Ontario, Canada 6 work roles
1 work email found @rocket5studios.com LinkedIn matched
✓ Verified May 2026 3 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email t****@rocket5studios.com
LinkedIn Profile matched
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Current company
Role
Creative Director at Rocket 5 Studios Inc.
Location
Toronto, Ontario, Canada

Who is Tim Miller? Overview

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Quick answer

Tim Miller is listed as Creative Director at Rocket 5 Studios Inc. at Rocket 5 Studios Inc., based in Toronto, Ontario, Canada. AeroLeads shows a work email signal at rocket5studios.com and a matched LinkedIn profile for Tim Miller.

Tim Miller previously worked as Creative Director at Rocket 5 Studios Inc. and Game Director at Gata Games.

Company email context

Email format at Rocket 5 Studios Inc.

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{first}@rocket5studios.com
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AeroLeads found 1 current-domain work email signal for Tim Miller. Compare company email patterns before reaching out.

Profile bio

About Tim Miller

Experienced game designer, Unity developer, project manager, programmer and educator who excels at solving new challenges through innovation and ongoing skills development. I have extensive experience designing, planning, and developing video games in the AAA video games industry and as creative director at Rocket 5 Studios which I co-founded in 2012.

Listed skills include Video Game Design, Game Development, Level Design, Unity3D, and 26 others.

Current workplace

Tim Miller's current company

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Rocket 5 Studios Inc.
Rocket 5 Studios Inc.
Creative Director at Rocket 5 Studios Inc.
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6 roles

Tim Miller work experience

A career timeline built from the work history available for this profile.

Creative Director

Current

Toronto, Ontario, CA

Responsible for working with both clients and internal teams to fully understand project goals and then provide development, design documentation, production plans, wireframes, prototypes, pre-vis and/or team management depending on project/client requirements.Developed tools and workflows that allow for rapid prototyping and iteration of project ideas for.

Jul 2009 - Present

Game Director

Toronto, CA

Responsible for managing the schedule and deliverables, documenting and scoping development for Dakini Rising. Coordinating scheduling of team meetings, providing notes and generating tasks from action items. Organizing Initiatives and sprints, delegating and following up on tasks.Management of 4 internal team members. Liaison with two external teams to.

Jul 2022 - Nov 2023

Professor

Toronto, Ontario, CA

Responsible for teaching students the fundamental principles of game making, asset pipelines, iteration & bug fixing, exporting & publishing, and how different elements - such as art, animation, design, audio, and code - fit into a studio team structure.

Sep 2021 - May 2022

Lead Level Designer

Novato, CA, US

Designed and helped develop a suite of tools that allowed artists and level designers to work in the same Maya scenes at the same time by combining layer references with version control.Responsible for managing a team of 5 level designers as well as for the design and creation of my own levels as Lead Level Designer on the Conan game.Responsible for all.

Feb 2006 - Jul 2009

Designer

US

As Lead Mission Designer on America’s Army: Rise of a Soldier, my responsibilities included management of 4 mission designers, design and creation of my own missions using the Unreal engine, enemy AI design & encounter scripting.

Jun 2004 - Feb 2006

Lead Level Designer

San Francisco, CA, US

As Lead Level Designer on RTX: Red Rock I managed a team of 4 level designers, designed, built, and wrote gameplay scripts for several game levels, and worked closely with my co-leads on game design and project management.On Indiana Jones and the Infernal Machine, I designed, built, and wrote gameplay scripts for several of the game’s levels including the.

Aug 1996 - May 2004
FAQ

Frequently asked questions about Tim Miller

Quick answers generated from the profile data available on this page.

What company does Tim Miller work for?

Tim Miller works for Rocket 5 Studios Inc..

What is Tim Miller's role at Rocket 5 Studios Inc.?

Tim Miller is listed as Creative Director at Rocket 5 Studios Inc. at Rocket 5 Studios Inc..

What is Tim Miller's email address?

AeroLeads has found 1 work email signal at @rocket5studios.com for Tim Miller at Rocket 5 Studios Inc..

Where is Tim Miller based?

Tim Miller is based in Toronto, Ontario, Canada while working with Rocket 5 Studios Inc..

What companies has Tim Miller worked for?

Tim Miller has worked for Rocket 5 Studios Inc., Gata Games, Seneca College, Nihilistic Software Inc., and Secret Level.

How can I contact Tim Miller?

You can use AeroLeads to view verified contact signals for Tim Miller at Rocket 5 Studios Inc., including work email, phone, and LinkedIn data when available.

What skills is Tim Miller known for?

Tim Miller is listed with skills including Video Game Design, Game Development, Level Design, Unity3D, Maya, C#, Gameplay Programming, and Mobile Applications.

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