Creative Director
CurrentResponsible for working with both clients and internal teams to fully understand project goals and then provide development, design documentation, production plans, wireframes, prototypes, pre-vis and/or team management depending on project/client requirements.Developed tools and workflows that allow for rapid prototyping and iteration of project ideas for platforms including mobile, AR, VR, web, and desktop.Developed more than 20 video games & interactive experiences for clients and internal projects and published them to Apple App Store, Google Play, Apple TV, Steam, and the web.