Unity Developer
CurrentWorking on midcore multiplayer mobile game.Tasks:- Maintain old and develop new gameplay features;- Improve interface architecture and interactions;- Create tools to improve quality and accelerate features development.
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Victor Rodrigo is listed as Unity C# developer at Last Level, a with 14 employees, based in Tbilisi, Georgia. AeroLeads shows a matched LinkedIn profile for Victor Rodrigo.
Victor Rodrigo previously worked as Unity Developer at Last Level and Unity Developer / Frontend Engineer at Telexistence. Victor Rodrigo holds Specialist, Nuclear Physics & Engineering / Nuclear Enegry, Energy, Powerplants, Cfd Solvers,Thermal Hydraulics, 4.3 from Московский Государственный Технический Университет Им. Н.Э. Баумана (Мгту).
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Минск, Республика Беларусь
Working on midcore multiplayer mobile game.Tasks:- Maintain old and develop new gameplay features;- Improve interface architecture and interactions;- Create tools to improve quality and accelerate features development.
Минск, Республика Беларусь
Working on a large enterprise project that allows humans to operate robots remotely.Tasks:- write clean code using Simple Clean Architecture with MVP (Reactive)- enhance and maintaining legacy Unity code.- create responsive UI development in Unity.- implement new application features.- manage gRPC for server interactions.- identifie and resolve code bugs collaboratively
Республика Беларусь
Tasks:- work on live projects- optimization (UI, RAM, code)- implement new features- write scalable code- working in parallel with other developers- cross review codeAchievements:- optimized top1 chart game (Attack Hole)- optimized and many new features have been implemented for CardEvolution game- wrote several articles for the team on ways to optimize games
Tasks:- team leadership- project management- mentoring junior developers- regular code reviews- facilitated team progress meetings- collaborated with cross-functional teams- promoted continuous learning- managed recruitment and onboarding- fostered a positive team culture- oversaw team performance- ensured project deadline adherenceAchievements:- one published project with Hoopsly FZE (Dino transform)- more than 30 games was created from scratch to store
Москва, Россия
Tasks:- developing Unity3D game prototypes- write clean, efficient C# code- debugging gameplay and performance issues- optimize for cross-platform development- implement engaging gameplay mechanics- utilize physics in game development- created 3D models and animations- developed real-time multiplayer networking- developing mobile platform gamesAchievements:- participation in the development one of the hit game (Slice Them All)- created more than 15 games
Москва, Россия
developed game prototypes.- creating Unity3D game concepts- scripting in C# effectively- resolving gameplay and performance glitches- participating in UI/UX decisions- introducing engaging game mechanics- reviewing code for qualityAchievements:- 5 games were created with various difficult mechanics like realtime mesh generation
Making my home pet projects.Tasks:Initial Game Design: - brainstorming game ideas - sketching basic game layouts - defining game objectives and rules - selecting suitable game assets Basic Game Development: - setting up Unity3D projects - scripting simple C# functions - integrating basic game physics - designing initial game levels Gameplay Mechanics: - implementing character controls - designing reward systems - introducing basic AI behaviors - testing and refining gameplay loops Performance and Debugging: - identifying common game bugs - optimizing for consistent frame rates - refining collision detections - ensuring smooth character animations User Experience: - designing intuitive game interfaces - gathering feedback from test players - refining game flow based on feedback - ensuring clear player instructions Advanced Features: - creating unity editor helping tools - integrating third-party plugins - experimenting with shaders and effects Collaboration and Learning: - joining Unity developer forums - seeking feedback from online communities - continuously updating Unity and C# knowledge Project Finalization: - packaging games for distribution - deploying to various platforms - gathering and analyzing player reviews - planning for future game updates
Москва
Tasks:- analysis of events registered by the system- classification of registered events- assessment of the effect of ionizing radiation on measuring systems- time series analysis- search for regularities and diagnostic images- creation of images with normal and abnormal state of equipment- maintenance of diagnostic systems for installation at nuclear power plants- preparation of 3D models for visualization of systems- testing of newly developed softwareAchievements:- several models of predictive diagnostics for the first circuit of Novovoronezh NPP were created(Holt-Winters)- Diagnostic systems are set up at the Belarus nuclear power plant
Other employees you can reach at ll-games.com. View company contacts for 14 employees →
Damir Pilacis
Colleague at Last LevelTbilisi, Georgia
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Sergey Torf
Colleague at Last LevelTel Aviv District, Israel
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Artem Simchenko
Colleague at Last LevelMoscow, Moscow City, Russia, Russian Federation
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Екатерина Поташева
Colleague at Last LevelDubai, United Arab Emirates
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Nikolai Everstov
Colleague at Last LevelAlmaty, Kazakhstan
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Alexey Zagoruiko
Colleague at Last LevelRostov, Russia, Russian Federation
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Pavel Verigin
Colleague at Last LevelSt Petersburg, St Petersburg City, Russia, Russian Federation
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Konstantin Dyomin
Colleague at Last LevelNovi Sad, Vojvodina, Serbia
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Lilia Teplova
Colleague at Last LevelSaint Petersburg Metropolitan Area, Russian Federation
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Anton Shamanaev
Colleague at Last LevelKrasnodar, Russia, Russian Federation
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Quick answers generated from the profile data available on this page.
Victor Rodrigo works for Last Level.
Victor Rodrigo is listed as Unity C# developer at Last Level.
Victor Rodrigo is based in Tbilisi, Georgia while working with Last Level.
Victor Rodrigo has worked for Last Level, Telexistence, Homa, Sole Proprietor "Rodrigo Viktor Dmitrievich", and 8Bit Group.
Victor Rodrigo's colleagues at Last Level include Damir Pilacis, Sergey Torf, Artem Simchenko, Екатерина Поташева, and Nikolai Everstov.
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Victor Rodrigo holds Specialist, Nuclear Physics & Engineering / Nuclear Enegry, Energy, Powerplants, Cfd Solvers,Thermal Hydraulics, 4.3 from Московский Государственный Технический Университет Им. Н.Э. Баумана (Мгту).
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