Rodrigo Washington

Rodrigo Washington Email and Phone Number

CG/VFX Supervisor and Generalist @ Animaholics
san diego, california, united states
Rodrigo Washington's Location
San Diego, California, United States, United States
Rodrigo Washington's Contact Details

Rodrigo Washington work email

Rodrigo Washington personal email

n/a

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About Rodrigo Washington

Award-nominated CG/VFX Supervisor, Animation Director, and Visual Effects Artist. VES member, with an insatiable passion for arts, storytelling, and technology. Highly skilled in 3D modeling, animation, look development, and compositing for realistic, motion graphics, and cartoon styles. I also have directorial experience for animated commercials, with a BA in Advertising, a background in traditional Cel Animation, and self-taught in many CG software and techniques and I am always eager to learn new tools and methods.I have decades of experience working as a CG artist, on-set VFX supervisor, along with enlisting the help of and remotely supervising artists all around the world on bigger projects. My goal is to create stunning and engaging visuals that enhance the narrative and captivate the audience.

Rodrigo Washington's Current Company Details
Animaholics

Animaholics

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CG/VFX Supervisor and Generalist
san diego, california, united states
Website:
animaholics.com
Employees:
1
Rodrigo Washington Work Experience Details
  • Animaholics
    Cg Supervisor/Creative Director
    Animaholics Jun 2010 - Present
    San Diego, Ca
    - Reopened the company in the USA with a focus on visual effects and working mostly in a cloud-based pipeline.- Delivered high quality and award-nominated work for music videos, TV shows, commercials, and movies.- Worked either as a remote freelance CG artist or on-set VFX supervisor, along with enlisting the help of, and supervising other artists all around the world on bigger projects.- Established a system to work remotely with clients and manage teams of up to 15 artists with… Show more - Reopened the company in the USA with a focus on visual effects and working mostly in a cloud-based pipeline.- Delivered high quality and award-nominated work for music videos, TV shows, commercials, and movies.- Worked either as a remote freelance CG artist or on-set VFX supervisor, along with enlisting the help of, and supervising other artists all around the world on bigger projects.- Established a system to work remotely with clients and manage teams of up to 15 artists with different skill sets, software, and timezones. Show less
  • Ghost Vfx
    Computer Graphics Supervisor
    Ghost Vfx Mar 2022 - Mar 2023
    Los Angeles, California, United States
    CG Supervisor on the Netflix movie Uglies.
  • Ghost Vfx
    Cg Artist
    Ghost Vfx Jan 2021 - Mar 2022
    Los Angeles, California, United States
    CG Generalist on The Walking Dead and many other TV shows.
  • Technicolor
    Director Of Cg
    Technicolor Dec 2015 - Feb 2018
    Hollywood, Ca
    - Started the CG department at Technicolor VFX Hollywood, including hardware and software specs, pipeline setup, interviewing, hiring and training CG talent, creating demos, presentations, and promotional materials.- Continued working as an artist and supervisor on all aspects of the CG process for TV shows, movies, and other projects.- Interacted daily with producers, sales reps, and clients for script breakdown, budgeting, engineering issues, and progress reports.
  • Encore Hollywood
    Cg Supervisor
    Encore Hollywood May 2009 - Jun 2010
    - Supervised artists on VFX projects for several TV shows and movies, making sure the work adhered to high standards.- Continued to work as main previz and character animation artist and also jumping in to help artists on all other aspects of the CG pipeline.- Interacted with post producers and clients to help plan and budget VFX shots and animation sequences.
  • Encore Hollywood
    Vfx Artist
    Encore Hollywood Sep 2007 - Apr 2009
    - Worked on a range of shots with varying complexity, styles, and techniques involving set extensions, digital doubles, CG animals, crowds, digital makeup, explosions, and other natural effects.- Became the go-to guy for work involving realistic digital doubles and creatures, including mammals, insects, birds, and others due to prior animation experience.- Performed a variety of CG tasks such as modeling, texturing, shading, lighting, look dev, rigging, animation, simulations, render… Show more - Worked on a range of shots with varying complexity, styles, and techniques involving set extensions, digital doubles, CG animals, crowds, digital makeup, explosions, and other natural effects.- Became the go-to guy for work involving realistic digital doubles and creatures, including mammals, insects, birds, and others due to prior animation experience.- Performed a variety of CG tasks such as modeling, texturing, shading, lighting, look dev, rigging, animation, simulations, render setup and compositing for full CG shots or combined with live action plates, when roto and matchmove integration were also necessary. Show less
  • Blur Studio
    Scene Assembler
    Blur Studio Jan 2007 - Aug 2007
    - Worked on different projects mostly for game cinematics, along with movies, and TV spots. - Prepared CG scenes for final rendering including shading, detailing environments, prop model and texture, lighting, render setup, simple particles, troubleshooting and final compositing of shots.
  • Inhance Digital
    Animation Director/Vfx Supervisor
    Inhance Digital Aug 2004 - 2007
    -Created CG animated futuristic battlefield animations for Boeing, medical simulations for Genentech and technical animations for Cisco and other clients.-Helped with budgeting planning, and setting up the pipeline for each project.Supervised and mentored artists while focusing on the narrative, message necessities, and visual impact of each project.- Continued to work on my own CG shots and sequences.- Introduced techniques to the company pipeline such as normal and… Show more -Created CG animated futuristic battlefield animations for Boeing, medical simulations for Genentech and technical animations for Cisco and other clients.-Helped with budgeting planning, and setting up the pipeline for each project.Supervised and mentored artists while focusing on the narrative, message necessities, and visual impact of each project.- Continued to work on my own CG shots and sequences.- Introduced techniques to the company pipeline such as normal and displacement mapping, subdivision modeling, matte painting, image-based modeling and rendering in passes for compositing. Show less
  • Inhance Digital
    Character Animator And 3D Artist
    Inhance Digital Sep 2003 - Aug 2004
    - Performed tasks of modeling, texturing, rigging, light, animation and compositing scenes involving military action with tanks, airplanes, satellites, soldiers in different environments and situations, including establishing shots, kinetic action, and character animation with acting and dialog. - Created a set of subdivision surface characters that could be easily modified and reused in different projects including a real-time simplified muscle system for character animation.-… Show more - Performed tasks of modeling, texturing, rigging, light, animation and compositing scenes involving military action with tanks, airplanes, satellites, soldiers in different environments and situations, including establishing shots, kinetic action, and character animation with acting and dialog. - Created a set of subdivision surface characters that could be easily modified and reused in different projects including a real-time simplified muscle system for character animation.- Developed a modular water shader and animation system. Show less
  • Animaholics Digital Arte-Brazil
    Founder And Director
    Animaholics Digital Arte-Brazil Apr 1995 - Jul 2003
    Porto Alegre Area, Brazil
    - Directed and created TV spots involving 2D and 3D character animation, motion graphics, and visual effects.- Met with advertising agencies and marketing teams for briefing and brainstorming about the creative and communication goals of each campaign.- Assembled, supervised and worked along with the team of artists to achieve each project vision within the allocated budget.
  • Interativa Multimidia
    Cg Artist
    Interativa Multimidia 1993 - 1995
    Created multimedia presentations and motion graphics for TV.
  • Base De Produções
    Cg Artist
    Base De Produções 1992 - 1993
    Porto Alegre Area, Brazil
    Created Motion Graphics, 2D and 3D animations for Advertising.

Rodrigo Washington Skills

Visual Effects Compositing Animation Texturing Character Animation Storyboarding Lighting Film Computer Graphics 3d Studio Max Traditional Animation Rendering Commercials Cinematics Computer Animation Rotoscoping Television Pre Visualization Matte Painting Vfx Supervision Digital Fusion Look Development Shading Vray Adobe Creative Suite Animation Director Cg Supervision 3d Modeling Shaders 3ds Max Eyeon Fusion Digital Compositing Modeling Mental Ray Special Effects Cinema Previsualization Troubleshooting Budgeting Project Management Agile Methodologies Microsoft Office Google Docs Agisoft Photoscan Team Management Rigging Character Studio Syntheyes Photogrammetry Mocha Shotgun

Rodrigo Washington Education Details

Frequently Asked Questions about Rodrigo Washington

What company does Rodrigo Washington work for?

Rodrigo Washington works for Animaholics

What is Rodrigo Washington's role at the current company?

Rodrigo Washington's current role is CG/VFX Supervisor and Generalist.

What is Rodrigo Washington's email address?

Rodrigo Washington's email address is ro****@****lor.com

What is Rodrigo Washington's direct phone number?

Rodrigo Washington's direct phone number is +140880*****

What schools did Rodrigo Washington attend?

Rodrigo Washington attended Pontifícia Universidade Católica Do Rio Grande Do Sul.

What are some of Rodrigo Washington's interests?

Rodrigo Washington has interest in Politics, Environment, Poverty Alleviation, Science And Technology, Human Rights, Arts And Culture.

What skills is Rodrigo Washington known for?

Rodrigo Washington has skills like Visual Effects, Compositing, Animation, Texturing, Character Animation, Storyboarding, Lighting, Film, Computer Graphics, 3d Studio Max, Traditional Animation, Rendering.

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