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Roger Chamberlain Email & Phone Number

Location: Provo, Utah, United States 14 work roles
1 work email found @wizards.com LinkedIn matched
✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Role
Senior User Experience Designer
Location
Provo, Utah, United States
Company size

Who is Roger Chamberlain? Overview

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Quick answer

Roger Chamberlain is listed as Senior User Experience Designer at Verisk property estimating solutions (formerly Xactware), a company with 429 employees, based in Provo, Utah, United States. AeroLeads shows a work email signal at wizards.com and a matched LinkedIn profile for Roger Chamberlain.

Roger Chamberlain previously worked as User Experience Designer at Verisk Property Estimating Solutions (Formerly Xactware) and Studying User Experience Design at Utah Valley University.

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{first}.{last}@wizards.com
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Profile bio

About Roger Chamberlain

Roger Chamberlain is a Senior User Experience Designer at Verisk property estimating solutions (formerly Xactware). He possess expertise in game development, video games, texturing, game design, concept design and 26 more skills. Colleagues describe him as "Roger is everything you want in an art director. He is able to lead an internal art team, manage outsourced resources, and has the skills to jump in and do hands on work in a variety of areas in both 2D and 3D. All this and a can-do attitude!" and "Roger is an art director with a wide breadth of skills from 3D to illustration work to UI design. Highly capable at managing internal and contract artists across multiple projects. Also a good guy to work with because of his positive attitude."

Listed skills include Game Development, Video Games, Texturing, Game Design, and 27 others.

Current workplace

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Verisk property estimating solutions (formerly Xactware)
Verisk Property Estimating Solutions (Formerly Xactware)
Senior User Experience Designer
Provo, UT, US
Website
Employees
429
AeroLeads page
14 roles

Roger Chamberlain work experience

A career timeline built from the work history available for this profile.

Studying User Experience Design

I'm excited to be attending Utah Valley University working a degree in User Experience Design. Going forward in my career I intend to focus on Experience Design and Research while leveraging my 20 years in game development and art direction to help me build intuitive, engaging, and appealing experiences for users.

Aug 2018 - May 2023

Art Director / Outsource Manager

Jan 2016 - May 2021

Art Director / Outsource Manager

Jan 2014 - Feb 2015

Art Director

  • Directed the visual, UI and UX improvements for Pokemon Trading Card Game Online
  • Created style guides and other documents for internal and external use
  • Provided guidance and feedback to internal and external artists on art submissions
  • Collaborated with game design on UI and over all game UX for PC and IOS products
  • Sourced and manage external talent pool of over 100 individual artists
  • Screened and interviewed candidates for FTS and TFT positions
Oct 2010 - Dec 2013

Lead Artist/Art Director

  • Art Lead/ Director “Star Wars Galaxies Trading card game” 6 sets
  • Art Lead/ Director “Legends of Norrath” for 6 sets
  • Art Lead/ Director “Clone Wars Adventures Trading card game”
  • Art Lead/ Director “Free Realms trading card game” 2 sets
  • Art Lead/ Director “Match Attax Online”Core Responsibilities
  • Managed internal staff of 10 artists
Mar 2008 - Jul 2010

Lead Artist/Art Manager

T.R.I.

-Over see art production and personnel scheduling for art staff “32 FTE”.-Accountable for art related milestone deliverables.-Establish, ratify, and enforce departmental structure and best practices. -Mentor senior artists in their transition to Character, Animation and Environment leads.-Facilitate annual performance review for the art staff and.

Nov 2006 - Dec 2007

Lead Character Artist

Ea Sports / Fifa Soccer 2007

-Mange (5-25) artist in the production of sports athletes’ likenesses and other assets for use in game.-Establish scope and scale for character related assets for game team.-Documented how kit textures should be made for FIFA to be used by outsourcing companies.-Managed QC soccer kits for the outsorce company.

Aug 2005 - Oct 2006

R&D Lead "Realtime Hair Production"

Ea Sports / Fifa 2006/ Nba 2006

-Design, produce and support system for the rapid production of real time hair for EA character driven titles.-Help establish best practices in production for the central art department.-Wrote documentation for real time hair production that was published on EA knowledge.-Produced and documented look-alike a likeness modeling aid that is used by the.

Jan 2005 - Aug 2005

Lead Character Artist

Ea Canada "Mvp Baseball 2005"

Establish scope and scale for character related assets for game team.Enforced quality control on character related assets.

May 2004 - Jan 2005

Character Artist

Concept Artist \ 3D Modeler “Brimstone” game proposal never published Character Artist \ 3D Modeler "Amped 2 " Character Artist \ 3D Modeler "Inside Pitch” Character Artist \ 3D Modeler "Links 2003”Artist "Links 2000 -2002”Concept Artist \ 3D Modeler “A. I.Guardian” never publishedConcept Artist \ Game Concept Design "Amped Snowboarding"

Apr 1999 - Nov 2003

Artist

Access Software

Artist "Links "1999”Artist "Links 1998”Artist "Tex Murphy Overseer"

Nov 1996 - Apr 1999
Team & coworkers

Colleagues at Verisk property estimating solutions (formerly Xactware)

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FAQ

Frequently asked questions about Roger Chamberlain

Quick answers generated from the profile data available on this page.

What company does Roger Chamberlain work for?

Roger Chamberlain works for Verisk property estimating solutions (formerly Xactware).

What is Roger Chamberlain's role at Verisk property estimating solutions (formerly Xactware)?

Roger Chamberlain is listed as Senior User Experience Designer at Verisk property estimating solutions (formerly Xactware).

What is Roger Chamberlain's email address?

AeroLeads has found 1 work email signal at @wizards.com for Roger Chamberlain at Verisk property estimating solutions (formerly Xactware).

Where is Roger Chamberlain based?

Roger Chamberlain is based in Provo, Utah, United States while working with Verisk property estimating solutions (formerly Xactware).

What companies has Roger Chamberlain worked for?

Roger Chamberlain has worked for Verisk Property Estimating Solutions (Formerly Xactware), Utah Valley University, Conceptopolis, Wizards Of The Coast, and Dire Wolf Digital.

Who are Roger Chamberlain's colleagues at Verisk property estimating solutions (formerly Xactware)?

Roger Chamberlain's colleagues at Verisk property estimating solutions (formerly Xactware) include Jason Love, Priya Sharma, David Salinas, Pallavi Sangvikar, and Mia Williams.

How can I contact Roger Chamberlain?

You can use AeroLeads to view verified contact signals for Roger Chamberlain at Verisk property estimating solutions (formerly Xactware), including work email, phone, and LinkedIn data when available.

What skills is Roger Chamberlain known for?

Roger Chamberlain is listed with skills including Game Development, Video Games, Texturing, Game Design, Concept Design, Art Direction, Illustration, and Maya.

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