Game Designer
Current-Conceptualize, implement, and maintain gameplay systems that achieve a fulfilling flow state, addictive game loops, and a risk/reward balance-Developing the storyline, character back-stories, and dialogue, through scripts and storyboards, including any relevant research-Create and maintain comprehensive documentation (such as design outlines, diagrams, and visual mockups) that details the triggers, interactions, and subsequent events of specific features or aspects of gameplay