Maker, hacker, builder of hardware and software prototypes.
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Experiential DesignerHexagon MisfitSeattle, Wa, Us -
AdvisorShader Aug 2023 - PresentSeattle, Washington, United States -
Co-Founder, CtoShader Dec 2022 - Jan 2024Seattle, Washington, United StatesGenerative AI meets AR. -
Prototyping ManagerMeta Jul 2021 - Sep 2022Seattle, Washington- Managed team of Product Design Prototypers, contractors, interns and agencies on Design team forNazare (AR Glasses) and Gen 2 AR products. - On 6 patents related to Augmented Reality -
Product Design PrototyperMeta Apr 2019 - Jul 2021Seattle, Washington-Prototyped new hardware and software augmented reality experiences for the AR Glasses Design Team. -
Event OrganizerSeattle Experiential Designers Jan 2019 - Mar 2020Greater Seattle AreaLed workshops in projection mapping, real-time visuals, interactive sensing, and experiential design at the Hexagon Misfit studio in Belltown, Seattle.
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Experiential Designer / FounderHexagon Misfit Oct 2017 - Apr 2019Seattle, WashingtonRan an Experiential Design studio focused on real-time volumetric capture and visualization based in Seattle, WA. - Redesigned the main lobby of Intel's Headquarters, installing a massive digital skylight and interactive LED wall that responds to people walking through the space using 6 Realsense Depth Cameras. - The Intel CES performance tracked trampoline acrobats using 6 Realsense cameras streamed to a massive 85’x40’ LED wall and interactive LED Floor. - Provided… Show more Ran an Experiential Design studio focused on real-time volumetric capture and visualization based in Seattle, WA. - Redesigned the main lobby of Intel's Headquarters, installing a massive digital skylight and interactive LED wall that responds to people walking through the space using 6 Realsense Depth Cameras. - The Intel CES performance tracked trampoline acrobats using 6 Realsense cameras streamed to a massive 85’x40’ LED wall and interactive LED Floor. - Provided mapping and real-time visuals using depth cameras for Phantogram, DJ Tiesto, Elise Trouw and others for Coachella and Ultra Music Festival. - Multiple VR experiences to pre-vis and pitch various projects, as well as a VR musical instrument for Republic Records and Deadmau5. - Visuals for Seattle's largest projection mapping to date at Pier 86, showing some history of Seattle and PNW themed visuals. - Launched a new shoe for a major brand with an interactive installation funhouse that included real-time visuals for 3 large LED walls using depth cameras to track customers movements as they ran on a massive treadmill. Show less -
Experiential DesignerInterhacktive Nov 2008 - Nov 2017SeattleSpecializing in that fuzzy place between hardware and software. Some call it human-computer interaction, physical computing, rapid prototyping, internet-of-things and computer vision, natural user interface, hacking, making, doing...whatever.Past projects have been featured by Wired Magazine, Popular Science, Hack-A-Day, Make Magazine, on America's Got Talent and countless internet sites.Projects vary from light up dance suits for pop stars to 40' tall musical chandeliers and… Show more Specializing in that fuzzy place between hardware and software. Some call it human-computer interaction, physical computing, rapid prototyping, internet-of-things and computer vision, natural user interface, hacking, making, doing...whatever.Past projects have been featured by Wired Magazine, Popular Science, Hack-A-Day, Make Magazine, on America's Got Talent and countless internet sites.Projects vary from light up dance suits for pop stars to 40' tall musical chandeliers and iPhone controlled tanks to multitouchscreen tunnels. Visit www.Interhacktive.org for more info and details on projects. Show less
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Senior Researcher / Software Manager (Demos)Meta Co. Feb 2015 - Nov 2016San MateoHardware prototyping focused on mixed reality input devices.Software prototyping in Unity3d, C++, C# and C, focused on new way to interact in Augmented Reality. Manage demo room and assist Sales team with technical expertise. Assist CEO and CTO present to investors. -
Creative Technologist (Contractor)Microsoft Apr 2014 - Jun 2014RedmondAnalog Team, UX/UI. Worked on HoloLens.http://www.microsoft.com/microsoft-hololens/en-us -
Creative TechnologistIntel Apr 2011 - Mar 2014Santa Clara, CaGiven the mandate of adding more human senses to computing, the Perceptual Computing team explored a wide variety of sensing technologies including computer vision, haptics, various motion capture technologies, Electromyography (EMG), Brain-Computer Interfaces using electroencephalography (EEG), spatial audio, mic arrays, and others. The work focused on rapid prototyping hardware, software and the user experience. Spinning up teams focus on each category of new technology with the goal… Show more Given the mandate of adding more human senses to computing, the Perceptual Computing team explored a wide variety of sensing technologies including computer vision, haptics, various motion capture technologies, Electromyography (EMG), Brain-Computer Interfaces using electroencephalography (EEG), spatial audio, mic arrays, and others. The work focused on rapid prototyping hardware, software and the user experience. Spinning up teams focus on each category of new technology with the goal of creating new user experiences that would expand Intel's sensor eco-system. Creating reference designs for new laptops and experimental systems. Also supported Intel Capital providing due diligence work with regard to new investments. Worked directly with OEMs, sensor manufactures and hardware teams to take Realsense prototypes to production hardware.Some of the programming languages, frameworks, hardware and tools used: C++, C#, C, Java. Unity3d, Openframeworks, OpenCV, Processing, ROS, Arduino, various microcontrollers, custom build cameras, Kinects, Realsense cameras, VR & AR HMD, microdisplays, custom pcbs, 3d printing, cnc fabrication, laser cutting, thermal cameras, EMG, EEG, LIDAR, and robotics. Show less -
Interactive EngineerInterference Inc Aug 2010 - Apr 2011Create multi-touchscreen hardware and software, create software to control a robotic projector via a multi-touchscreen, built an Arduino based physical computing controller. Develop software based around the Kinect to drive Flash, Unity3D, Processing and Openframeworks interactions.
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Photographer/VideographerSparkfun Electronics Apr 2009 - Aug 2010SparkFun Electronics specializes in DIY electronic prototyping parts designed to make prototyping easier for the everyone. While at SparkFun I photographed, interviewed and filmed inventors, artists and DIY electronic prototypers for print advertisements and online video. I also photographed, filmed and built various electronics prototypes and interactive installations to share with SparkFun's online community and at events. -
Senior Video Editor, Technical Director, Assistant Producer, Chief Still PhotographerThe Aaron Harber Show Mar 2007 - Mar 2009The Aaron Harber Show is an independent political TV show which has aired on KBDI channel 12 (PBS), CET channel 5, DenverOpenMedia, and a variety of other channels.While working with Aaron Harber, I embedded with the Multi-National Forces in Iraq to photograph and film an interview General David Petraeus and a tour of the industrial reconstruction of Baghdad after "The Surge"I was also fortunate enough to attend the Democratic National Convention in Denver and film interviews… Show more The Aaron Harber Show is an independent political TV show which has aired on KBDI channel 12 (PBS), CET channel 5, DenverOpenMedia, and a variety of other channels.While working with Aaron Harber, I embedded with the Multi-National Forces in Iraq to photograph and film an interview General David Petraeus and a tour of the industrial reconstruction of Baghdad after "The Surge"I was also fortunate enough to attend the Democratic National Convention in Denver and film interviews with many prominent politicians and people who shape our country. Show less
🕶️ Chris Rojas 🕶️ Education Details
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Computer Animation -
Computer Animation/Game Design -
Economics, Psychology, Journalism -
Occupational Skills CenterElectronics, Networking, Cad, Computer Animation
Frequently Asked Questions about 🕶️ Chris Rojas 🕶️
What company does 🕶️ Chris Rojas 🕶️ work for?
🕶️ Chris Rojas 🕶️ works for Hexagon Misfit
What is 🕶️ Chris Rojas 🕶️'s role at the current company?
🕶️ Chris Rojas 🕶️'s current role is Experiential Designer.
What schools did 🕶️ Chris Rojas 🕶️ attend?
🕶️ Chris Rojas 🕶️ attended Mit Xpro, Full Sail University, Digipen Institute Of Technology, Metropolitan State University Of Denver, Occupational Skills Center.
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