Romain Boitier personal email
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Mainly interested by creativity, I experienced most of the different sectors available for 3D and my goal has always been to be creative, enjoy sharing ideas and build wonderful projects.I worked for Architects, Interior designer, Contempory artists and industriesAlways ready and interested for side projects even if I don't know how to pull it off, I will surely found a solution. Because it's how the 3D industry work and how you grow as a person.Software i work with: 3DSMAX - ZBrush - XSI - LIGHTWAVE - Blender - Vray - Fusion - Marvelous Designer - Nuke - SpeedtreePhotoshop - Illustrator - Indesign
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GraphisteMédecins Sans Frontières (Msf)Brussels, Be -
GraphisteMédecins Sans Frontières (Msf) Mar 2019 - PresentRégion De Bruxelles, Belgique -
Cg ArtistKompan Commercial Systems Sa May 2015 - PresentCG artist for architecturale visualisation, and design of playgrounds/games for kids.
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Cg ArtistL&Bee Feb 2015 - May 2015Région De Bruxelles, BelgiqueCG artist for architecturale visualisation, and design of playgrounds/games for kids. -
Cg ArtistStephan Balleux Sep 2014 - Feb 2015Région De Bruxelles, Belgique3D sculpting and video for the exhibition Agnosia of the artist Stephan Balleux in gallery D+T.
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Cg ArtistStudio Nick Ervinck Jan 2013 - Apr 2014LiechterveldeDesigner for modern art sculptures -
Cg ArtistIceberg Apr 2012 - Aug 2012ParisCG Artist – for Iceberg (Paris - France):Modeling, texturing, Vray shader, rendering photorealistic video.New skills with : Speedtree, Nuke, Deadline
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Cg Artist3Dfordeco Apr 2011 - Apr 2012Paris , FranceCG Artist – for 3DForDeco (Paris - France):Modeling, texturing, Vray shader, rendering for decoration photorealistic pictures
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Cg ArtistDs Improve Jan 2010 - Sep 2010Bruxelles , BelgiqueCG Artist – Real Time for DS Improve / Immeractive (Bruxelles - Belgium):Modeling and texturing for a virtual tour of Bruges Beguinage’s, production of Immeractive demo reel, design of interface for the 3D engine created by Immeractive Project supervision - Technical Research - 3D production - Video Editing - Design -
Cg ArtistStudio Clama Nov 2008 - Mar 2009Troyes , FranceGeneralist CG Artist for Studio CLAMA Troyes (10 France):3D production of the luminaries « classic » catalogue for Fonte de ParisProject supervision - Technical Research - 3D production
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3D ModelerKylotonn Mar 2008 - May 2008Paris , France3D modeler and animator trainee for Kylotonn Entertainement: - 3D reconstitution and architectural research on Byzantium monuments of the C14th for the videogame The Cursed Crusaders.- Production of 3D background model for R&D on Nintendo WII.Project supervision - Technical research - 3D production - Animation
Romain Boitier Skills
Romain Boitier Education Details
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EsteiComputer Graphics 3D -
Estei3D
Frequently Asked Questions about Romain Boitier
What company does Romain Boitier work for?
Romain Boitier works for Médecins Sans Frontières (Msf)
What is Romain Boitier's role at the current company?
Romain Boitier's current role is Graphiste.
What is Romain Boitier's email address?
Romain Boitier's email address is ro****@****ail.com
What schools did Romain Boitier attend?
Romain Boitier attended Estei, Estei.
What skills is Romain Boitier known for?
Romain Boitier has skills like 3d Studio Max, Computer Graphics, Vray, Rendu Visuel, After Effects, Zbrush, Adobe Photoshop, Infographie, Fusion, Photoshop, Illustrator, Modeling.
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Romain Boitier
Paris
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