Romane Govin Email and Phone Number
Hi! I'm a 3D game environment artist, currently a fulltime employee at the awesome Passtech Games studio and working on Curse of the Dead Gods : https://curse-of-the-dead-gods.com/
Passtech Games
View- Website:
- passtechgames.com
- Employees:
- 9
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3D Environment ArtistPasstech Games Nov 2018 - PresentLyon Area, France -
3D Environment ArtistPasstech Games Oct 2018 - PresentLyon Area, France -
3D Game ArtistSelf-Employed Mar 2017 - Nov 2018Lyon Area, France
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3D Environment ArtistPasstech Games Feb 2017 - Nov 2017Région De Lyon, FranceMasters of Anima (coming Spring 2018) is a top down action/adventure game developed by Passtech Games. For over 10 months, I worked on this project as 3D environment artist, producing most of theenvironment assets for the 4 different biomes of the game.My missions: - Environment assets modeling, texturing and integration - Level dress-up - Level lighting - Shader creation
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3D Environment Artist InternOsome Studio Jul 2016 - Dec 2016Région De Lyon, FranceI'm charged with creating 3D assets for the various environments of Osome studio's current project Hello World.My missions: - Modelling and texturing 3D environment assets, including modular assets. Make them practical to use for environment building. - Integrating assets in the engine. - Creating materials and shaders for both assets and VFX -
Warhammer: Arcane MagicTurbo Tape Games Jun 2015 - Aug 2015Bergen, NorvègeWarhammer: Arcane Magic is a mobile strategy game developed by Turbo Tape Games. I worked on two additional campaigns of 8 levels as a Level & Props design intern. My missions: - Creating concept-art for the assets and levels, using official Warhammer rule books as references- Modelling and texturing 3D assets- Texturing terrains
Romane Govin Skills
Romane Govin Education Details
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SupinfogameGame Art & Management
Frequently Asked Questions about Romane Govin
What company does Romane Govin work for?
Romane Govin works for Passtech Games
What is Romane Govin's role at the current company?
Romane Govin's current role is Fulltime 3D Environment Artist at PASSTECH GAMES.
What schools did Romane Govin attend?
Romane Govin attended Supinfogame.
What skills is Romane Govin known for?
Romane Govin has skills like Photoshop, Video Games, 3d Studio Max, Game Development, Zbrush, 2d Graphics, Unreal Engine 4, Texturing, Illustrator, User Interface Design, After Effects.
Who are Romane Govin's colleagues?
Romane Govin's colleagues are Corentin Itan, Léo Mousson Carras, Valentin André-Terramorsi, Leo Laffargue, Julien Seren, Gabor Mate, Sylvain Passot.
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