Romane Govin

Romane Govin Email and Phone Number

Fulltime 3D Environment Artist at PASSTECH GAMES @ Passtech Games
Romane Govin's Location
Greater Lyon Area, France
About Romane Govin

Hi! I'm a 3D game environment artist, currently a fulltime employee at the awesome Passtech Games studio and working on Curse of the Dead Gods : https://curse-of-the-dead-gods.com/

Romane Govin's Current Company Details
Passtech Games

Passtech Games

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Fulltime 3D Environment Artist at PASSTECH GAMES
Employees:
9
Romane Govin Work Experience Details
  • Passtech Games
    3D Environment Artist
    Passtech Games Nov 2018 - Present
    Lyon Area, France
  • Passtech Games
    3D Environment Artist
    Passtech Games Oct 2018 - Present
    Lyon Area, France
  • Self-Employed
    3D Game Artist
    Self-Employed Mar 2017 - Nov 2018
    Lyon Area, France
  • Passtech Games
    3D Environment Artist
    Passtech Games Feb 2017 - Nov 2017
    Région De Lyon, France
    Masters of Anima (coming Spring 2018) is a top down action/adventure game developed by Passtech Games. For over 10 months, I worked on this project as 3D environment artist, producing most of theenvironment assets for the 4 different biomes of the game.My missions: - Environment assets modeling, texturing and integration - Level dress-up - Level lighting - Shader creation
  • Osome Studio
    3D Environment Artist Intern
    Osome Studio Jul 2016 - Dec 2016
    Région De Lyon, France
    I'm charged with creating 3D assets for the various environments of Osome studio's current project Hello World.My missions: - Modelling and texturing 3D environment assets, including modular assets. Make them practical to use for environment building. - Integrating assets in the engine. - Creating materials and shaders for both assets and VFX
  • Turbo Tape Games
    Warhammer: Arcane Magic
    Turbo Tape Games Jun 2015 - Aug 2015
    Bergen, Norvège
    Warhammer: Arcane Magic is a mobile strategy game developed by Turbo Tape Games. I worked on two additional campaigns of 8 levels as a Level & Props design intern. My missions: - Creating concept-art for the assets and levels, using official Warhammer rule books as references- Modelling and texturing 3D assets- Texturing terrains

Romane Govin Skills

Photoshop Video Games 3d Studio Max Game Development Zbrush 2d Graphics Unreal Engine 4 Texturing Illustrator User Interface Design After Effects

Romane Govin Education Details

  • Supinfogame
    Supinfogame
    Game Art & Management

Frequently Asked Questions about Romane Govin

What company does Romane Govin work for?

Romane Govin works for Passtech Games

What is Romane Govin's role at the current company?

Romane Govin's current role is Fulltime 3D Environment Artist at PASSTECH GAMES.

What schools did Romane Govin attend?

Romane Govin attended Supinfogame.

What skills is Romane Govin known for?

Romane Govin has skills like Photoshop, Video Games, 3d Studio Max, Game Development, Zbrush, 2d Graphics, Unreal Engine 4, Texturing, Illustrator, User Interface Design, After Effects.

Who are Romane Govin's colleagues?

Romane Govin's colleagues are Corentin Itan, Léo Mousson Carras, Valentin André-Terramorsi, Leo Laffargue, Julien Seren, Gabor Mate, Sylvain Passot.

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