Roman Khairov

Roman Khairov Email and Phone Number

Senior Environment and Props 3D Artist @ Hangman Digital
Warsaw, PL
Roman Khairov's Location
Warsaw, Mazowieckie, Poland, Poland
Roman Khairov's Contact Details

Roman Khairov work email

Roman Khairov personal email

n/a
About Roman Khairov

Hi, I am a 3D Artist. For over a decade I worked in different studios from indie (we shipped 3 tycoon games for Steam) to AAA (we made assets for World of Tanks), so I used many different pipelines to meet the project requirements. I worked with environment art, characters/creatures, foliage, and vehicles.

Roman Khairov's Current Company Details
Hangman Digital

Hangman Digital

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Senior Environment and Props 3D Artist
Warsaw, PL
Employees:
10
Roman Khairov Work Experience Details
  • Hangman Digital
    Senior Environment And Props 3D Artist
    Hangman Digital
    Warsaw, Pl
  • Hangman Digital
    Senior Environment/ Props 3D Artist
    Hangman Digital Jun 2024 - Present
    Warsaw, Mazowieckie, Poland
    Responsibilities:• Create high-quality, optimized 3D assets for applications, videogames, and commercials• Iterate on 3D art through prototyping and feedback sessions to improve visual appeal• Improving pipeline with automation tools using Python and Unreal Engine blueprints• Manual tests to detect bugs and glitches during the development processAchievements:• I and other artists modeled the official 3D model of Minion for Universal Studios China, enhancing the visual appeal of theme park attractions• Developed 3D graphics for Johnsons & Johnsons Institute simulations, improving training experiences• Made the 3D book “The Greatest Story Ever Played” for an ESPN commercial, boosting audience engagement
  • 3D Source
    Unreal Engine Environment 3D Artist
    3D Source Oct 2023 - Jun 2024
    Warsaw, Mazowieckie, Poland
    Responsibilities:• Create 3D pixel streaming applications according to the client’s needs• Work closely with Front-End and UE developers, to design the architecture of the application• Setup virtual cameras, setup, and export JSON files for their behavior rules• Create a script of geometry validator using Python to check meshes from Blender to UE • Integrate assets into Unreal Engine 5 and polish the scenes• Upload and maintain assets at the platform Metabox, the pixel streaming product of this company • Maintain all updates through dev and qa branches• Balance artistic elements with technical limits• Use PCG and automated materials for efficiency• Writing documentation• Manual tests to detect bugs and glitches during the development processAchievements:• Successfully led the development and shipping of 2 products on Unreal Engine 5 within 9 months• Created 3 prototypes of future 3D applications• Enhanced visual quality by implementing advanced plugins and assets from my library• Boosted productivity by 20% through the use of Procedural Content Generators• Established a shared repository of tutorials and courses
  • Cleversan Games Sp. Z O.O.
    Senior Environment 3D Artist
    Cleversan Games Sp. Z O.O. Oct 2015 - Sep 2023
    Lodz, Lodz District, Poland
    Responsibilities:• Create high-quality, optimized game assets• Collaborate with other teams and help to outsource team• Gather references, sketch, and create blocking 3D models• Iterate on level art through prototyping and feedback• Writing documentation and mentoring• Art direction on light, shade, color, and detail in texture maps, to enhance the game’s overall aesthetic• Manual tests to detect bugs and glitches during the development processAchievements:• Successfully shipped 3 PC games, with one game recouping its production cost within just 15 hours• Crafted art for 4 DLCs• Produced over 300 3D assets (including buildings, props, vehicles, and organic models)• Implemented modularity in building designs, reducing production time by over 20%• Created 3D Art for our application, which won at the UNIT9 VR Challenge Hackathon 2017
  • Hangman Digital
    Freelance Environment/ Props 3D Artist
    Hangman Digital May 2014 - Sep 2023
    Łódź, Łódzkie, Poland
    Responsibilities:• Create high-quality, optimized 3D assets for videogames and commercials• Iterate on 3D art through prototyping and feedback sessions to improve visual appealResponsibilities:• Made historical landmarks for tourist commercials on Abu-Dhabi TV• Created assets for the New York Yankees Virtual Museum, enriching the digital fan experience• Made 3D characters for a John Deere commercial
  • L3D Studio
    Freelance Character/Props 3D Artist
    L3D Studio Dec 2012 - May 2015
    Kharkiv, Ukraine
    Responsibilities:• Create high-quality, optimized game assets• Art direction on light, shade, color, and detail in texture maps• Collaborate with multidisciplinary teamsAchievements:• Created characters for the popular game trailer “Heroes of Newerth,” enhancing visual storytelling• Created destructible buildings and props for World of Tanks, improving player immersion
  • Program-Ace
    Environment/Props 3Dartist
    Program-Ace Dec 2011 - Nov 2012
    Kharkiv, Ukraine
    Responsibilities:• Create high-quality, optimized 3D assets• Making real-time 3D applications for development and military companiesAchievements:• Created props for levels (two decks) for a training simulator on CryEngine for the crew of a combat ship, enhancing realism and training effectiveness
  • Threedexstudio
    Junior 3D Artist
    Threedexstudio Aug 2010 - Aug 2011
    Kharkov, Ukraine
    Responsibilities:• Create high-quality, optimized 3D assetsAchievements:• Created test art and later environments for McDonald’s Canada, securing our company a 5-year partnership and business growth
  • Spaero Plus
    Junior Gis Specialist
    Spaero Plus Mar 2007 - Sep 2010
    Kharkiv, Ukraine
    Responsibilities:• Manual updating maps of Kharkiv in ESRI ArcMap according to satellite images • Make minor updates in the database for government applications: Firefighters and Police departmentsAchievements:• Created a low-poly 3D presentation of the historical center of Kharkiv using ArcGIS 3D and 3ds Max to pitch our application to foreign investors

Roman Khairov Skills

Texturing 3d Studio Max Modeling Zbrush 3d Modeling Unity3d Video Games Game Development Uv Mapping Level Design Low Poly Modeling Photoshop Unreal Engine 3 Digital Sculpting Maya Character Modelling Game Design Game Programming Marmoset Shaders

Roman Khairov Education Details

Frequently Asked Questions about Roman Khairov

What company does Roman Khairov work for?

Roman Khairov works for Hangman Digital

What is Roman Khairov's role at the current company?

Roman Khairov's current role is Senior Environment and Props 3D Artist.

What is Roman Khairov's email address?

Roman Khairov's email address is ro****@****san.com

What schools did Roman Khairov attend?

Roman Khairov attended Kharkiv State National Agrarian University 'v.v. Dokuchayev'.

What skills is Roman Khairov known for?

Roman Khairov has skills like Texturing, 3d Studio Max, Modeling, Zbrush, 3d Modeling, Unity3d, Video Games, Game Development, Uv Mapping, Level Design, Low Poly Modeling, Photoshop.

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