Ron Moravek(He/Him)

Ron Moravek(He/Him) Email and Phone Number

Senior Executive and Entrepreneur @ EG7
Ron Moravek(He/Him)'s Location
Los Angeles Metropolitan Area, United States, United States
About Ron Moravek(He/Him)

I am an experienced entrepreneurial executive who has had success in large companies and start ups. I am motivated by building new products and businesses and/or pivoting current business operations and models to new strategies. I am a high energy leader able to identify opportunities and ensure the successful execution of the business plan through an empowering management style with the ability to focus on priority action items--- Inspirational, fun, and focused on results.My goals and passion are around driving innovation in business and software.Specialties: video game industry design and development, online web platform technology, PaaS, SaaS, Cloud, Cloud Applications, online media, software development, company management, sales, new IP development, software innovation, mobile game development, Games as a Service, (GAAS) "freemium" - free to play(F2P), MBO Planning, Operations Process Development, Operations Analysis, Creative Operational Solutions, Monetization-Progression-Metagame Design

Ron Moravek(He/Him)'s Current Company Details
EG7

Eg7

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Senior Executive and Entrepreneur
Ron Moravek(He/Him) Work Experience Details
  • Eg7
    Board Member
    Eg7 Jul 2023 - Present
    Stockholm, Stockholm County, Se
    Board of Directors
  • Sportninja Inc.
    Co-Founder And Investor
    Sportninja Inc. Oct 2017 - Present
    Los Angeles , California , Us
  • Interactive Gaming Industry
    Game Development And Business Development Executive/Livewire Games Inc.
    Interactive Gaming Industry May 1998 - Present
    El Segundo, Us
    Ron is an experienced leader in the interactive games space acting as an executive and both formal and informal adviser to several game and technology companies. Projects in gaming include the development of AAA console, tablet/mobile, VR and PC titles. Projects in technology include browser based applications, platform security solutions and an analytic platform. Recent consulting roles include:* Business Development* Development Team Assessment* M&A* Studio Strategy* New Game Design and Execution Plans* Existing Game Design Adjustment including "Pivot" plan and execution * Designing and launching a partnership program for an established influencer network* Game Design Evaluations * Game Business assessment, redesign and relaunch * Studio Strategic support at board level* Studio Mobile Game Strategy Development* External Studio Management on Advisory* Executive Leadership Evaluations and recommendations* Territory Publishing recommendations
  • Heavy Iron Studios, Inc.
    Vp Operations And Biz Dev
    Heavy Iron Studios, Inc. Sep 2017 - Nov 2024
    El Segundo, California, Us
    Acquired by Keywords 2021 and EQT in 2024.
  • Nexon
    Senior Vice President New Games And Emerging Markets
    Nexon Sep 2014 - Oct 2015
    El Segundo, California, Us
    Responsible for identifying and developing a partnership program with great western developer talent who want to make innovative new games. Responsibilities included promoting and evangelizing the Nexon platform in order to develop relationships with developers and signing them up to create new game franchises. Key operational accomplishments included recruiting and signing several key partners and creating and implementing standardized development and "go live" processes to lower risk and give each game the greatest opportunity for success. * Established NXP group for Nexon America.* Established developer friendly relationships with western development community - BD process and closing new publishing relationships.* Developed new process for Nexons western developers including Prototype, Production and live game requirements lowering overall risk of development. * Established progression, monetization and metagame process on new games and setting the requirements for value based systems design and community focus.* Established third party developer milestone review process for Nexon.* Planned and executed appropriate distribution publishing strategy by geographic territory.* Establish platform, go to market and live service strategy for new titles.
  • Nexon
    Senior Vice President Live Game Operations
    Nexon Apr 2013 - Sep 2014
    El Segundo, California, Us
    Responsible for F2P live games publishing business for Nexon America, Live Game Operations, Monetization and Business Planning for all titles, Developer Alignment, Business Development, Platform and IT Infrastructure and the Nexon prepaid card "Karma Koin". * Planned and built out new publishing team for NXA,inclusive of senior, middle and junior roles moving Nexon America from a Korean Game Distribution company to a Western publisher. * Established NXA Business development pipeline and tools resulting in partnerships with new high profile developers.* Developed new planning process that drives to MAU, CCU and NPS(Net Promoter Score)* Elevated both IT and infrastructure uptime by over 10% as well as decreasing unscheduled engineering downtime by over 30%. * Built and launched Nexon client platform to dramatically improve the user experience in all games.* Increased overall uptime and revenue for Nexon as a whole.
  • Thq
    Executive Vice President Production
    Thq Jul 2012 - Jan 2013
    Agoura Hills, Ca, Us
    Hired as part of "turn around" executive staff to be responsible for worldwide development of all THQ products for both internal studios and third parties. Helped pivot the organization to new business models, new structure to increase the overall quality and profitability of the products. Unfortunately we were unable to raise the sufficient funds on a very tight timeline and most of the THQ assets were acquired by Nordic.* Pivoted THQ Operations and developed GAAS, operational strategy for all production including new roles, processes and platform development.* Developed strategies for internal studios and THQ Corp Operations.* Developed operating directives focused on Scalability, Predictability, and Profitability.* Developed game and business intelligence directives for operations. * Worked to drive new Milestone process based on new game requirements including F2P, consumables, stores, DLC, GAAS, etc.* Began developing new IP Pillar Process for all games in development focused on key innovations, supporting features, increased quality and implementation process.
  • Nudata Security, A Mastercard Company
    Senior Advisor
    Nudata Security, A Mastercard Company Dec 2010 - Jul 2012
    Vancouver, British Columbia, Ca
    NuData was aquired by Mastercard - Ron was responsible for developing the go to market strategy and growth for NuData Enterprise platform including online marketing channels, sales funnels, sales teams, support, materials, trade shows, PR, etc. Additional responsibilities include working with the development team on prioritization of features for the market, reseller channels, third party sales and technology partnerships.
  • Sitemasher (Acquired By Salesforce)
    Ceo/Co-Founder
    Sitemasher (Acquired By Salesforce) Sep 2007 - Jun 2010
    Vancouver, British Columbia, Ca
    Co-founder and CEO of Sitemasher Corporation. Responsible for raising capital, building and leading the team, driving the business direction of the software product while directing the focus of software development. Business development responsibilities included selling licensing agreements to customers and negotiating the final sale of the Sitemasher technology.
  • Electronic Arts
    Vice President And Coo
    Electronic Arts Sep 2006 - Aug 2007
    Redwood City, Ca, Us
    Vice President and Chief Operating officer of EA's largest, and the worlds largest, game development studio with over 1600 employees and USD$1 Billion in revenue. Specific responsibilities included QA, Localization, IT, Facility Operations, Motion Capture, New IP Development, EA Sports Online platform initiative, the development of the studio wide dashboard operations, facilitation of monetization modelling for projects, and the change in operating structure to eliminate the division between publishing and development.
  • Thq
    Vice President And General Manager
    Thq May 2004 - Sep 2006
    Agoura Hills, Ca, Us
    General Manager of the acquired Relic Entertainment studio and Vice President of THQ overseeing several other development studios across the USA.
  • Relic Entertainment Inc.(Acquired By Thq)
    Coo/Co-Founder
    Relic Entertainment Inc.(Acquired By Thq) Mar 1998 - May 2004
    Vancouver, British Columbia, Ca
    Founder and COO, focused on building new IP, business development, operations and driving franchise profitability. Key member of executive team negotiating the sale of Relic to THQ in 2004. Other highlights include game releases:Homeworld FranchiseImpossible CreaturesDawn of War FranchiseThe OutfitCompany of Heroes Franchise(Highest rated RTS of all time)Titles overall game ranking average of 85%+ with 2 franchises selling over 3 Million Units and a third selling over 1 Million. * Developed RDN(Relic Developer Network) which was a partnership program for third party developers to create mods using any released Relic engine technology. This program went on to produce thousands of mods in the Homeworld, Dawn of War and Company of Heroes franchises.

Ron Moravek(He/Him) Education Details

  • Harvard Business School
    Harvard Business School
    General
  • Wilfrid Laurier University
    Wilfrid Laurier University
    Liberal Arts And Sciences/Liberal Studies

Frequently Asked Questions about Ron Moravek(He/Him)

What company does Ron Moravek(He/Him) work for?

Ron Moravek(He/Him) works for Eg7

What is Ron Moravek(He/Him)'s role at the current company?

Ron Moravek(He/Him)'s current role is Senior Executive and Entrepreneur.

What schools did Ron Moravek(He/Him) attend?

Ron Moravek(He/Him) attended Harvard Business School, Wilfrid Laurier University.

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