Ronaldo Nonato Email & Phone Number
@blackriverstudios.net
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Who is Ronaldo Nonato? Overview
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Ronaldo Nonato is listed as Sr. Game Designer at Kokku, a with 222 employees, based in Greater Brasilia, Brazil. AeroLeads shows a work email signal at blackriverstudios.net and a matched LinkedIn profile for Ronaldo Nonato.
Ronaldo Nonato previously worked as Systems Designer at Kluge Interactive and Narrative Designer at Gixer Entertainment. Ronaldo Nonato holds Master'S Degree, Game Design from Full Sail University.
Email format at Kokku
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AeroLeads found 1 current-domain work email signal for Ronaldo Nonato. Compare company email patterns before reaching out.
About Ronaldo Nonato
Game Design, Production & Marketing.Brazilian game dev veteran, used to work with Marketing & Publications, eventually migrated to Game Design and Game Production. I am a creative mind, storyteller and "people's person". You will find me in most game development events, usually surrounded with like minded individuals, talking about the past, present and future of game dev in Brazil and the rest of the world.In Game Design, I speciallize in applying hard science gathered through playtest and user experience, thankful for my experience at the Full Sail User Experience labs. At work, I am successfull in ambients with pressure and constant change and when I am required to quickly adapt and improvise in order to meet what is required.Currently based in Manaus, Brazil.
Listed skills include Publicidade, Game Development, Design De Jogos, Game Design, and 23 others.
Ronaldo Nonato's current company
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Ronaldo Nonato work experience
A career timeline built from the work history available for this profile.
Game Producer
Production on the Exo Worlds project with an FPS game with skill trees, galaxy exploration and NFTs.
Lead Game Designer
Create awesome games.Manage a multidisciplinary team in the conception, development and publishing of game projects, delivering games that are fun and also have marketing fitting.Responsible for coordinating a Game Design team of 11 professionals working on 6 different projects simultaneously. Approval of tasks, creative Direction, growth & learning for the team, evaluation of new projects and prototyping.
Sr. Game Producer / Product Manager
Responsible for the production of one unnanounced "AA" game for a Netherlands based publisher and 3 different game prototypes.
Game Producer
Sr. Game Designer / Narrative Designer
Narrative design for the game "AR Holocrimes" (unreleased, winner of Best Storytelling on SBGames 2020).
Marketing & Community Manager
Responsible for marketing analysis for future projects, launching of finished game titles, social media, events, and community management. Titles launched: Tin & Kuna, Magichestra, Conflict 0: Revolution, Conflict 0: Shattered, Dead Body Falls, Angest.
Sr. Marketing Analyst
Part of the Marketing team responsible for the game Heavy Metal Machines. Writing game guides, community management, events, content creator relationship, overall marketing strategy.
Teacher - Narrative Design
Professor de roteiro e narrativa para o curso de desenvolvimento de jogos digitais. Também dei a mesma aula na pós-graduação de Animação Digital.
Ux Researcher
The Full Sail User Experience Lab (UX Lab) is a part of the Full Sail Game Design Masters (GDMS) program. The UX Lab works on a broad range of projects for organizations and companies involved in information technology, media, video games and other fields. The work done ranges from research and analysis to game design and production. Students who apply and qualify to be interns at the UX Lab go through a five month long internship in which they are exposed to and learn many different skills that are used in the games industry. Some of the disciplines students are exposed to in the UX Lab include (but are not limited to) game design, project management, programming, art and audio, marketing, usability and industry research.
External Producer
Manage multiple teams of students devoloping games as their final graduation projects. Keep track of task lists, capacity, time management, creation of design documents, acquisition of assets (art, music, etc), playtest and QA, and feedbacks on design and usability.
Marketing / Public Relations
Public Relations, Marketing, Advertising and Social Media. Behold Studios went from unknow indie studio from Brasília to one of the most successfull studios of Brazil - including a Steam game launch and a partnership with world-known publisher Paradox.Social Media growth results of over 500% in a year, allowing greater interactions with the studio and its fans.Winner of 7 awards in the 2012 SB Games - the biggest games symposium of Latin America - including best and second best game.Winner of the Independent Games Festival Student Showcase with the game Knights of Pen & Paper. (San Francisco, 2013)
Age And Content Ratings
Assign age and content ratings for video-games and television. This works as brazilian's ESRB.
Colleagues at Kokku
Other employees you can reach at kokkuhub.com. View company contacts for 222 employees →
Adalberto Junio
Colleague at KokkuCampos Dos Goytacazes, Rio De Janeiro, Brazil
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EL
Eduardo Lustosa
Colleague at KokkuEusébio, Ceará, Brazil
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RF
Rafael Forchetti
Colleague at KokkuCampinas, São Paulo, Brazil
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RA
Rafael Anderson
Colleague at KokkuRecife, Pernambuco, Brazil
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PA
Pedro Augusto
Colleague at KokkuRecife, Pernambuco, Brazil
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AV
Amanda Vergueiro
Colleague at KokkuSão Bernardo Do Campo, São Paulo, Brazil
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FF
Funke Fafunmi
Colleague at KokkuLagos, Lagos State, Nigeria
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FS
Fernando Soares
Colleague at KokkuSão Paulo, Brazil
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Marcella Midega
Colleague at KokkuSão Paulo, Brazil
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IT
Israel Terenzi
Colleague at KokkuBelo Horizonte, Minas Gerais, Brazil
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Ronaldo Nonato education
Master'S Degree, Game Design
Pós-Graduação (Post-Graduation), Desenvolvimento De Jogos Digitais (Digital Games Development)
Bacharel Em Comunicação Social, Publicidade E Propaganda
Frequently asked questions about Ronaldo Nonato
Quick answers generated from the profile data available on this page.
What company does Ronaldo Nonato work for?
Ronaldo Nonato works for Kokku.
What is Ronaldo Nonato's role at Kokku?
Ronaldo Nonato is listed as Sr. Game Designer at Kokku.
What is Ronaldo Nonato's email address?
AeroLeads has found 1 work email signal at @blackriverstudios.net for Ronaldo Nonato at Kokku.
Where is Ronaldo Nonato based?
Ronaldo Nonato is based in Greater Brasilia, Brazil while working with Kokku.
What companies has Ronaldo Nonato worked for?
Ronaldo Nonato has worked for Kokku, Kluge Interactive, Gixer Entertainment, Exoworlds, and Dx Gameworks.
Who are Ronaldo Nonato's colleagues at Kokku?
Ronaldo Nonato's colleagues at Kokku include Adalberto Junio, Eduardo Lustosa, Rafael Forchetti, Rafael Anderson, and Pedro Augusto.
How can I contact Ronaldo Nonato?
You can use AeroLeads to view verified contact signals for Ronaldo Nonato at Kokku, including work email, phone, and LinkedIn data when available.
What schools did Ronaldo Nonato attend?
Ronaldo Nonato holds Master'S Degree, Game Design from Full Sail University.
What skills is Ronaldo Nonato known for?
Ronaldo Nonato is listed with skills including Publicidade, Game Development, Design De Jogos, Game Design, Video Games, Marketing Digital, Adobe Photoshop, and Publicidade Online.
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