Game Designer/Technical Designer
CurrentProjects:Intergalactic: The Heretic ProphetThe Last of Us: Part 1 Remake
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@naughtydog.com
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Rong Deng is listed as Game Designer/Technical Designer at Naughty Dog at Naughty Dog, based in Los Angeles, California, United States. AeroLeads shows a work email signal at naughtydog.com and a matched LinkedIn profile for Rong Deng.
Rong Deng previously worked as Game Designer/Technical Designer at Naughty Dog and Game Designer/Director/Programmer/Writer - There You Are at University Of Southern California. Rong Deng holds Master Of Fine Arts - Mfa, Interactive Media And Game Division from University Of Southern California.
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Focusing on game storytelling + system. I was a co-founder, a game producer, and a programmer in the Chinese game industry for ten years and my next goal is to dedicate all my life to creating engaging and thought-provoking games!
Listed skills include Java, Project Management, 手机游戏, Rapid Prototyping, and 11 others.
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Santa Monica, CA, US
Projects:Intergalactic: The Heretic ProphetThe Last of Us: Part 1 Remake
Los Angeles, CA, US
A story about grief. Created with Rui HuangAwards and Showcases: EVA DIGITAL 2021 - Best Art Nordic Game Discovery Contest Season V Grands Final - Final Finalist SIEGE 2021 - Best Audio Moscow Russia International Film Festival - Best Video Game Urban Mediamakers Festival (UMF) 2021 - Best Game Winner Amsterdam International Film Festival 2021 - Best Video.
Los Angeles, CA, US
Walden, a game Education Version
Los Angeles, CA, US
Los Angeles, CA, US
Unity + HTC VIVE Cycling and Spatial Navigation in 3D Virtual Park: A Study of Adverse Effects in Healthy Older Adults Multi-player mode design and programming Performance optimizing and maintaining game stability New map design and implement
Los Angeles, CA, US
Create an emotional arcDesign the whole experience for VR and AR-based on the real diorama in NHMResearch with scientists to find evidence of the feedback loop from climate change to caribou in AlaskaManage VR team to implement the experience in UnrealPolish the emotional experience in engine
Los Angeles, CA, US
Narrative design (story, characters, locations, events and dialog scripts)Level design, prototyping, pacing and puzzle designDriving mechanic, trigger logic, AI logic, puzzle logic, grab logic, physical button input, pilot the pod and performance
Duties:Recruiting and organizing company personnelConstituting company development strategyCreating development plans and leading teamDesign reviewing and systems design
Paris, Paris, FR
Macro- and micro-organizing the team, planning and following up on the different production cycles: beta(making local optimization planning or update contents, local billing system inserting, update SDK, etc.), gold. Overseeing development process: game design, art, and programmingCommunicating constantly with the creation team and business managers in.
Paris, Paris, FR
Macro- and micro-organizing the team, planning and following up on the different production cycles: pitch, concept, design documentation, mock-up, alpha, beta, gold.Communicating constantly with different creation teams and Business managers in Chinese cooperative companies.Project List:Creation:Modern Combat 4: Zero Hour (J2ME, 2012)Dragon Summoner (GREE).
Paris, Paris, FR
Built Framework/System Logic/OptimizationProject List:Modern Combat 2: Black Pegasus (J2ME, 2010) March of Heroes (J2ME, 2011) The Avengers The Mobile Game (J2ME, 2011)
Paris, Paris, FR
Project List:Creation:Mega Tower Assault (J2ME, 2010) Hunting (J2ME, 2009) Porting: Cops L.A. Police (J2ME, 2009) Assassins Creed 2 (J2ME, 2009) Earthworm Jim (J2ME, 2009)Mummy 3 (J2ME, 2008) Block Breaker Deluxe 2 Freemium (J2ME, 2008) DJ Mix Tour (J2ME, 2008) Chuck Norris: Bring On the Pain (J2ME, 2009) Tom Clancy's H.A.W.X(J2ME, 2009)
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Rong Deng works for Naughty Dog.
Rong Deng is listed as Game Designer/Technical Designer at Naughty Dog at Naughty Dog.
AeroLeads has found 1 work email signal at @naughtydog.com for Rong Deng at Naughty Dog.
Rong Deng is based in Los Angeles, California, United States while working with Naughty Dog.
Rong Deng has worked for Naughty Dog, University Of Southern California, Canxing Interactive Technology Co. Ltd, and Gameloft.
You can use AeroLeads to view verified contact signals for Rong Deng at Naughty Dog, including work email, phone, and LinkedIn data when available.
Rong Deng holds Master Of Fine Arts - Mfa, Interactive Media And Game Division from University Of Southern California.
Rong Deng is listed with skills including Java, Project Management, 手机游戏, Rapid Prototyping, Computer Graphics, 游戏设计, Unreal Engine 4, and Virtual Reality.
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