Rosche Rheeder
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Rosche Rheeder Email & Phone Number

Producer and Game Designer at Lucid Rain Studios
Location: Edmonton, Alberta, Canada 7 work roles 3 schools
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✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Current company
Role
Producer and Game Designer
Location
Edmonton, Alberta, Canada
Company size

Who is Rosche Rheeder? Overview

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Quick answer

Rosche Rheeder is listed as Producer and Game Designer at Lucid Rain Studios, a company with 8 employees, based in Edmonton, Alberta, Canada. AeroLeads shows a matched LinkedIn profile for Rosche Rheeder.

Rosche Rheeder previously worked as Producer & Game Designer at Lucid Rain Studios and Project Coordinator at Shred Capital. Rosche Rheeder holds Diploma, Drafting/Design Engineering Technologies/Technicians from Saskatchewan Polytechnic.

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Email format at Lucid Rain Studios

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Lucid Rain Studios

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Profile bio

About Rosche Rheeder

I’m one of three Founders and a Game Director at Lucid Rain Studios, bringing stories to life through engaging, immersive games. My passion lies in leading creative teams to push the boundaries of game design and deliver high-quality experiences that captivate players. I have a strong technical foundation in 3D modeling, game mechanics, and visual storytelling. I’m dedicated to building a studio that thrives on innovation and artistry.In parallel, my role as Project Coordinator at Shred Capital enables me to support Alberta’s growing game development community. By coordinating the Venture Acceleration Program, I help emerging studios connect with a global network of mentors, investors, and publishers, positioning them for sustainable growth. This initiative fuels my commitment to fostering a thriving ecosystem for digital media in Alberta and providing game studios with the tools they need to succeed.I’m always open to connecting with like-minded professionals and exploring opportunities to make a lasting impact on the gaming industry.

Current workplace

Rosche Rheeder's current company

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Lucid Rain Studios
Lucid Rain Studios
Producer and Game Designer
Edmonton, AB, CA
Employees
8
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7 roles · 11 years

Rosche Rheeder work experience

A career timeline built from the work history available for this profile.

Producer & Game Designer

Current

Edmonton, Alberta, Canada

- Model and sculpt 3D props and environments for games on multiple platforms - Solid understanding of PBR rendering, texture, material, its relationship with lighting, and UV unwrapping and layout - Proficient using Blender, Substance Painter, Designer, Marmoset Toolbag 4 - Proficient using Unreal Engine 4 and 5 - Create both high and low poly meshes and.

Jul 2021 - Present

Project Coordinator

Current

- Coordinating the Venture Acceleration Program for Digital Media and Game Development Studios, funded by the government of Alberta.- Assisting the creation of 100 investable SMEs in Alberta, Canada, providing access to a global network of mentors, publishers, and investors.- Ensuring SMEs have access to valuable connections and resources to support their.

May 2024 - Present

3D Generalist

Current
Freelance

Remote

- 3D modeling and renderings of high to low poly assets- 3D Animation of high to low poly assets- Proficient in variety of 3D modeling applications such as Blender, Inventor, Unreal Engine- Managed professional client relations

Apr 2019 - Present

3D Artist

Drip. Gaming

- Use specialized software to create 3D models, textures, and animations- Collaborate with art directors and team members to conceptualize and execute visual designs- Create detailed character and environment models, rig and animate characters, and optimize 3D assets for real-time and pre-rendered output- Stay up-to-date with the latest industry trends and.

Mar 2023 - Aug 2023

Engineering 3D Design Technologist

Saskatoon, Saskatchewan, Canada

- 3D Modeling Detail & Design- Detailing & Drafting Design- Mechanical & Structural Technologist- Engineering Consultancy with clients & vendors- Proficient with Bentley and Autodesk Products.- Revised site layout and design for Mosaic, Nutrien ect.- Created Digital Documents for vendors and bid.- Measured and reverse engineered small fabrication..

May 2018 - Mar 2019

Junior Mechanical 3D Design Technologist

Saskatchewan, Canada

- Revised heavy steel manufacturing of mining equipment.- Proficient with AutoDesk products.- 3D Modeling Detail and Design.- Created digital documents for steel vendors.- Measured and reverse engineered small fabrication.- Designed and modeled mining machining parts.- Created detailed part, assembly and machined drawings.

2015 - 2017 ~2 yrs
3 education records

Rosche Rheeder education

Diploma, Drafting/Design Engineering Technologies/Technicians

Engineering Design and Drafting Technologists participate in multi-discipline engineering projects. As technologists in this dynamic role.

Certificate, Structural Steelwork Detail Draftsmen

Tid - Training Institute For Draftsmen

High School Diploma, 10 - 12

Linkside High School

Activities and Societies: - Jr. Boys Rugby Club - Sr. Boys Rugby Club - Rowing Club

FAQ

Frequently asked questions about Rosche Rheeder

Quick answers generated from the profile data available on this page.

What company does Rosche Rheeder work for?

Rosche Rheeder works for Lucid Rain Studios.

What is Rosche Rheeder's role at Lucid Rain Studios?

Rosche Rheeder is listed as Producer and Game Designer at Lucid Rain Studios.

Where is Rosche Rheeder based?

Rosche Rheeder is based in Edmonton, Alberta, Canada while working with Lucid Rain Studios.

What companies has Rosche Rheeder worked for?

Rosche Rheeder has worked for Lucid Rain Studios, Shred Capital, Freelance, Drip. Gaming, and Hatch.

How can I contact Rosche Rheeder?

You can use AeroLeads to view verified contact signals for Rosche Rheeder at Lucid Rain Studios, including work email, phone, and LinkedIn data when available.

What schools did Rosche Rheeder attend?

Rosche Rheeder holds Diploma, Drafting/Design Engineering Technologies/Technicians from Saskatchewan Polytechnic.

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