Ross Cox

Ross Cox Email and Phone Number

Digital Product Executive - Streaming Video, Gaming, & Interactive Entertainment @ FanSwarm
About Ross Cox

Emmy Award-winning creative digital executive with seasoned development expertise spanning across mobile apps & games (30+ iOS & Android titles), multi-platform video (streaming, OTT, VOD), web, and emerging platforms. Passionate and innovative team leader and department-builder. Strong R&D, design, UX / UI, usability testing, social media, ad sales, project management, and digital monetization experience. Deep entertainment industry proficiency within streaming/cable/broadcast TV networks, movie studios, production companies, entertainment startups, game developers / publishers, talent agencies, writers, actors, and producers.• Creative & business executive that launched 30+ chart topping Apple iOS and Android mobile games and apps across major entertainment companies. • At NBC, was responsible for the digital product roadmap for flagship NBC app (iOS/Android/OTT), and branded entertainment products for shows including The Voice (app, website, voting), The Tonight Show Starring Jimmy Fallon (app, website), and Saturday Night Live (app, website).• At Turner Entertainment Group, was responsible for development and monetization of the product portfolio of emerging gaming & video products for Cartoon Network, Adult Swim, and Boomerang.• UI/UX designer for VOD, PPV, and EPG/iPG user interfaces for mobile, iPTV, iTV, and online entertainment products.

Ross Cox's Current Company Details
FanSwarm

Fanswarm

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Digital Product Executive - Streaming Video, Gaming, & Interactive Entertainment
Ross Cox Work Experience Details
  • Fanswarm
    Co-Founder / Chief Product Officer
    Fanswarm Oct 2019 - Present
    Los Angeles, California, Us
    FanSwarm was founded to create an innovative streaming platform for and WITH fans of Horror, Sci-Fi, & Fantasy film. We have created a personalized streaming platform + social network that's first of its kind. The Genre Fan audience is expanding across pop culture– older adults are seeking nostalgia and younger fans looking to discover content they’ve never seen before. FanSwarm is the modern digital version of the Horror/Sci-fi/Fantasy aisle in your favorite video store from back in the day!
  • Devotv
    Advisor
    Devotv Feb 2019 - Present
    Devotv is the first non-subscription streaming platform offering free TV with or without ads. Originally, we rolled out our ‘Fans Make TV’ service (Rivit TV) in 2018 and have relaunched as Devotv after expanding our technology platform to include free TV with ads, free TV without ads (patent pending), TV episode / series rentals, alongside ‘Fans Make TV’ (open creator-consumer driven platform) with a fully integrated fan community.
  • Rivit Tv
    Chief Product Officer
    Rivit Tv Dec 2016 - Feb 2019
    Los Angeles, California, Us
    Head of Product, Design, UX, and Project Management departments of the first all-inclusive TV platform with premium content curated entirely by the audience. Rivit believes creators deserve unmatched freedom to tell their stories, and audiences should have the power to greenlight their next favorite shows and keep them in production.
  • Nbcuniversal, Inc.
    Vice President Of Product
    Nbcuniversal, Inc. Jun 2013 - Dec 2016
    New York City, Ny, Us
    Responsible for the product strategy and roadmap for NBC Entertainment Digital products including the flagship NBC app and NBC.com, as well as manages product lifecycle from concept to launch for a portfolio of mobile, gaming, interactive, second screen, and video products.• Relaunched the flagship NBC iOS app which was developed in partnership with Apple, and featured in Fall 2013 Apple Keynote. The app reached #1 of all Free Entertainment Apps in the App Store. Between 2013 and 2016, the NBC app has subsequently expanded its footprint to Android, Apple TV, Roku, Xbox 360, Xbox One, Amazon Fire TV, and Samsung TV.• Led product development of the first “Saturday Night Live” app (named “SNL”) for the show’s 40th anniversary in 2015. The app houses 40 seasons of sketches within a unique browser and recommendation engine. “SNL” reached #1 in all Free Entertainment Apps and was named an Editor’s Choice app in the App Store.• Launched the first voting app and play-along experience for “The Voice” in 2014 which reached #1 in all Free Entertainment Apps in the App Store and increased number of received votes over 10 times of previous TV seasons. Managed the voting product and feature updates for 8 seasons.• Launched “The Tonight Show Starring Jimmy Fallon” responsive website and iOS/Android apps, crafted in close partnership with the show team.• Responsible for product ideation and development of the multi-million dollar ad-sponsored NBC portfolio across NBC.com and NBC Entertainment apps.
  • Moonshark
    Vp Of Product & Executive Producer
    Moonshark May 2011 - Jun 2013
    Moonshark is a mobile games startup (backed by Creative Artists Agency and Qualcomm) bringing to market stunningly original mobile entertainment properties by pairing the most creative minds in Hollywood with the world’s best mobile developers. Moonshark funds, produces, markets, and publishes game concepts (iOS, Android, PC) developed in partnership with CAA talent— finding the best developers to bring these apps to life.• Responsible for all product, creative, game design, and talent deliverables.• Conducted creative ideation processes with talent partners, and oversee the creation / delivery of assets and narrative needed for production. • Projects include: Verticus (Stan Lee), Wayward Manor (Neil Gaiman), Bloodstroke (John Woo), and DancePad (Jennifer Lopez).
  • Cartoon Network
    Senior Director Of Advanced Platforms
    Cartoon Network Sep 2005 - Jun 2011
    Atlanta, Georgia, Us
    Oversee emerging platforms business unit within Turner for Cartoon Network, Adult Swim, and Boomerang television networks. Managed multi-million dollar budget, product roadmaps, and internal / external development resources for mobile (iOS, Android), iTV, iPTV, and VOD platforms.• Hired and managed team and daily operations for robust video product and gaming portfolio with partners including: AT&T, Comcast, Verizon, DirecTV, Sprint, Time Warner Cable, Rogers, Cox, Insight, Apple, Fancast, Google TV and YouTube.• Produced and released over 20 iPhone / iPad Game Apps between 2008-2011. • Established Turner’s first digital ad sales operations sponsorship unit housed within Advanced Platforms to support online, on-demand, and mobile sponsored product extensions.• Principal author of Cartoon Network’s first patent (filed June 2006, issued 2011) and subsequent groundbreaking CallToons technology which creates a dynamic “character as your phone” experience.
  • At&T
    U-Verse Tv - Interface And Ipg Development
    At&T Jan 2005 - Sep 2005
    Dallas, Tx, Us
    Managed AT&T U-Verse creative and technical development efforts for TV user interfaces and iPG design of for trials and commercial launch product. Directed partner deliverables with Microsoft TV’s designers and developers, and spearheaded new iPTV feature development both internal and with AT&T third party partners and developers such as Microsoft and Yahoo.• Managed and conducted AT&T human factors test plan for UI, iPG, and remote control design.• Authored / co-authored 20+ iPTV patents / 5 trademark filings in UI, applications, billing, gaming, and infrastructure.
  • Bluestreak Network
    Vp Product Development
    Bluestreak Network May 2004 - Jan 2005
    Oversee interactive television (iTV), mobile, and user interface development for Bluestreak Network interactive games and services for multiple Cable TV / MSO operators.
  • Cox Enterprises
    Interface Design For Touchscreen, Kiosk, & Online Applications (Contract Project, Manheim)
    Cox Enterprises Jun 2003 - May 2004
    Atlanta, Georgia, Us
  • Mytvinfo, Llc.
    Executive Producer Of Products And Content / Creative Director
    Mytvinfo, Llc. Mar 2002 - Mar 2003
  • Cachestream Corporation
    Director Of Programming And Creative Development
    Cachestream Corporation Mar 2000 - Feb 2002
  • Source Media (Interactive Channel)
    Director Of Production / Creative Director
    Source Media (Interactive Channel) Feb 1997 - Mar 2000

Ross Cox Skills

Mobile Devices Mobile Applications Digital Media Video Games Entertainment Television Digital Strategy User Interface Design Video Creative Direction Content Strategy Interactive Tv Vod New Media User Experience Mobile Games Iphone Start Ups Monetization User Interface Mobile Content Iptv Web Video Broadcast Television Social Media Content Development Strategic Partnerships Broadband Cable Television Digital Distribution Streaming Media Digital Marketing

Ross Cox Education Details

  • University Of North Texas
    University Of North Texas
    & Film

Frequently Asked Questions about Ross Cox

What company does Ross Cox work for?

Ross Cox works for Fanswarm

What is Ross Cox's role at the current company?

Ross Cox's current role is Digital Product Executive - Streaming Video, Gaming, & Interactive Entertainment.

What is Ross Cox's email address?

Ross Cox's email address is ro****@****uni.com

What is Ross Cox's direct phone number?

Ross Cox's direct phone number is +140439*****

What schools did Ross Cox attend?

Ross Cox attended University Of North Texas.

What skills is Ross Cox known for?

Ross Cox has skills like Mobile Devices, Mobile Applications, Digital Media, Video Games, Entertainment, Television, Digital Strategy, User Interface Design, Video, Creative Direction, Content Strategy, Interactive Tv.

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