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Patrick Cooper Email & Phone Number

Product Leader driving successful business outcomes: crafting vision & strategy, identifying opportunities, developing products. M&E Tech | Motion Pictures | Imaging | AI | Streaming | ICVFX | AR/VR/XR | Cloud | Audio at Dolby Laboratories
Location: Los Angeles, California, United States 12 work roles 1 school
1 work email found @beboptechnology.com LinkedIn matched
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Current company
Role
Product Leader driving successful business outcomes: crafting vision & strategy, identifying opportunities, developing products. M&E Tech | Motion Pictures | Imaging | AI | Streaming | ICVFX | AR/VR/XR | Cloud | Audio
Location
Los Angeles, California, United States

Who is Patrick Cooper? Overview

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Quick answer

Patrick Cooper is listed as Product Leader driving successful business outcomes: crafting vision & strategy, identifying opportunities, developing products. M&E Tech | Motion Pictures | Imaging | AI | Streaming | ICVFX | AR/VR/XR | Cloud | Audio at Dolby Laboratories, based in Los Angeles, California, United States. AeroLeads shows a work email signal at beboptechnology.com and a matched LinkedIn profile for Patrick Cooper.

Patrick Cooper previously worked as Senior Platform Manager, Imaging at Dolby Laboratories and Co-founder and Head of Product at Astrion. Patrick Cooper holds Bachelor Of Arts, Music Recording And Music Composition from University Of Southern California.

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Email format at Dolby Laboratories

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{first}.{last}@beboptechnology.com
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Profile bio

About Patrick Cooper

Collaborative and technical product leader for emerging audio-visual technologies with strong business acumen, excellent communication skills, and high emotional intelligence acquired over two decades working with and developing innovative products and solutions in fast-paced environments. Passionate about creating business-driving solutions that work simply for end users and solve real problems for customers. Notable accomplishments include:• Co-founder of a cloud-native A.I. technology company • Key contributor to the successful development and implementation of Academy-Award-winning image processing tools• Consulted on the product for a virtual production tech startup, whose product went on to win a "Product of the Year" award at the 2023 NAB show• Instrumental in establishing a small startup's reputation for unparalleled image quality, resulting in a multi-million-dollar acquisition• Led product initiatives for a cloud-native collaboration platform that enables creative post-production professionals to work remotely• Helped launch the world’s first professional 3D-360/VR camera• Led high-profile image processing projects for top-tier film industry talentTop specializations include:• Experienced working in uncertain, “0 to 1” startup environments, developing product strategy and roadmaps to create minimum viable products• Particular expertise with B2B and SaaS models• Very technical. Can pick up complex new concepts quickly• Customer-focused, empathetic, comfortable speaking both "engineer" and "end user"• Extensive experience interfacing with customers in front-facing roles• Experienced in disciplines for working remotely • Efficient and effective at experimenting, troubleshooting, and problem solving• Highly skilled in both technical and aesthetic analyses of motion picture imagery ("golden eyes")Throughout my career, I have had the opportunity to wear many hats, including Project & Product Manager, UI/UX Designer, Pre-sales & Field Applications Engineer, Post Supervisor, and Imaging Specialist. Along with my inquisitive nature, this has given me broad expertise and insight. I can approach tasks from multiple perspectives, clarifying the best path forward and anticipating potential roadblocks.I have both a strong arts and technical background. I play multiple musical instruments, compose, produce, and mix my own music, and am a hobbyist filmmaker and photographer. I have had an interest in computers and technology since I typed up my first TI BASIC program into my family's TI 99/4A computer as a young child.

Listed skills include Post Production, Feature Films, Os X, Film Production, and 45 others.

Current workplace

Patrick Cooper's current company

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Dolby Laboratories
Dolby Laboratories
Product Leader driving successful business outcomes: crafting vision & strategy, identifying opportunities, developing products. M&E Tech | Motion Pictures | Imaging | AI | Streaming | ICVFX | AR/VR/XR | Cloud | Audio
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12 roles

Patrick Cooper work experience

A career timeline built from the work history available for this profile.

Senior Platform Manager, Imaging

Current

San Francisco, California, US

  • Responsible for managing core imaging technologies used in a wide variety of products to deliver best-in-class experiences with Dolby content:
  • Creating and maintaining forward-looking horizontal, cross-business technical strategies for core imaging technologies
  • Engaging with product managers on their shorter-term requirements and with the imaging research team to help drive the needed activities
  • Engaging with technical leaders in the industry on their needs and vision of the future and developing a technical vision for related core technologies
  • Helping to define core technology component requirements and longer-term roadmaps, ensuring that the internal product needs and future market needs are met
  • Creating and executing tactical plans while tracking technical progress and communicating the plan and progress to stakeholders
Jun 2024 - Present

Co-Founder And Head Of Product

Current

One of three co-founders of Astrion, focusing on Product/User Experience, Operations, and Marketing.Astrion is building powerful imaging technology which frees visual storytellers from the constraints of today’s workflows, reshaping the way movies and T.V. shows are created and experienced.Astrion Media, our first offering, transforms live-action and.

May 2023 - Present

Co-Founder And Head Of Product

Current

Los Angeles, CA, US

Zeoshi was rebranded to "Astrion" in May 2023.One of three co-founders of Zeoshi. https://www.zeoshi.com

Feb 2021 - Present

Product Management Consultant

Chicago, IL, US

  • Product Management consultant for an early-stage Media & Entertainment and Virtual Production technology startup.
  • Utilized extensive Media & Entertainment industry experience to develop product strategy and help prioritize focus for an array of possible initiatives and products. The resulting Showrunner product won a "Product of.
  • Leveraged Product leadership experience to define and help establish best practices and standardized processes to effectively and efficiently run Product Management
  • Employed entrepreneurial experience to execute market research and reporting in order to establish the size of opportunities associated with each possible product
  • Applied technical production and post-production experience to thoroughly define problems, solutions, benefits, and the overarching specifications for products aimed at streamlining the on-set production and.
Aug 2022 - Dec 2022

Product Management Consultant

Los Angeles, California, US

Feb 2021 - Oct 2021

Head Of Product

Los Angeles, California, US

  • Product Manager for a Media & Entertainment-focused SaaS technology company, helped to construct, price, refine, position, and market subscription products, as well as defined and prioritized development of cloud-based.
  • Helped to transition the company from an initial focus on deployment of virtual workstations to the creation of a full creative collaboration platform that facilitates workflows for video editing, visual effects, and.
  • Collaborated with stakeholders and executives to define and iterate on subscription offerings in order to transition the company away from a "pay-as-you-go" usage-based model to a monthly recurring revenue subscription.
  • Explored and reported on the viability of expansion into new M&E verticals for the company, facilitating informed decision-making by assisting stakeholders and executives in understanding the challenges, efforts, and.
  • Helped to define and improve internal and external Product processes, such as communication, prioritization, and testing, in order to streamline and improve operational clarity and external comms.
  • Took a complex and variable cloud infrastructure "bill of materials" needed for the deployment of the BeBop platform in each of the Amazon Web Services, Google Cloud, and Microsoft Azure cloud platforms, and determined.
Nov 2018 - Feb 2021

Technical Lead, Tools And Workflows / Product Manager

Espoo, Southern Finland, FI

  • Product expert in a startup-culture business unit, helped to launch and support the world's first professional 3D-360°/VR camera, the Nokia OZO, and its associated software throughout its lifecycle.
  • Acted as a de-facto Product Manager for Nokia’s OZO Creator application by working directly with creative professionals to gather end-user feedback, utilizing those insights to collaboratively develop the roadmap.
  • Evaluated, provided feedback, and helped prioritize improvements to both the OZO image signal processing pipeline and OZO Creator’s optical-flow-based stitching algorithm, helping the OZO camera become significantly.
  • Met with professionals in the VR, film, and television industry to evaluate and discuss partnership opportunities, improving visibility and increasing adoption of the technology. Worked with post-production software.
  • Provided pre-production planning, and technical and post-production support to professionals on VR productions, including One Republic’s “Kids” VR experience, and the Proto-award-winning “The Argos File," priming the.
  • Assisted with the on-set production of multiple virtual reality/360 video projects using the Nokia OZO camera, generating more users trained on OZO and its workflows.
Jan 2016 - Dec 2017

Product Manager

Culver City, California, US

  • At a respected imaging technology company, stewarded the ongoing evolution of the Academy Award-winning “Lowry Process,” an internally-developed image processing toolkit used to provide professional motion picture.
  • Designed an HD-to-UHD up-resolution workflow, and produced a marketing test that landed the first client in this new revenue stream, which quickly made up the majority of income for the company.
  • Developed a demonstration of image processing services and presented to prospective clients at the National Association of Broadcasters conference in Las Vegas, generating sales leads.
  • Investigated opportunities to integrate with Clear, Prime Focus' cloud media asset management platform, in order to foster creation of a streamlined content delivery supply chain.
Mar 2015 - Dec 2015

Manager, Application Support

US

  • Assisted with the design, development, testing, documentation of, and training on “The Lowry Process” as the expert end-user on the R&D team. Helped develop new image processing techniques and tools, tested for both.
  • Contributed to the design, prototyped workflows, and led the testing, training, and technical documentation of a timeline- and node-graph-based image processing management program and a 2D-to-3D conversion tool.
  • Regularly communicated with production teams in Burbank, Mumbai, and Tokyo to obtain feedback on the image processing software, consolidated and prioritized the crucial points, and relayed this information to the lead.
  • Assisted with the sales and bidding processes of potential projects by providing technical advice, defining workflows, and estimating costs. Provided additional support in a pre-sales capacity by producing and leading.
  • Provided training on image processing concepts and specialized software to personnel in Los Angeles and overseas in Mumbai, India, facilitating a coordination of resources between the offices and improving quality and.
Jan 2010 - Mar 2015

Project Director

Dts Digital Images
  • Led the Image Processing teams on high-end film restorations for major studios and on AAA theatrical releases by managing the rendering of the complex “Lowry Process,” coordinating tasks between the Scanning.
  • Designed the stereoscopic and image processing workflows used for new feature film productions by leading teams on James Cameron's "Avatar," and David Fincher's "The Curious Case of Benjamin Button" and "Zodiac,".
  • Helmed restorations on major Hollywood studio library films including "Goldfinger," "Indiana Jones and the Last Crusade," "Drums Along the Mohawk," "You Only Live Twice," "The Black Swan," "You Can't Take it With You,".
  • Provided marketing support by speaking on panels at SMPTE and Digital Cinema Society events, and taking part in interviews for print and web media, including American Cinematographer, Variety, and the BBC, helping.
Jul 2005 - Jan 2010

Project Manager

US

  • Worked with company founder John Lowry to test image processing concepts and theories, prototype new image processing techniques, and incorporate the results into the production pipeline by leading restorations of.
  • Integrated image processing into the workflow used for the mastering and restoration of internally-scanned and color-corrected studio library titles, improving quality and throughput.
  • Led the restoration on major studio library films including "Dr. No," "Return of the Jedi," "Sunset Boulevard," "Snow White and the Seven Dwarfs," "Singin' in the Rain," "From Russia With Love," "THX-1138," and many.
  • Helped establish the company's reputation for fixing extreme imaging problems on current productions such as "The West Wing," and pioneered the company's first SD-to-HD up-resolution work for broadcast.
  • Trained new employees in the use of "The Lowry Process."
Mar 2001 - Jul 2005

Digital Artist

US

  • Performed digital paint work removing dirt, scratches, and other defects on major studio library films.
  • Manual retouching on the films "Citizen Kane," "Doctor Zhivago," "Pocahontas," "Them!," and "All the President's Men" using the Commotion software package.
  • Trained new employees in the use of Commotion in a production environment.
Aug 2000 - Mar 2001
1 education record

Patrick Cooper education

  • University Of Southern California
    University Of Southern California
    Music Recording And Music Composition
FAQ

Frequently asked questions about Patrick Cooper

Quick answers generated from the profile data available on this page.

What company does Patrick Cooper work for?

Patrick Cooper works for Dolby Laboratories.

What is Patrick Cooper's role at Dolby Laboratories?

Patrick Cooper is listed as Product Leader driving successful business outcomes: crafting vision & strategy, identifying opportunities, developing products. M&E Tech | Motion Pictures | Imaging | AI | Streaming | ICVFX | AR/VR/XR | Cloud | Audio at Dolby Laboratories.

What is Patrick Cooper's email address?

AeroLeads has found 1 work email signal at @beboptechnology.com for Patrick Cooper at Dolby Laboratories.

Where is Patrick Cooper based?

Patrick Cooper is based in Los Angeles, California, United States while working with Dolby Laboratories.

What companies has Patrick Cooper worked for?

Patrick Cooper has worked for Dolby Laboratories, Astrion, Zeoshi, Showrunner, By Integrated Cinematics, and Bebop Technology.

How can I contact Patrick Cooper?

You can use AeroLeads to view verified contact signals for Patrick Cooper at Dolby Laboratories, including work email, phone, and LinkedIn data when available.

What schools did Patrick Cooper attend?

Patrick Cooper holds Bachelor Of Arts, Music Recording And Music Composition from University Of Southern California.

What skills is Patrick Cooper known for?

Patrick Cooper is listed with skills including Post Production, Feature Films, Os X, Film Production, Pro Tools, Digital Asset Management, Photoshop, and Video Production.

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