Ryan Sellars
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Ryan Sellars Email & Phone Number

Producer: Motion Capture at Rockstar Games
Location: Brooklyn, New York, United States 12 work roles 2 schools
2 work emails found @rockstargames.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email r****@rockstargames.com
LinkedIn Profile matched
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Current company
Role
Producer: Motion Capture
Location
Brooklyn, New York, United States
Company size

Who is Ryan Sellars? Overview

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Quick answer

Ryan Sellars is listed as Producer: Motion Capture at Rockstar Games, a with 3570 employees, based in Brooklyn, New York, United States. AeroLeads shows a work email signal at rockstargames.com and a matched LinkedIn profile for Ryan Sellars.

Ryan Sellars previously worked as Associate Producer at Rockstar Games and Assistant Producer: Performance Production at Rockstar Games. Ryan Sellars holds Bachelor Of Fine Arts (Bfa), Game And Interactive Media Design from Savannah College Of Art And Design.

Company email context

Email format at Rockstar Games

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{first}.{last}@rockstargames.com
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AeroLeads found 2 current-domain work email signals for Ryan Sellars. Compare company email patterns before reaching out.

Profile bio

About Ryan Sellars

Producer of Motion Capture @ Rockstar Games, New York.

Listed skills include System Design For Games, Video Game Production, Product Management, Conceptual Design, and 23 others.

Current workplace

Ryan Sellars's current company

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Rockstar Games
Rockstar Games
Producer: Motion Capture
new york, new york, united states
Employees
3570
AeroLeads page
12 roles

Ryan Sellars work experience

A career timeline built from the work history available for this profile.

Producer: Motion Capture

Current

New York City Metropolitan Area

Dec 2022 - Present

Associate Producer

New York City Metropolitan Area

Dec 2021 - Dec 2022

Assistant Producer: Performance Production

Greater New York City Area

Jan 2017 - Dec 2021

Facial Capture Technician

New York

Monitor & track facial recording on set & in boothMaintain & troubleshoot hardware for facial capture

Jul 2015 - May 2021

Genius/Mentor

Greater New York City Area

Mac & iOS certified technician for Apple. I troubleshoot, isolate, and test technical issues with all Apple products while repairing relationships and communicating with customers. As a mentor I welcome new employees into the store as fulfill training criteria for their first weeks. -Certified Mac technician for: Mac Pro, iMac, MacBook Pro, MacBook Air-Certified mobile technician for: iPhone, iPad, and iPod-Certified in repairs of 2009-current model products.-Processed and staged computers for repair.-Processed and tracked computers sent to offsite repair facilities.-Migrated customer data to new machines.-Audited repair queues to meet company standards, and to improve efficiency.-Trained first week employees in expectations and resources at a store level.-New Store Opening (NSO) Mentor-Created customer journey for NSO.-Improved communication and work/repair flow for NSO.

May 2014 - Jul 2015

Founding Member, Creative Director, Designer

Polybot, Llc

Savannah, Ga

Founded Polybot, LLC in September of 2013 to pursue the completion of the game The Legend of Hart's Hollow that started it's life as a local Game Jam winner. While part of this group I have been part of the design team, production, management, and marketing for the game. I managed team sizes ranging from 10-40 people at times during particular crunches, and have learned to re-adjust scope when necessary. I have been the SCRUM master for most of the project.-Acting SCRUM Master-Directed communications between members on the team.-Set up and issued development schedule and time tables.-Organized and troubleshot file management system.-Created and logged contact list for designers.-On-boarded new talent.-Chief Financial Officer-Built and maintained relationships with publishers and console dev. reps.-Helped to build and maintain social media network.-Set up pitch doc and workbook for major console manufacturers.

Sep 2013 - Aug 2014

Manager

Savannah, Georgia

-Directed team in profitable sales development.-Awarded customer service award for outstanding customer relations.-Awarded perfect inventory award 2 years in a row.-Organizational team lead for multiple locations.-Involved in career development in which I helped to promote employees to management. -Performance Consulting.-In charge of marketing and managing for multiple store locations. -Event coordinator for game launches including developing relations with third parties to help promote events.

Jun 2008 - Apr 2014

Game Advisor

Auburn Alabama

-Involved in customer interactions and sales.

Oct 2007 - Jun 2008

Lead Producer

Bursting Brains Studio

Savannah, Ga

Executive Producer for an unannounced Oculus Rift special project. This was a quick one month project to test the abilities of the team to produce and show an Oculus rift game for Rooster Teeth gaming conference.-Acting SCRUM master for project.-Directed communications between remote and local teams.-Educated team on the use of SCRUM.-Set-up and organized development schedule and time table.

May 2013 - Jun 2013

Project Lead

Savannah, Georgia Area

Project & Creative Lead of a small team for an undisclosed Xbox project. Special project through Savannah College of Art & Design to produce and present Microsoft with a functioning prototype for an XBox product.-Creative lead and project manager.-Managed 3 micro teams developing separate pieces of the whole experience. -Designed the user experience, menu flow, and connectivity models for the project. -Main responsibilities included making sure the package felt like a complete and integrated project making sure all 3 pieces fit seamlessly together. -Communicated directly with Microsoft I helped to deliver a product that fit their needs. -Organized and set up lines of communication between the team members and facilitated a welcoming work environment.We were one of two final submissions to Microsoft at the end of the quarter.

Jan 2013 - Mar 2013

Manager

Pladd Dot Music

Statesboro, Georgia

Sales, Customer Relations, Organization, Career Development, Sales Development, Organizational Training, Performance Consulting, Marketing, Event Planning, Scheduling.

Jan 2003 - May 2007
Team & coworkers

Colleagues at Rockstar Games

Other employees you can reach at rockstargames.com. View company contacts for 3570 employees →

2 education records

Ryan Sellars education

Bachelor Of Fine Arts (Bfa), Game And Interactive Media Design

Savannah College Of Art And Design

Activities and Societies: Global Game Jam, Game Developers NetworkGame Designer, Producer, and Concept Director

Bachelor Of Fine Arts (Bfa), Photography

Activities and Societies: Member of the Student Union A/V team.Studied photography and drama while also working with local schools.

FAQ

Frequently asked questions about Ryan Sellars

Quick answers generated from the profile data available on this page.

What company does Ryan Sellars work for?

Ryan Sellars works for Rockstar Games.

What is Ryan Sellars's role at Rockstar Games?

Ryan Sellars is listed as Producer: Motion Capture at Rockstar Games.

What is Ryan Sellars's email address?

AeroLeads has found 2 work email signals at @rockstargames.com for Ryan Sellars at Rockstar Games.

Where is Ryan Sellars based?

Ryan Sellars is based in Brooklyn, New York, United States while working with Rockstar Games.

What companies has Ryan Sellars worked for?

Ryan Sellars has worked for Rockstar Games, Apple, Polybot, Llc, Gamestop, and Bursting Brains Studio.

Who are Ryan Sellars's colleagues at Rockstar Games?

Ryan Sellars's colleagues at Rockstar Games include Matt Freitag, Otto Rock, Tarun Satyanarayana, Chloe Phillips, and Carey Waggoner.

How can I contact Ryan Sellars?

You can use AeroLeads to view verified contact signals for Ryan Sellars at Rockstar Games, including work email, phone, and LinkedIn data when available.

What schools did Ryan Sellars attend?

Ryan Sellars holds Bachelor Of Fine Arts (Bfa), Game And Interactive Media Design from Savannah College Of Art And Design.

What skills is Ryan Sellars known for?

Ryan Sellars is listed with skills including System Design For Games, Video Game Production, Product Management, Conceptual Design, Concept Design, Game Design, Game Testing, and Design Consulting.

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