3D Artist
- Develop standard avatars and create standard digital trims, keep the 3D assets (topology, UV map, texture, rig and pose) up to date to comply with the end users needs and requirements for digital component library.- Educate and communicate with trim suppliers to create digital trims according to standards.- Create a digital library containing visualizations and 3D assets for non-apparel product, set up workflow recommendations, analyze and summarize lead time savings, supplier adoption, digital sampling utilization and strategies.