A proactive environment artist demonstrating exceptional proficiency in producing high-quality work, with strong leadership skills in team management. Capable of effectively leading and coordinating teams to ensure a cohesive and efficient workflow. Extensive experience in level art and material creation, combined with a high level of proficiency in tools such as 3ds Max, Substance, and Unreal Engine, enables adept guidance and mentoring of team members to collectively achieve exceptional results.
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Technical Material ArtistAmazing Seasun Games -
Senior Environment ArtistNetease Games May 2022 - Sep 2024Guangzhou, Guangdong, ChinaCode Name: X31 - (Game in development by Remote-first studio Spliced Inc. targeting PC and Mobile)• Work closely with the Art Director while collaborating with the Level Design team to understand and balance the artistic and gameplay direction of the project to ensure the successful execution of the game’s visual and technical design on a level-by-level basis.• Conducted regular reviews with the art director, providing feedback, delegating tasks to the level art team, and ensuring everyone stayed up-to-date with the latest progress and requirements.• Led onsite vendors to tackle art-related issues and drive improvements to current levels. Providing feedback to the outsourcing team.• Cross-discipline communication with Concept Art, TA, and Project Managers to schedule level art tasks, estimate man-days, evaluate foreseeable risks, and ensure alignment with each milestone. -
Material ArtistNetease Games May 2023 - Jul 2023Guangzhou, Guangdong, ChinaVision of Mana - (Released on August 30th, 2024, (PC & Console)• Iterated on existing materials, pushing the quality and art style to align more with the artistic vision.• Created multiple sets of tileable terrain materials for each world biome. -
Level Art LeadNetease Games Feb 2020 - May 2022Guangzhou, Guangdong, ChinaEverywhere Game - (Company’s strategic joint development project targeting PC and Consoles)• Consolidated and coordinated the level art team and onsite vendors to tackle art-related issues and drive improvements to various biome and levels.• Contributed to set-dressing tasks for the open-world environment, including creating key scenes for the game trailer. (Showed at Gamescom 2022)• Collaborated with the Art Director in charge of products to participate in/responsible for establishing the style of the game environment, and produce the target effects, templates, and standards for scene/level editing and production;• Represented environment art team to communicate, align expectations, host weekly meetings with partner studios, etc. -
Level ArtistNetease Games Jul 2019 - Jan 2020Guangzhou, Guangdong, ChinaLife After - MMORPG Mobile• Collaborated with designers and constructed multiple mission levels for the new DLC - Levin City -
3D Environment ArtistArchifiction Inc. Jun 2018 - May 2019Salt Lake City, Utah• Various environment creations for commercial Mixed Reality projects using UE4.• Created PBR materials using Substance Painter and Designer.• Setting the style, tone, and texel density for each environment.• Creatures rigging, skinning, and animation using Maya.
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Graduate Teaching AssistantUniversity Of Utah Aug 2017 - May 2018Salt Lake City, Utah• Assisted multiple professors teaching in different courses, such as 3D modeling (Maya), Visual Effects (Houdini) and Character Production (Zbrush). -
3D ArtistCouch Cosmonauts Llc Aug 2016 - May 2018Salt Lake City, Utah• Designed sci-fi stylized weapon sets using 3D Max. • Environment assets creation with PBR workflow using Zbrush, Substance Painter and Designer.• Participated in AGILE development meetings such as SCRUM and Sprints.
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3D Artist InternNetease Games Jun 2017 - Aug 2017Guangzhou, Guangdong, China• Created environment assets and textures for Life After, a survival MMORPG game. • Optimized prop assets, created LODs and mesh collisions to fit memory budget.• Worked alongside with a senior artist for game level creation.
Ruohan Tang Skills
Ruohan Tang Education Details
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Entertainment Arts And Engineering -
Film And Media Arts
Frequently Asked Questions about Ruohan Tang
What company does Ruohan Tang work for?
Ruohan Tang works for Amazing Seasun Games
What is Ruohan Tang's role at the current company?
Ruohan Tang's current role is Technical Material Artist.
What schools did Ruohan Tang attend?
Ruohan Tang attended University Of Utah, University Of Utah.
What are some of Ruohan Tang's interests?
Ruohan Tang has interest in Animation, Children, Movie, Skydiving, Snowboarding, Environment, 3d Modeling, Poverty Alleviation, Hiking, Science And Technology.
What skills is Ruohan Tang known for?
Ruohan Tang has skills like Teamwork, 3d Modeling, Game Design, Art, Video Games, Computer Animation, Animation, Maya, Photoshop, 3d Studio Max, Film, After Effects.
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RUOHAN TANG
Christchurch -
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2 +614310XXXXX
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Ruohan Tang
Studying My First Ma In Arts And Cultural Entrepreneurship At National University Of SingaporeSingapore
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