3D Art Director with 7+ years of game industry and team management experience with following skills:• Pipeline development• Experience in managing art teams. (3D, 2D, Animation, VFX)• Establishing 3D art vision for IP• Quality assurance of 3D deliverables• Cross-department collaboration• Product management skills, experience working in agile environments, effective 1:1s, feedback and retrospective meetings• Effective planning and task tracking• Sourcing and interviewing candidates• Mentoring and training artistsArt and Technical Skills:• Expert Zbrush, Maya, Substance Painter, Blender, 3D coat, Photoshop user• Strong understanding of human anatomy, organic sculpting and hard-surface modeling• Topology knowledge for both in-games and cinematics• Proficient texturing skills (PBR, Stylized)• Working with Unity and Unreal Engine• Experience in rigging, good understanding of animation piplines• Knowledge of AAA development pipelines as well as mobile device optimisation specifics• Understanding each step of game development
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Team Lead 3DMeowpunk -
Lead 3D ArtistMeowpunk Mar 2024 - Present -
Art LeadWild Forest Studio Sep 2023 - Mar 2024 -
Art Director | Head Of 3DOwl Studio Aug 2022 - Aug 2023I was responsible for building and managing 3D department as a new business activity within the 2D art outsourcing studio.- Building and managing 3D team and freelance artists- Leading team in terms of art vision and overall quality- Providing feedback on artwork- Communicating with client- Planning and estimating work of the team- Financial evaluation of incoming projects- Involved in team growth and hiring efforts, seeking, interviewing, and reviewing candidates.- Mentoring artist -
Lead 3D ArtistPanoramik Games Jul 2021 - Aug 2022- Building a 3D team as well as establishing 3D vision and pipeline- Providing feedback on artwork- Developing relationships across other departments including Animation, Tech Art, Game Design and Engineering to make sure we work together- Creating main characters and locations- Creating 3D guidelines and basemeshes- Contributed to the creation and development of character concepts- Involved in team growth and hiring efforts, seeking, interviewing, and reviewing candidates.- Mentoring artists to meet expected quality and production time frame -
Lead 3D ArtistOwl Studio Jun 2019 - Jul 2021Москва, РоссияResponsible for raising and maintaining the quality bar for game art assets brought by 3D team.Our team contributed to the launch of number of successful game titles as a co-development studio for:PlayrixUbisoftRJ gamesG5 entertainmentSocial Quantum -
Senior 3D ArtistOwl_Studio Oct 2018 - Jun 2019Москва, РоссияGame art outsource studio:Creating a high quality characters and assets for a large variety of IP's and companies. -
Character ArtistBeresnev Games Feb 2020 - Jun 2020Прага, ЧехияDuties included working with cinematic teamCreated number of unique characters for game promo cinematics -
3D ArtistSelf Employed Jan 2016 - Sep 2018As a freelance 3D artist focused on mainly characters and hard surface modeling for PC and mobile projects. My services included high and low poly modeling, UV mapping, texturing and rigging.Accomplished number of projects in Product design field for:YandexBMW Russia (R&D department)Ujet E-scooter
Ruslan Rogachev Education Details
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Product Design -
Intensive English Program
Frequently Asked Questions about Ruslan Rogachev
What company does Ruslan Rogachev work for?
Ruslan Rogachev works for Meowpunk
What is Ruslan Rogachev's role at the current company?
Ruslan Rogachev's current role is Team Lead 3D.
What schools did Ruslan Rogachev attend?
Ruslan Rogachev attended University Of Hertfordshire, Pace University - English Language Institute.
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