Adjunct Professor
Part-time role as instructor of User Experience design for Games and Consumer products. I am also part of the team revising the curriculum and class room flow.
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@comcast.net
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3 phones found area 720 and 781
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Russ Glaser is listed as Offering a unique blend of Design & Project Management based in Woodinville, Washington, United States. AeroLeads shows a work email signal at comcast.net, phone signal with area code 720, 781, and a matched LinkedIn profile for Russ Glaser.
Russ Glaser previously worked as Adjunct Professor at Digipen Institute Of Technology and Interim Art Director/Production Manager at 98Point6 Inc.. Russ Glaser holds Bachelor Of Arts (B.A.), Broadcast Communcation Arts from San Francisco State University.
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AeroLeads found 1 current-domain work email signal for Russ Glaser. Compare company email patterns before reaching out.
Senior Design Director( UX/UI) and Project Management professional with a proven track record helping drive world-class product releases for technology startups, as well as industry-leading players such as Microsoft and Amazon.com. Passionate about marrying an entrepreneurial, content & design-driven work style with rigorous attention to underlying business objectives to ship quality products on time and on budget. Areas of expertise include:• Multi-Million-Dollar Project Management & Budgeting Responsibility• Content and Experience Design• User Interface Design & Information Architecture• User Experience (incl. Interactive, video, websites, social media)• Creative Direction / Art Direction / Ideation Leadership• Creative Team Recruitment, Mentoring & Supervision• New Product Development, Testing & Launch• Branding, Marketing & Social Media Integration / ConsistencyProduct portfolio to date spans a diverse range of products and industry niches including: Mobile Devices (Tablets, Smart Phones); Computer Hardware, Peripherals & Gaming Consoles; Consumer Products & Consumer Electronics; Ecommerce & Digital Media; Educational & Instructional Design; Television/Infomercials; and Online Retail.
Listed skills include User Experience, User Interface Design, User Interface, Creative Direction, and 41 others.
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Redmond, WA, US
Part-time role as instructor of User Experience design for Games and Consumer products. I am also part of the team revising the curriculum and class room flow.
Working with the 98point6 Marketing team to oversee the creation of web, mobile and print projects. I have worked with the team to define and create Marketing campaigns and refine the production process. Currently, I am transitioning all projects to new, full time, Creative Director.
Denver, CO, US
Welltok is a health, wellness and rewards platforms with many Fortune 500 customers. I drove the creative direction and production of our key product, CafeWell, for web, mobile and tablet. The team is comprised of User Experience and Visual Designers as well as Project Management.
Redmond, Washington, US
Seattle, WA, US
Assembled and managed a creative team of 25+ focused on the concept creation, design, and production of next-generation digital products for Amazon. Assisted the UX and Visual Teams in developing all needed flows, wireframes, motion and production assets.
Redmond, Washington, US
Drove the creative and technical creation of multi-million dollar, high end advertising campaigns, on the Xbox Live Service. Managing the development of the content and experiences while overseeing a studio team of designers and developers to deliver award winning experiences on the Xbox console and other platforms. Partners included Toyota, Unilever.
Redmond, Washington, US
Managed a 20+ member team in the Design Studio, responsible for creating daily content and experiences and projects on the Xbox 360 Dashboard, Xbox.com and Xbox Live Mobile. Content and Experiences are developed as trans-media campaigns designed to deliver and exceed performance targets. Programs under my creative leadership and management generated $10+.
Redmond, Washington, US
Founding member of the XboxLive Apps team. Drove design and production of the new Facebook social app into the Xbox 360 system. Developed the new feature as part of the Reno team, which also shipped Last.fm and Twitter on Xbox Live. Partnered with the Facebook team to define the new Xbox360 experience, coordinating all related efforts among the Reno Dev.
Redmond, Washington, US
Partnered on building the core principles, content plans, experiences and product foundation for the Kinect family of products, plus a number of other next-generation "stealth" product incubation efforts. Formed a small, nimble team of designers, producers, and developers tasked with exploring new content, software and hardware concepts, building.
Redmond, Washington, US
Led the UI design and launch of software/hardware for the Zune audio player, including Zune and Xbox Special Edition Products. Managed a core team of Interaction Program Managers and Artists. Formed a new business group, the Specials Production Group, to conceive and ship seasonal editions of Zune and Xbox products. Held responsibility for product.
Redmond, Washington, US
Managed a team of 35+ internal and external UI designers, artists and vendors in the conception and shipment of Xbox 360, an international game console and live service. Oversaw a $2.5M+ yearly budget. Led the product's packaging, software UI, web design, industrial design and localization components. Guided the ongoing creative, strategic and product.
Redmond, Washington, US
Managed a team of 20+ in the development and shipment of the online user experience for the Emmy-awarded Xbox Live gaming service. Live is an international broadband gaming service launched in North America, Europe and Asia. Worked with 15 Live enabled titles (e.g. Unreal Championship, Halo, NFL 2K3) to integrate the online UI experience. Managed the.
US
Managed the production team in shipping 50+ games and activities for this premiere destination and entertainment brand. Led content development and groups responsible for developing, designing, and launching extensive amounts of interactive content -- with the teams (internal and 3rd party) comprised of artists, game designers, producers, and programmers..
Gazoontite’s website offered deep content linked to an e-commerce store of 1000+ products. Managed a blended team of both internal staff and 3rd party vendors spanning a wide range of creative and technical disciplines. These teams developed the content & experiences and maintained all web-based articles, interactive tools, and web stations, as well as all.
Executive Producer for this broadband interactive learning network. Hired a 30+ member team of producers, programmers and artists that developed all programs for the company. Drove the concept and content development and managed a $12M annual budget allocated to produce all needed programs, which contained interactive video, games, activities and user.
Served as creative director for this boutique design firm, managing a variety of teams, both creative and technical, in the concept, content, design and production of hundreds of interactive products: games, websites and video across multiple industries. Consistently delivered compelling projects on time and on budget to clients such as: Microsoft, Adobe.
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Russ Glaser is listed as Offering a unique blend of Design & Project Management.
AeroLeads has found 1 work email signal at @comcast.net for Russ Glaser.
AeroLeads has found 3 phone signal(s) with area code 720, 781 for Russ Glaser.
Russ Glaser is based in Woodinville, Washington, United States.
Russ Glaser has worked for Digipen Institute Of Technology, 98Point6 Inc., Welltok, Inc., Microsoft, and Amazon.
You can use AeroLeads to view verified contact signals for Russ Glaser, including work email, phone, and LinkedIn data when available.
Russ Glaser holds Bachelor Of Arts (B.A.), Broadcast Communcation Arts from San Francisco State University.
Russ Glaser is listed with skills including User Experience, User Interface Design, User Interface, Creative Direction, Information Architecture, Mobile Applications, Mobile Devices, and Video Games.
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