Ruty Rutenberg Email & Phone Number
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Ruty Rutenberg is listed as Lead Narrative Designer at Tara Gaming Limited, based in Newburgh, New York, United States. AeroLeads shows a matched LinkedIn profile for Ruty Rutenberg.
Ruty Rutenberg previously worked as Career Mentor at Amir Satvat'S Games Community and Live Production Manager at Gen Con Llc. Ruty Rutenberg holds Master'S Degree, Event Logistics from Florida State University.
Email format at Tara Gaming Limited
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About Ruty Rutenberg
**Sadly, it seems to have become necessary in recent days for me to start by saying: if you open with a “business solutions” solicitation or asking for a job, I will delete your connection request and likely block your account. If you want to “help” my business/me, cultivate a relationship first. If that doesn’t fit your AI business model, please orbit elsewhere. My inbox full of people who actually need help and reciprocate the appreciation for genuine connection, you are taking that time from them. Feel good? Sucks for everyone else. If that’s not you and you have a genuine desire to connect, please continue. I would *genuinely* be excited to connect.**Now, ACTUALLY “About Me”:With over a decade of experience as a game writer, producer, teacher, and consultant, I am determined to continuously evolve my craft, creating immersive and inclusive stories that resonate with diverse audiences at core emotional levels. As Narrative Lead at various AAA studios, I've managed talented teams of award-winning writers, oversaw narrative vision and execution, and collaborated with various disciplines and stakeholders to ensure the highest quality of narrative content.As with every story, there's so much more, and I'm happy to discuss and learn about you, too. Don't hesitate to reach out and connect.
Ruty Rutenberg's current company
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Ruty Rutenberg work experience
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Career Mentor
CurrentCollaborating with Amir Satvat's Games Community to offer free Remote Coaching to the Gaming Industry which include:• Provided career guidance and mentorship to early games professionals.• Mentorship: Narrative Design/Writing, Unreal 5• Conducted mock interviews and reviewed CVs/LinkedIn profiles to enhance job seekers' portfolios.
Live Production Manager
Current• Coordinated multi-room Live Stream Production Team for Gen Con LLC, ensuring seamless delivery of high-quality video content on Twitch.• Utilized BlackMagic film & production equipment to enhance live event streaming channels for Gen Con.• Collaborated with event partners to engage viewers effectively and create unique opportunities for student film production training.• Creating unique opportunities for High School and College students to get hands-on film production experience and training to help them find a place in the market post-graduation.
Business Owner
CurrentFounder & OwnerVideo Game & Tabletop Narrative, Design, and Team Consulting from AAA to Startup.Projects:Gen Con's Gaming Convention Live Production (see below)Makers Fund - Narrative Consulting (see below)Wizards of the Coast - Game Design, Narrative Design, Live Streaming Producer & Host, and Worldwide Media Industry Consulting• EBERRON (FANTASY WORLD SETTING) INKWELL SOCIETY: ARCANA NOIR, ORPHAN ECHO, PEANUT GALLERY, SAVAGE NATIONShow Runner/Head Writer, Producer, Editor, Host, and Dungeon Master for over 500 hours of content, with unique but interwoven narrative arcs across the Eberron campaign setting as Dungeons & Dragons flagship program.• FORGOTTEN REALMS (FANTASY WORLD SETTING) FURY’S FATE, FURY’S REACH, SIRENS OF THE REALMS, ONE GRUNG ABOVE Co-Show Runner/Head Writer, Executive Producer, and Dungeon Master for over 200 hours of content, with unique but connected narrative arcs to support across the Forgotten Realms campaign setting in concert with D&D’s Tomb of Annihilation product launch, infusing world elements and lore in concert with other WotC Official Partner Storylines. • MAZE ARCANA - TWITCH PARTNERED CHANNEL, 2016-presentCo-Creator/Executive Producer – Oversaw all stages of production, including responding to content pitches, creating art orders, reviewing artwork, graphic design, managing contractors, legal, payroll, marketing and media layouts, producing over 4000+ hours of live content. Recipient of GEN CON’s 2018 Diana Jones Award for Excellence in Gaming on behalf of the “Actual Live Play Gaming Community” as a leader in the field.
Narrative Lead
Manage an all-star team of award-winning writers, facilitate the Writers Room, set tasks and priorities, streamline workflow, and provide feedback and guidance on the execution of all narrative elements including world, story, character arcs, and other delivery features from development to live-service.Research, pitch, develop, and write documentation for original characters and storylines focused on diversity and inclusion, setting locations and lore, and create compelling emotional character-building arcs and dialogue.Collaborate deeply with key stakeholders of non-writing disciplines - from Design, Art, UI, Cultural Advisors, and external vendors - providing context and inspiration to the creative content being created.Major stakeholder for Cultural Advisors, External Casting, AAA Voice Over Directors, and SAG-AFTRA talent. Help to create and support studio and publishing partners' external communications about IP and game experience ensuring the creative vision and studio voice are expressed cohesively.Mentor writing team and non-writing collaborators in their growth cycles and toward their dreams.Define and champion narrative vision of ludonarrative synchronicity across studio to encourage player agency and emotional resonance to the game universe.
Consultant
Assisted the Fund Management Team and Studio Teams in RPG Story, Narrative, and Mechanics Consultant.
Lead Narrative Designer & Game Designer
• "Project LLL" AAA Cross-Platform Sci-Fi Shooter Created and designed the game’s Story Bible and alternate history-based narrative, created deep characters with vast emotional arcs, factions, storylines and dialogues facilitating the voice over aspect of the project. Worked within design team’s current scheme of mechanics and helped design new mechanics to bridge and support project and studio’s needs.Gameplay Trailer: https://www.youtube.com/watch?v=BRNtituiohQ
Senior Game Writer & Quest Designer
• DUNGEONS & DRAGONS ONLINE: MASTERMINDS OF SHARNQuest Line: Thralls of the Fungus Lord Pitched and developed narrative story design for game quests, dialogue, and promotional features. Worked within game mechanics to support studio team’s while advocating for the game’s emotional arc and prompt feedback-based revisions.
Lead Game Designer & Rpg Narrative Designer
• GAME DESIGNER, EXECUTIVE PRODUCER, AND LEAD WRITER - Wayfinder’s Guide to Eberron, Morgrave Miscellany, Xanathar’s Lost Notes to Everything Else, Beasts of the Jungle Rot.Coordinated writing team (30 direct reports) creating and adapting featured mechanics, provided swift feedback for team based on project goals to execute the narrative experience in concert with game-expanding backstory, characters, and factions in open-world setting.Top 0.5% Highest Grossing Content Creators (Adamantine Best Seller) on Dungeon & Dragons DMsGuild.com
Senior Game Designer & Senior Writer
Game Designer and Writer for 5th Edition update to the Setting.
Lead Rpg Game Designer & Producer
Working alongside Keith Baker (setting creator) Wayfinder's Guide to Eberron became the starting template for what would become Eberron: Rising from the Last War. Designed Dragonmarks, Spells, New Species, Monsters, and Subclasses for the 5e setting update.Wrote world setting text.
Lead Game Designer & Writer
Spinning on the Edge - CCC-BMG-33 PHLAN 3-3 • Wrote and contributed new immersive storyline, lore, and mechanics for players to discover along current game canon.Logline: With Phlan’s prosperous new future hanging in the balance, Chancellor Calypso isn’t about to let a new stream of thieves, the recently identified Coin Spinners, flood into the city. A lucky tip and safe-house sting has secured “invitations” for a single group of adventurers into the organizations, and a path to where the supply lines end. Steel yourself, this invitation has your name all over it.
Project Lead & Lead Game Designer
Project Lead & Lead Game Designer coordinating a team of 10 full-time and 15 part-time designers, writers, and producers from concept to ship.Game Designer, Narrative Designer, Executive Producer, Project Lead
Lead Rpg Designer & Writer
A Day at the Races• Designed Dinosaur Racing Gameplay Mechanics for Spartan Race-style dino-decathlon. • Wrote and contributed new immersive storyline, lore, and mechanics for players to discover along current game canon.
Senior Rpg Game Designer & Senior Writer
Game Designer & Module Writer as an inaugural WOTC endorsed Guild Adept Created new mechanics for the existing D&D 5e system.Wrote multiple Quest Modules from concept to ship.
Senior Rpg Game Designer & Senior Writer
Game Designer & Module Writer as an inaugural WOTC endorsed Guild Adept Created new mechanics for the existing D&D 5e system.Wrote multiple Quest Modules from concept to ship.
Senior Rpg Designer & Senior Writer
Game Designer & Module Writer as an inaugural WOTC endorsed Guild Adept Created new mechanics for the existing D&D 5e system.Wrote multiple Quest Modules from concept to ship.
Content Creator
Built and maintained an Award Winning Actual Play TTRPG community from the ground up winning the 2018 Diana Jones "Excellence in Gaming" Award as a "Leader in the Field."Produced over 4,000 hours of content growing from 16 hrs/mo Y1 to ~70 hrs/mo Y4.Research skills to identify and capitalize on current and expected trends (Twitch, YouTube, Twitter, Instagram, Reddit, Discord).Networked with vendors and talent to create the best experience for audience and players.Social media management across all mainstream platforms.Business-Focused Problem Solving & Live-Stream Production Technological Troubleshooting
Ingress - Quest Designer
Completed Quest & Level Design for Augmented Reality (AR) & Live-Event Expeditions
Writer
DRAGON+ MagazineWrote to in-universe lore of the Dungeon & Dragons Tomb of Horrors narrative: A New Take on Acererak’s Poem.
Writer'S Production Assistant - Flash
Facilitated day to day Staff Writer responsibilities both in and out of the Writer's Room, as well as Script Coverage, Proof Reading, and in-office Workplace Experience support.Fun Fact: The writers appreciated my enthusiasm and effort enough to named a minor character in the show after me: https://www.imdb.com/title/tt4696934/characters/nm0238694
Medical Specialist
Ruty Rutenberg education
Frequently asked questions about Ruty Rutenberg
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What company does Ruty Rutenberg work for?
Ruty Rutenberg works for Tara Gaming Limited.
What is Ruty Rutenberg's role at Tara Gaming Limited?
Ruty Rutenberg is listed as Lead Narrative Designer at Tara Gaming Limited.
Where is Ruty Rutenberg based?
Ruty Rutenberg is based in Newburgh, New York, United States while working with Tara Gaming Limited.
What companies has Ruty Rutenberg worked for?
Ruty Rutenberg has worked for Tara Gaming Limited, Amir Satvat'S Games Community, Gen Con Llc, Full Mithril Jacket Llc, and 2K.
How can I contact Ruty Rutenberg?
You can use AeroLeads to view verified contact signals for Ruty Rutenberg at Tara Gaming Limited, including work email, phone, and LinkedIn data when available.
What schools did Ruty Rutenberg attend?
Ruty Rutenberg holds Master'S Degree, Event Logistics from Florida State University.
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