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Program and product manager with 12 years experience a passion for building the vision of augmented reality, virtual reality and mixed reality. Career highlights include launching one of Ubisoft's first VR titles, Star Trek Bridge crew, and lending skills in business development, product management and program management to help execute new initiatives in AR and VR. Other interests include bodybuilding, video games, EDM and foodie adventures.
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Product ManagerGoogleLos Angeles, Ca, Us -
Product Manager, Web PlatformMeta Aug 2022 - PresentMenlo Park, Ca, Us -
Board MemberLifewire Jan 2020 - PresentBellevue, Wa, UsLifewire is a non-profit organization whose mission is to end domestic violence and create a world where every person lives in a safe environment, free from oppression and with the opportunity to thrive. We provide support and services to survivors through housing, advocacy, legal advice and prevention. -
Product Manager/Producer (Pokémon Go)Niantic, Inc. Mar 2019 - Mar 2022San Francisco, Ca, Us -
Program Manager, Hololens, Windows Holographic And Windows 3DMicrosoft Nov 2016 - Sep 2018Redmond, Washington, UsTeam Lead: Microsoft Hackathon 2018 Project - Uncovering Unconscious Bias Using Virtual Reality- Defined the product vision including user experience design, methodology and telemetry - Recruited a team of 17 passionate (and diverse) Microsoft employees from engineering, research, PM, design and 3D art backgrounds- Conducted research on implicit bias training business models, sociology/psychology medical device hardware -
Associate Product Development ManagerUbisoft Jun 2014 - Oct 2016Saint-Mandé, Île-De-France, Fr -
Virtual Reality - Evangelism | Business Development | Product ManagementUbisoft Jun 2014 - Oct 2016Saint-Mandé, Île-De-France, FrRaised multi-million dollar funding for Star Trek Bridge Crew and worked with a cross-functional team of developers, business development, finance, accounting, marketing and executives across the org to launch the product. Helped internal studios to understand the virtual reality market and educated executives on the technology with the goal of increasing Ubisoft's investment and domain knowledge in the space. -
Consumer Products SpecialistUbisoft May 2013 - Jun 2014Saint-Mandé, Île-De-France, Fr -
Licensing Operations CoordinatorUbisoft Jan 2012 - May 2013Saint-Mandé, Île-De-France, FrManage executional and operational processes for the consumer products group. -
Strategic Sales & Partnerships/ Consumer Products InternUbisoft Jun 2011 - Dec 2011Saint-Mandé, Île-De-France, FrProvided tactical and operation support for Strategic Sales & Partnerships and Consumer Products groups. * Project managed Assassin's Creed: Lineage DVD/BD by tracking project deliverables for internal and external teams, supervising product development and approvals and coordinating retail cross-merchandising efforts. * Coordinated with licensee to execute promotional and social media campaigns * Created P&L and impressions models to predict profitability and feasibility of branded integration campaigns* Designed sales pitch materials including one-sheets and power-point* Analyzed effective monetization models to develop non-intrusive monetization strategies for console to browser ports* Assisted in asset delivery and coordinated approvals for copy writing, legal lines and creative concepts -
Senior AdvisorHaas Undergraduate Black Business Association Aug 2010 - Dec 2011
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Sales Operations InternHewlett-Packard Jul 2010 - Aug 2010Houston, Texas, UsAssisted Account Managers and Account General Managers in implementing a new nationwide customer relationship assessment program for the company's largest enterprise accounts. Responsible for total customer data management for over 500 state, local government and higher education accounts. Provided assistance in creating systems and processes for efficiently gathering, storing and analyzing data. -
Courseware Designer InternBlue Shield Of California Jun 2008 - Aug 2008Designed 2 online interactive refresher courses with 15 slides each for over 1000 employees using Adobe Breeze Server and Adobe Captivate.
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Data Analyst InternBlue Shield Of California Jun 2008 - Aug 2008Compiled data for 2 years of post-call surveys and compared results to customer service experience in order to improve interoffice processes.Prescribed a 2 step solution to improve correlation between post-call surveys and customer service experience to managers and VP of the department
Trey Williamson Skills
Trey Williamson Education Details
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University Of California, BerkeleyBusiness Administration
Frequently Asked Questions about Trey Williamson
What company does Trey Williamson work for?
Trey Williamson works for Google
What is Trey Williamson's role at the current company?
Trey Williamson's current role is Product Manager.
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What is Trey Williamson's direct phone number?
Trey Williamson's direct phone number is +191653*****
What schools did Trey Williamson attend?
Trey Williamson attended University Of California, Berkeley.
What are some of Trey Williamson's interests?
Trey Williamson has interest in Content Strategy, Mixed Reality, Virtual Reality, Science And Technology, Augmented Reality, Video Games.
What skills is Trey Williamson known for?
Trey Williamson has skills like Video Games, Strategic Partnerships, Product Development, Product Management, Business Process Improvement, Content Strategy, Market Analysis, Virtual Reality, Management, Project Management, Product Marketing, Game Design.
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