Ryan Antonelli Email and Phone Number
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Specialties: 28 Years of PC, mobile, and OSX based hardware/software experience. 23+ years in Project and Personnel management. 23+ years Operational experience.23+ years of Extensive Game development background:Project Management - Adept management of multiple projects at a given time on multiple platforms, budgeting, requirements gathering, establishing timelines, accountability, budget creation and evaluation, stakeholder relationshipsPersonnel Management - Employee focused, results driven, goal oriented, mentor-centric, approachable, broad spectrum recruitment, budgetingProduction – Schedule creation, project analysis, risk analytics, progress trackingCompatibility – Windows, OSX, Mobile, WebUser Research – Observation, reporting, questionnaire creation, guidance, data analysisLocalization – Management, translation timelinesBusiness Development – Customer acquisition, negotiation, staff sourcing, relationship buildingQA - From IC to Management, exposed and spearheaded efforts from building teams from scratch to evaluating processes and honing them to creating processes. Budgeting, execution, onsite and remote, many AAA releases of games and expansions (since 2001)
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Distinct Possibility StudiosPeoria, Az, Us -
Qa ManagerStealth Mode Startup Feb 2024 - Present* Establishing QA processes and procedures from the top down* Evaluating current path of execution relating to QA and adjusting/tweaking paths to be more QA centric, but also aiming to help position the studio for success* Creating documentation related to QA that don't exist for reference and future evaluation and execution* Spearheading playtest structure and feedback paths for information collection and actionable items* Establishing versioning control and build note processes to better provide QA with a test path (this not only helps QA, but the development teams, as well)
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Qa Services ManagerGenvid Technologies Inc. Oct 2020 - Mar 2023New York, New York, Us• Managed internal and external QA resources for multiple projects across the Genvid platform, ensuring they have all the support and direction needed to be successful• Evaluated current QA process methodology (from testing, to test cases, to test case housing, etc) to provide suggestions/direction to evolve how we approach/implement testing as a company• Addressed challenges involved in multiple team approach to QA as it pertains to different verticals, how testers are involved, etc.• Handled hiring for the QA department for multiple different disciplines• Helped establish what an internal QA department looks like, what their responsibilities are, communication protocols, etc• Managed our LiveOps team, helping to develop and hone processes and practices to continue providing excellent services to the teams.• Evaluated existing third party services (and possible new ones) to provide logging and alerting for our products. -
Test Lead IiBlizzard Entertainment Aug 2017 - Oct 2020Irvine, Ca, UsAssistance in management of all work that comes through our team, assisting and driving stakeholder relationships for all of Blizzard’s core teams that seek support, actively handle resource allocation for requests on a weekly basis, created and currently maintain an estimated vs. actual spreadsheet for time spend, intensely evaluate time management of the team against work asked, helping champion the Burst TMMi effort alongside the Test Manager, participating and assisting with WIG goals related to Burst• Focused efforts on growth of personnel of the team and retaining top talent• Main QA management resource for Media Network/GameBattles for 2+ years, with multiple successful releases, including 2 site redesigns, revamping of the mobile applications, support of YouTube integration (2 actual revamps of the video platform), etc.• Participate as both a leader and an IC in the above to provide the best level of internal customer service and a quality product to external users• Constantly evaluating test process and procedure for Burst to help drive quality work for the teams Burst assists -
Qa ManagerEn Masse Entertainment Dec 2016 - Mar 2017Seattle, Wa, UsManaged 2 Leads, localization specialist, and backend services engineer; had one-on-ones to determine current and future goals, identify concerns, and mentored each employee in areas of weakness, while supporting areas of strength; established company-wide rules for QA process, in addition to developing an SLA for departmental expectations; interacted with Writing, Marketing, Creative, Platform, Ops, and Production teams to coordinate schedules and workloads Promoted transparency amongst all departments to improve efficiency and future planning. Reduced workload and increased productivity by 120% Provided project management leadership for multiple internal publishing titles on multiple platforms Main driving force for requirements gathering for all projects and tasks coming into the department Helped reestablish core company values to coincide with a refined company vision for the future Developed initiatives and suggested automation for increased efficiency of an array of processes; increased efficiency by an additional 75% through these efforts Mentored team for self-improvement and empowered them to make decisions and think freely -
Qa Manager/Business Development/OperationsMobius Industries, Llc Sep 2014 - Apr 2016UsLead and mentored team of 65 testers and leads (PC, mobile, Compatibility); created and tracked KPIs to measure success; directed the triage, tracking, and regression of all bugs; managed scalability of hardware, security, and risk management; oversaw an average of 6 client facing projects concurrently, ensuring adherence to schedule, test, and quality strategies; actively gathered all requirements for all tasks to establish paths of analysis. Identified and screened candidates against customer requirements, as well as acted as BizDev principal to identify new customer opportunities to cultivate company growth Tracked and provided analysis and status reports to customers based on QA standard metrics (bug quality and quantity, bad bug states, time spend, etc.) and leadership qualities Established and refined QA processes for efficiency and in line with standard QA methodologies through requirements gathering, cross-departmental collaboration, and continued communication. Lead bi-weekly content releases (across 18 different branches) by directing team to investigate and verify fixes for high priority issues; assisted in testing and regression side-by-side with testers Communicated in real time with customers to coordinate hot-fixes Developed initiatives and suggested automation paths for increased efficiency of an array of processes Developed an employee career path schema for position advancement against KPI’s -
CtoWhiskers Productions Apr 2013 - Jul 2014Whiskers Productions is a business dedicated to helping small businesses grow and develop! We provide IT solutions to your business, and offer a wide range of services to help you succeed.A portion of profits goes towards sheltered animals!MissionTo aid small businesses in development of technological solutions to help them be more efficient and gain visibility in online markets.DescriptionHere are some of the services that we can provide to your small business to help you!- Application Development for Android and iOS (Bring your business to the mobile market!)- Website Development/Maintenance- SEO- Software Development (If you can dream it we can make it happen for your business!)- Network Administration- Systems Administration- Much much more! Let us help be your one stop shop IT solution! We know whats its like to be a small business and are here to help you succeed. We will work with your budget to aid in gaining your business the visibility and efficiency you need.
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Assistant Manager - Qa & Development ServicesSony Online Entertainment - Sony Pictures Digital May 2001 - Jan 2013 Asst Mgr - QA and Development Services (2009-2013) QA Supervisor (2006-2009) Compatibility Lab Supervisor (2004-2006) Compatibility Lab Lead (2003-2004) QA Tester (2002-2003) Game Master (2001-2002)Built both a Compatibility and User Research Lab from the ground up for game testing/analysis/evaluation - outsourced them to other companies for additional company revenue; managed over 100 employees on 8+ different QA teams; liaison and POC for all third party QA interaction (DevRel, outsourcing, contract); Handled multiple contracts from inception to completion for internal and external companies. Managed the Development Services team, which handled User Research analysis (questionnaire creation, observation, feedback), as well departmental training; also managed localization, web, mobile, console, and backend platform teams QA Management POC on all major title releases to relay, evaluate, assess risk, and resolve hot issues Fiscal year department purchases (hardware/software), budgeting for hardware procurement, and overtime estimates for assigned teams based Monthly/bi-monthly/annual goals and year end evaluations for direct reports Conducted product evaluations for games as potential publishing/development opportunities Build and duplication master for PS3 titles Participated in multiple trade shows as a product SME for all titles in development
Ryan Antonelli Skills
Frequently Asked Questions about Ryan Antonelli
What company does Ryan Antonelli work for?
Ryan Antonelli works for Distinct Possibility Studios
What is Ryan Antonelli's role at the current company?
Ryan Antonelli's current role is Experienced QA Management Professional.
What is Ryan Antonelli's email address?
Ryan Antonelli's email address is ra****@****ony.com
What is Ryan Antonelli's direct phone number?
Ryan Antonelli's direct phone number is +142555*****
What are some of Ryan Antonelli's interests?
Ryan Antonelli has interest in Science And Technology, Children, Education.
What skills is Ryan Antonelli known for?
Ryan Antonelli has skills like Video Games, Online Gaming, Game Development, Quality Assurance, Mmo, Game Design, Xbox 360, Computer Games, Multiplayer, Jira, Mmorpg, Social Games.
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