Ryan Dolinsky Email & Phone Number
@riotgames.com
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Who is Ryan Dolinsky? Overview
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Ryan Dolinsky is listed as Product Owner at Oshi, a with 6 employees, based in Bridgewater, New Jersey, United States. AeroLeads shows a work email signal at riotgames.com and a matched LinkedIn profile for Ryan Dolinsky.
Ryan Dolinsky previously worked as Chief Product Officer at Passage and Senior Product Manager, Broadcast Graphics at Venn. Ryan Dolinsky holds Bachelor'S Degree, History And Communication from Rutgers University.
Email format at Oshi
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AeroLeads found 1 current-domain work email signal for Ryan Dolinsky. Compare company email patterns before reaching out.
About Ryan Dolinsky
MY EXPERIENCE AND EXPERTISE: With years of product development experience, I build and manage outstanding user experiences for platforms and ensure any future iterations are completed with reverence for a cohesive experience. I have an eye for clean and artful design and empathy for user's needs. In addition, I am able to translate high-level requirements into prototypes that are beautiful, intuitive, and functional. Furthermore, I work in close partnership with the product managers to fulfill the overall product/feature vision. ☑ MY NOTABLE CAREER ACHIEVEMENTS: ★ Secured 10 new partnerships at Passage by transitioning company from a production studio to a software-as-a-service (SaaS) model, leveraging both blockchain technology and traditional Web2 elements. ★ Created new custom graphics packages for 4 shows in one month at VENN Network by using new technology to increase the speed of development and reduce the cost of development 10 times. ★ Produced augmented reality (AR) for the World Championships at Riot Games, which reached over 75 million people, and spearheaded and drove sponsorship integrations across multiple countries and markets. ☑ MY CORE COMPETENCIES AND SKILLS: ✓ Product Management ✓ Product Design ✓ Software Development ✓ Project Management ✓ Roadmap Development ✓ Continuous Improvement ✓ Digital Transformation ✓ Program Management ✓Prototyping & Testing ✓Quality Assurance ✓Research & Development ✓User Experience
Listed skills include Photoshop, Marketing, Customer Service, Marketing Strategy, and 16 others.
Ryan Dolinsky's current company
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Ryan Dolinsky work experience
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Chief Product Officer
As the Chief Product Officer at Passage, I set the strategic direction of products and align the direction with company objectives. In this role, I define product requirements and roadmaps including feasibility, time, cost, and impact. In addition, I own the entire product lifecycle from design and development to launch. Furthermore, I inspire and lead the product team including 10 engineers and designers and manage an operating budget of $6M annually. THE IMPACT I DELIVERED AT THIS COMPANY INCLUDES: - Generated $2M in sales volume in the first 48 hours of the NFT (digital asset) marketplace being live. This included auditing product codebase and unifying Engineering and Marketing teams. - Tripled revenue forecasts for 2023 by reengineering business model to appeal to a larger audience, while still utilizing core technology—shifted focus from large clients to monetizing individual users. - Increased revenue, gained exposure to millions of potential users, and solidified product roadmap based on real-world needs by securing critical partnerships with high-profile clients and endemic/non-endemic brands. - Developed new project green-light process for company-wide usage, which automated communications and meeting invites and set up the foundation for the project management documentation.
Senior Product Manager, Broadcast Graphics
I headed the Broadcast GFX Department at Venn Network, which supported broadcasts 24/7. In this role, I operated as the logistical hub for all on-air graphics, both real-time and rendered. In addition, I partnered with Network Leadership, Executive Producers, and Creative teams to lead all graphics package development projects. Furthermore, I motivated and managed a team of graphic designers, producers, and operators to support broadcasts, and built relationships with new technology partners to enhance broadcasts. THE IMPACT I DELIVERED AT THIS COMPANY INCLUDES: - In formulation and preparation of new network launch, successfully developed and implemented 8 network-wide graphics package solutions across 5 platforms prior to the network schedule being locked. - Reduced costs of graphics development 66% by leading creative development with an Emmy winning studio to devise a highly modular branding system, enabling us to create one graphics package for the entire network. - Created custom graphics packages for 4 shows in a compressed period of time by establishing a partnership with a new emerging technology to deliver graphics packages quickly, cutting development time by 80%. - Created new branding/graphics packages that were used by editors and developed extensive branding/graphics packages for LED walls, subsequent to the entire network strategy pivoting to short-form content.
Innovation + R&D Product Coordinator
As the Innovation and R&D Coordinator at INVNT, I oversaw all technology integrations worldwide including onsite development and implementation. In this role, I spearheaded all technology research and development (R&D) initiatives including augmented reality (AR) and virtual reality (VR) activations. In addition, I served as the primary project manager of creative deliverables for live events, from pre-production through onsite support. Furthermore, I stayed up to date on the latest technology developments and built relationships with vendors. THE IMPACT I DELIVERED AT THIS COMPANY INCLUDES: - Successfully developed and delivered the world’s first augmented reality (AR) tracking activation for client (Chevrolet) by identifying cutting edge technology and working with vendors to track a Corvette in real-time. - Crafted pitch and gained approval for Pepsi’s semi-permanent experiential installation at the World’s Fair in Dubai. Activations targeted a global audience and showcased all of their brands—delivered at ¼ of the budget. - Increased revenue by planning, producing, and presenting innovative pitches around technology development and implementations to Fortune 500 clients, and leading full lifecycle software development projects. - Efficaciously managed company-wide graphics deliverables between art directors, creative directors, producers, designers, and external contractors/vendors on behalf of client projects.
Associate Producer
As the Associate Producer at Riot Games, I owned all high-level on-air graphics projects for broadcasts and special events in the U.S. and Europe including the creative process and development of new graphics packages. In this role, I worked with the Engineering department to develop tools to improve broadcasts. In addition, I communicated and collaborated with league administration and teams to ensure rosters and player assets were up to date for all broadcasts. Furthermore, I researched emerging technologies to enhance broadcasts. THE IMPACT I DELIVERED AT THIS COMPANY INCLUDES: - Acted as Product Owner for the development of backend automated stats for live broadcast, allowing Broadcast team to automatically produce 5 times the graphics when compared to manual research and graphic creation. - Project managed augmented reality (AR) initiative in China including leading creative, technical, logistical, and live execution efforts and coordinating with global teams across 3 countries. - Served as the Delivery Lead for an Emmy Award winning broadcast package. This included communicating and coordinating with executive level stakeholders, internal teams, and external vendors to deliver on requirements. - Streamlined broadcast workflows and increased graphics capacity by working closely with producers and on-air talent to identify, develop, and implement software solutions and tools.
Ryan Dolinsky education
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Rutgers University
Frequently asked questions about Ryan Dolinsky
Quick answers generated from the profile data available on this page.
What company does Ryan Dolinsky work for?
Ryan Dolinsky works for Oshi.
What is Ryan Dolinsky's role at Oshi?
Ryan Dolinsky is listed as Product Owner at Oshi.
What is Ryan Dolinsky's email address?
AeroLeads has found 1 work email signal at @riotgames.com for Ryan Dolinsky at Oshi.
Where is Ryan Dolinsky based?
Ryan Dolinsky is based in Bridgewater, New Jersey, United States while working with Oshi.
What companies has Ryan Dolinsky worked for?
Ryan Dolinsky has worked for Oshi, Passage, Venn, Invnt, and Riot Games.
How can I contact Ryan Dolinsky?
You can use AeroLeads to view verified contact signals for Ryan Dolinsky at Oshi, including work email, phone, and LinkedIn data when available.
What schools did Ryan Dolinsky attend?
Ryan Dolinsky holds Bachelor'S Degree, History And Communication from Rutgers University.
What skills is Ryan Dolinsky known for?
Ryan Dolinsky is listed with skills including Photoshop, Marketing, Customer Service, Marketing Strategy, Web Design, Graphic Design, Creative Direction, and Facebook.
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