🌐 3D Collaboration | Founder & CEO of INTRACTI'm passionate about transforming the future of 3D collaboration in digital environments. As the founder of INTRACT, I lead a team that is pioneering web-based tools for real-time 3D model collaboration, enabling creators, brands, and agencies to break down long feedback cycles with instant, seamless sharing and editing capabilities. Our platform brings innovation into spaces like Roblox, Blender, and beyond, allowing users to annotate, comment, and edit 3D assets with unprecedented ease.With a background production workflows, I am particularly focused on driving revenue growth, optimizing customer acquisition, and crafting impactful value propositions. My recent work has centered on partnerships with major companies to streamline their 3D workflows and enhance the 3D collaboration process.💡 Core Areas of Expertise:3D Collaboration TechnologySaaS Development and Revenue GrowthStrategic Partnerships & Customer AcquisitionI'm always interested in connecting with others who are passionate about digital transformation, 3D innovation, and 3D UGC creations. Let’s connect and explore the future of immersive online experiences together.
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Founder And CeoIntract Inc.Cleveland, Oh, Us -
Founder/CeoIntract Inc. Oct 2021 - PresentCleveland, Ohio, United StatesINTRACT ( in(t)ərˈakt ) Inc. is a Cleveland based startup developing a suite of tools that democratize interoperability and simplifies 3D asset collaboration for everyone.INTRACT is an API-driven, B2B developer toolset that creates a marketplace for monetizing, collaborating on, manipulating, and managing 3D assets across any 3D environment. -
Founder/CeoPossible Reality Inc. Oct 2017 - Sep 2021Los Angeles, California, United StatesPossible Reality Inc. was an R&D company that focused on transferring real-world images to 3D assets. Our goal was to create a system that works for all human 3D character models and texture formats, while working effectively and easily for the end users. Over the course of 4 years, we prototyped several iterations of this system until landing on a final base solution that meet our goals. This system is known as INTRACT. INTRACT began alpha testing in March of 2021 growing 100% organically to over 700 users testing two PC games (Session & SkaterXL).
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Assistant EditorFreelance May 2011 - Aug 2017Greater Los Angeles AreaWorking as an Assistant Editor for 7 years kept me on the cutting edge of digital asset management and workflow.
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ProducerMandt Vr Aug 2016 - Apr 2017Greater Los Angeles AreaAs a producer for MandtVR, I was responsible for creating original content in VR 360 for the various companies, as well as creating original HDRI environments with Ambisonic sound using 3rd party software like Dolby Atmos. I developed a stabilized first person gimbal system that was used in their JUCOS project, which is MandtVR's first long-format 360 video that I also helped edit. I also filmed and edited the Pittsburgh Steelers 360 experience (featured below which is up for a 2017 Cynopsis Award for "Best Use of Companion VR or 360-Degree Video for TV or Digital Content"). -
Head Of ProductionGrindtv.Com Apr 2005 - Nov 2007Greater Los Angeles AreaAs Head of Production at Grindtv.com (then part of PureVideo LLC), I was responsible for creating all original content for the site. This included working with various action sports companies and facilities and arranging travel, access, pre-production, production, and all post production services. Worked with musicians and bands all across the country to bring new, free music to all of our content. Through my teams hard work and passion, GrindTV.com was sold to Yahoo! and is now the #1 Action Sports News site on the internet.
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Post Production Editor International Sound ServicesTechnicolor May 2003 - Apr 2005Video Editing, Audio Conforming, Digitizing, Sound Editorial, Logging, Dubbing References, etc. for Dreamworks, Sony, Universal, Paramount, Fox, and Disney. Started off at the Weddington Facility, then moved to Sound Services in Burbank, CA. There, I worked my way up from a runner to content engineer.
Ryan Isbell Education Details
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Audio Engineering
Frequently Asked Questions about Ryan Isbell
What company does Ryan Isbell work for?
Ryan Isbell works for Intract Inc.
What is Ryan Isbell's role at the current company?
Ryan Isbell's current role is Founder and CEO.
What schools did Ryan Isbell attend?
Ryan Isbell attended Full Sail University.
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