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Ryan Pate Email & Phone Number

Senior Narrative Editor @Rockstar Games | Passionate Storyteller | Games Industry Veteran | Ex Blizzard Entertainment at Rockstar Games
Location: Irvine, California, United States 13 work roles 1 school
2 work emails found @blizzard.com 6 phones found area 828, 404, and 949 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 6 phones

Work email r****@blizzard.com
Direct phone (828) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Narrative Editor @Rockstar Games | Passionate Storyteller | Games Industry Veteran | Ex Blizzard Entertainment
Location
Irvine, California, United States
Company size

Who is Ryan Pate? Overview

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Quick answer

Ryan Pate is listed as Senior Narrative Editor @Rockstar Games | Passionate Storyteller | Games Industry Veteran | Ex Blizzard Entertainment at Rockstar Games, a with 6466 employees, based in Irvine, California, United States. AeroLeads shows a work email signal at blizzard.com, phone signal with area code 828, 404, 949, and a matched LinkedIn profile for Ryan Pate.

Ryan Pate previously worked as Senior Narrative Editor at Rockstar Games and Senior Video Editor at Bungie. Ryan Pate holds Bfa, Animation, Technical Direction from Savannah College Of Art And Design.

Company email context

Email format at Rockstar Games

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{first_initial}{last}@blizzard.com
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AeroLeads found 2 current-domain work email signals for Ryan Pate. Compare company email patterns before reaching out.

Profile bio

About Ryan Pate

As an editor I thrive on telling a good story. crafting a scene that causes the audience to feel something and care about what is happening on screen. This is the ultimate joy in my work. My career spans fourteen years in the games industry making exciting video content and compelling visual storytelling. I started my career working for independent animation studios but I quickly leveraged this experience to get my first job at Rockstar Games making machinima for trailers and in game cutscenes. My lead noticed I always would shoot in sequence paying special attention to rhythm, eye tracing, cuts on action etc. This led to me becoming an editor for trailers and in-game cutscenes. I continued this type of work at Blizzard Entertainment for the next five years. Honing my editing skills. The next challenge I took on was cinematic work with the animation team within Blizzard. I started out working on Overwatch 2 in-game cinematics and a 2D animated short. I flexed between trailer work and animation for for the next half a year until they fully brought me on the team to work on WoW IGC for almost the entire World of Warcraft: Dragonflight expansion. Now I am on the path to my next adventure seeing where the work and fate takes me. I am more excited than ever to tell immersive stories and work with amazing creative teams. AAA Titles Shipped:Grand Theft Auto 5 - Max Payne 3 - L.A. Noire - Red Dead Redemption - Heroes of the Storm - Starcraft II - Overwatch 2 - World of Warcraft - Diablo 4 - Diablo Immortal - Warcraft Rumble

Listed skills include Animation, Compositing, Modeling, Shaders, and 19 others.

Current workplace

Ryan Pate's current company

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Rockstar Games
Rockstar Games
Senior Narrative Editor @Rockstar Games | Passionate Storyteller | Games Industry Veteran | Ex Blizzard Entertainment
Irvine, CA, US
Employees
6466
AeroLeads page
13 roles

Ryan Pate work experience

A career timeline built from the work history available for this profile.

Senior Narrative Editor

Current

New York, New York, Us

Jul 2024 - Present

Senior Video Editor

Bellevue, Wa, Us

Providing video editing services.

Apr 2024 - May 2024

Senior Video Editor

Irvine, Ca, Us

In this role I continued to provide editorial support for all Blizzard IP's marketing campaigns but the majority of my time was spent with Blizzard Animation editing in-game cinematics to support World of Warcraft and Overwatch 2.

Sep 2021 - Mar 2024

Video Editor

Irvine, Ca, Us

My primary role was video editing for Blizzard Video. I worked with a team of artists to producevideo assets for all of Blizzard’s IPs. I also worked with Blizzard animation to create animatedshorts and in-game cinematics for Overwatch 2 and World of Warcraft.

Aug 2016 - Sep 2021

Assistant Editor

Irvine, Ca, Us

In this role I supported an embedded video team. This entailed managing media storage, exports and archiving as well as a full editorial workload.

Aug 2015 - Aug 2016

Video Editor

New York, New York, Us

Responsibilities for this role included full editorial duties and additional machinima duties for in-gamecutscenes and marketing assets. I also acted as a lead to the machinima/capture team.

Sep 2013 - Aug 2015

Game Media Artist

New York, New York, Us

As a Game Media Artist I created Machenima sequences requiring the lighting, blocking andcinematography using in-game assets to support all of Rockstar's IPs. This also included creatingin-game video assets, title sequences and in-game cutscenes.

Nov 2009 - Aug 2013

Screenshot Capture Artist

New York, New York, Us

Capturing screen shots and video footage for Marketing and Production.

Nov 2009 - Dec 2009

3D Artist

Cyprian Films Ny

Freelance: lighting, modeling, texturing, shaders and rendering of CG assets for match to live action.

Apr 2009 - Dec 2009

Lighting Designer

Chilsag Chilies Theatre Company

My responsibilities are to create lighting designs for each scene of the show that help tell the story and enhance the mood. Also, during the performance I am with the director and lighting technician in the control room calling lighting ques and helping run the boards.

Jul 2009 - Sep 2009

Freelance Lighting And Surfacing Artist

Croog Studios

Responsibilities included: Lighting and shaders for three characters in a short animation for the Bette Midler Las Vegas Show.

Feb 2008 - Apr 2008
Team & coworkers

Colleagues at Rockstar Games

Other employees you can reach at rockstargames.com. View company contacts for 6466 employees →

1 education record

Ryan Pate education

  • Savannah College Of Art And Design
    Savannah College Of Art And Design
    Technical Direction
FAQ

Frequently asked questions about Ryan Pate

Quick answers generated from the profile data available on this page.

What company does Ryan Pate work for?

Ryan Pate works for Rockstar Games.

What is Ryan Pate's role at Rockstar Games?

Ryan Pate is listed as Senior Narrative Editor @Rockstar Games | Passionate Storyteller | Games Industry Veteran | Ex Blizzard Entertainment at Rockstar Games.

What is Ryan Pate's email address?

AeroLeads has found 2 work email signals at @blizzard.com for Ryan Pate at Rockstar Games.

What is Ryan Pate's phone number?

AeroLeads has found 6 phone signal(s) with area code 828, 404, 949 for Ryan Pate at Rockstar Games.

Where is Ryan Pate based?

Ryan Pate is based in Irvine, California, United States while working with Rockstar Games.

What companies has Ryan Pate worked for?

Ryan Pate has worked for Rockstar Games, Bungie, Blizzard Entertainment, Cyprian Films Ny, and Chilsag Chilies Theatre Company.

Who are Ryan Pate's colleagues at Rockstar Games?

Ryan Pate's colleagues at Rockstar Games include Jackson Roe, Bisht Pooja, Kenneth Ross, Rohit Roy, and Christopher Plummer.

How can I contact Ryan Pate?

You can use AeroLeads to view verified contact signals for Ryan Pate at Rockstar Games, including work email, phone, and LinkedIn data when available.

What schools did Ryan Pate attend?

Ryan Pate holds Bfa, Animation, Technical Direction from Savannah College Of Art And Design.

What skills is Ryan Pate known for?

Ryan Pate is listed with skills including Animation, Compositing, Modeling, Shaders, Cg Lighting, Maya, Character Animation, and Computer Animation.

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