Ryan Chapman
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Ryan Chapman Email & Phone Number

CEO and Co-Founder at Motive.io
Location: Vancouver, British Columbia, Canada 12 work roles 2 schools
1 work email found @motive.io 5 phones found area 425, 604, and 778 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 5 phones

Work email r****@motive.io
Direct phone (425) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
CEO and Co-Founder
Location
Vancouver, British Columbia, Canada
Company size

Who is Ryan Chapman? Overview

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Quick answer

Ryan Chapman is listed as CEO and Co-Founder at Motive.io, a with 19 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a work email signal at motive.io, phone signal with area code 425, 604, 778, and a matched LinkedIn profile for Ryan Chapman.

Ryan Chapman previously worked as CEO & Co-Founder at Motive.Io and Committee Member - VR/AR Training Committee at Vr Ar Association. Ryan Chapman holds Msc, Computer Science from The University Of British Columbia.

Company email context

Email format at Motive.io

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{first}@motive.io
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AeroLeads found 1 current-domain work email signal for Ryan Chapman. Compare company email patterns before reaching out.

Profile bio

About Ryan Chapman

I am a software engineer and technology executive with a passion for using software to solve real problems for real people. Our current product, Motive.io, is a suite of tools that allows companies to take advantage of augmented and virtual reality affordably and at scale. Motive.io puts the power of AR and VR into the hands of instructional designers who can use the Motive.io drag-and-drop authoring tool to build sophisticated AR and VR experiences without writing a single line of code.Prior to Motive.io, as president and tech lead at RocketChicken Interactive, I led a team of storytellers and technical experts who constantly pushed the boundaries of mobile entertainment. Our launch title, CodeRunner, was lauded as one of the most innovative games on iPhone to date. Released in 2011, CodeRunner pioneered the location-based game genre and is the only location-based game to fuse storytelling, film-making, and social game play.My work experience is diverse, from the telecom industry to enterprise software, from startups to Microsoft. I've designed and developed device drivers, games, operating systems, web applications, and many other types of software on an array of platforms from embedded systems to server clusters, mobile devices, AR & VR headsets, and much more.

Listed skills include Software Design, Software Development, Rest, Software Engineering, and 36 others.

Current workplace

Ryan Chapman's current company

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Motive.io
Motive.Io
CEO and Co-Founder
Vancouver, BC, CA
Website
Employees
19
AeroLeads page
12 roles

Ryan Chapman work experience

A career timeline built from the work history available for this profile.

Ceo And Co-Founder

Vancouver, Bc, Ca

Ceo & Co-Founder

Current

Burnaby, British Columbia, Ca

Motive.io is a platform for creating interactive training for AR, VR, and web. The Motive.io drag-and-drop authoring tool allows instructional designers to create rich AR and VR experiences from VR branching scenarios with XAPI tracking to augmented reality performance support for assembly lines and factories.As CEO and lead developer, I drove the launch of the Motive training product in September, 2018. We are engaging with partners from a diverse array of industries as we work to facilitate the revolution in augmented and virtual reality for the enterprise.

Jun 2015 - Present

Committee Member - Vr/Ar Training Committee

Current

Palo Alto, Ca, Us

Jul 2018 - Present

President & Tech Lead

Current

RocketChicken is a mobile game company that specializes in location-based, alternate reality games. We are currently building CodeRunner: MINDWAR, the follow-up to our groundbreaking iPhone game, CodeRunner, and are preparing our Motive storytelling platform for worldwide release.As president, I was able to raise the funding needed to turn our part-time avocation into a fully-operating company. We started as three dreamers working on a crazy idea in our spare time and have grown into a full-time team devoted to turning this vision into a reality.As tech lead, I am responsible for the architecture and design of Motive and Motive AR, the alternate reality storytelling platform that drives CodeRunner: MINDWAR.

Mar 2013 - Present

Tech Lead/Founder

Current

Architecture, design, and development for iPhone games. Our most recent release is CodeRunner, an immersive, real-world, multi-player adventure game:http://www.coderunnergame.comAs the tech lead, my job was to design and implement both the mobile app and the cloud-based REST web service that powers CodeRunner's unique location-based user content engine.

Jan 2010 - Present

Software Architect/Founder

Current

Vancouver, Ca

Individual and team contract work and consulting.

May 2003 - Present

Software Engineer

San Jose, California, Us

Began working on device software for Service Provider Division set-top boxes. Currently working on back-end Java/Linux/MySQL server that provides scheduling functionality for the "TiVo Experience."

May 2007 - Mar 2013

Software Development Engineer

Redmond, Washington, Us

Software Developer on .NET Compact Framework. Worked on Code Access Security (CAS), Windows Communication Foundation (WCF), COM Interop at both native and managed layers. Performance specialist, gave presentations at conferences and seminars, including MEDC 2006 and 2007.

Feb 2004 - May 2007

Software Engineer

Seance Software

Engineer and team leader for .NET enterprise communication software system.

Jun 2002 - Jul 2003

Software Architect/Founder

Armadillo Networks

System architect, team leader, and developer for dynamic network configuration protocol.

Jul 2000 - Jun 2002

Software Design Engineer

Us

Drivers and driver support software.

Jan 2000 - Jan 2001

Software Development Engineer

Glenayre Electronics

Worked in the platform software group, specifically developing driver for an embedded SCSI controller.

Sep 1998 - Dec 1999
Team & coworkers

Colleagues at Motive.io

Other employees you can reach at motive.io. View company contacts for 19 employees →

2 education records

Ryan Chapman education

Msc, Computer Science

The University Of British Columbia

Basc, Engineering Physics

The University Of British Columbia
FAQ

Frequently asked questions about Ryan Chapman

Quick answers generated from the profile data available on this page.

What company does Ryan Chapman work for?

Ryan Chapman works for Motive.io.

What is Ryan Chapman's role at Motive.io?

Ryan Chapman is listed as CEO and Co-Founder at Motive.io.

What is Ryan Chapman's email address?

AeroLeads has found 1 work email signal at @motive.io for Ryan Chapman at Motive.io.

What is Ryan Chapman's phone number?

AeroLeads has found 5 phone signal(s) with area code 425, 604, 778 for Ryan Chapman at Motive.io.

Where is Ryan Chapman based?

Ryan Chapman is based in Vancouver, British Columbia, Canada while working with Motive.io.

What companies has Ryan Chapman worked for?

Ryan Chapman has worked for Motive.Io, Vr Ar Association, Rocketchicken Interactive Inc., Gr3 Technologies, and Tivo.

Who are Ryan Chapman's colleagues at Motive.io?

Ryan Chapman's colleagues at Motive.io include Benjamin Keeley, Adam Collins, Shreesh Kumar, Michelle Nicholson, and Nolan Koriath.

How can I contact Ryan Chapman?

You can use AeroLeads to view verified contact signals for Ryan Chapman at Motive.io, including work email, phone, and LinkedIn data when available.

What schools did Ryan Chapman attend?

Ryan Chapman holds Msc, Computer Science from The University Of British Columbia.

What skills is Ryan Chapman known for?

Ryan Chapman is listed with skills including Software Design, Software Development, Rest, Software Engineering, .Net, Mobile Devices, Java, and Distributed Systems.

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