Ryan Lenehan Email & Phone Number
@highmoonstudios.com
2 phones found area 912
LinkedIn matched
Who is Ryan Lenehan? Overview
A concise factual answer block for searchers comparing this professional profile.
Ryan Lenehan is listed as Lead Gameplay Animator at That's No Moon, a company with 369 employees, based in Virginia Beach, Virginia, United States. AeroLeads shows a work email signal at highmoonstudios.com, phone signal with area code 912, and a matched LinkedIn profile for Ryan Lenehan.
Ryan Lenehan previously worked as Lead Gameplay Animator at Firewalk Studios and Lead Gameplay Animator at Sony Interactive Entertainment. Ryan Lenehan holds Bachelor Of Fine Arts (B.F.A.), Animation from Savannah College Of Art And Design.
Email format at That's No Moon
This section adds company-level context without repeating Ryan Lenehan's masked contact details.
AeroLeads found 1 current-domain work email signal for Ryan Lenehan. Compare company email patterns before reaching out.
About Ryan Lenehan
I’m a Lead Animator with more than 9 years of experience, over 10 shipped titles and proven track records at Sony, Activision and Electronic Arts. Experienced in multiple animation pipelines including gameplay, cinematic and marketing; I’m willing and able to position myself in any part of the animation process. I’ve always been interested in both the art and technical aspects of animation in game development, which allows me to bridge the gaps between disciplines. I consistently strive to grow as both an artist and a person by learning from those around me and overcoming difficult challenges. I enjoy playing games in my free time and providing cringe humor with dad jokes. _______________________________________________________________________________CREATIVE_______________________________________________________________________________Skills:- Team Management and leadership- Animation: Handkey and motion capture; Bi-ped, Creature and Facial/lip sync- Animation Pipelines- Gameplay animation systems- Documentation creation- Video editing- Node-based visual scripting- Scripting/code reading and editing_______________________________________________________________________________SOFTWARE_______________________________________________________________________________Animation Software: - Maya- Motion Builder- Faceware- Vicon BladeOther Software:- Adobe Premiere - Adobe Photoshop- Autodesk Flow (Previously Shotgrid, Shotgun)- Perforce- JIRA- Miro- ConfluenceGame Engines: - Unreal- Proprietary Engines
Listed skills include Character Animation, Maya, Animation, Drawing, and 22 others.
Ryan Lenehan's current company
Company context helps verify the profile and gives searchers a useful next step.
Ryan Lenehan work experience
A career timeline built from the work history available for this profile.
Lead Gameplay Animator
- (Left due to Studio Closure)Project: - Concord
- Coordinate with other Leads and Directors to ensure project alignment on Concord
- Manage gameplay animation teams, both internal and co-dev; Ranging from 4 - 13 animators
- Create animation schedules, within scope, with production team
- Provide feedback/reviews for animation team to maintain consistent quality
Lead Gameplay Animator
- Project:- Concord
- Spearheaded gameplay animation completion of Concord
- Reduced Director’s workload by taking over Lead responsibilities
- Trained new animators through documentation and tutorials
Senior Gameplay Animator
- Projects:- The Last of Us Part II: Remastered- Firewall: Ultra
- Authored melee creature takedowns, in-game cutscenes and mode specific animations for The Last of Us Part II: Remastered
- Overhauled enemy AI animation systems as well as third-person player animations for Firewall: ULTRA (VR)
- Collaborated with gameplay designers and engineers to create and update gameplay systems
Animator
- Projects:-Call of Duty: Black Ops 6 (Uncredited: Pre-Production)-Call of Duty: Modern Warfare II-Call of Duty: Vanguard-Call of Duty: Black Ops - Cold war
- Collaborated with multiple departments and studios to set up new player systems and AI actor assets for multiple Call of Duty games
- Directed motion capture sessions
- Authored in-game vignettes and first-person player animations
Animator (Contracted At Playstation Visual Arts)
- Project: - Star Wars Jedi: Fallen Order
- Cleaned and enhanced motion capture animation for cinematics.
- Assemble scenes based on motion capture data and scripts.
Senior Cinematic Animator
- (Left due to layoff)
- Oversaw marketing's NBA Live Cinematic pipeline
- Worked closely with editorial to maintain proper tone and flow of video assets
Cinematic Animator
- Increased productivity by creating tools for Madden within EA's FrostbiteEngine
- Developed cinematic scenes for multiple marketing campaigns
Animator (Contracted At Ea Tiburon)
- Developed facial and body animations for Madden 18's Longshot story mode
Animator (Contracted At Ea Tiburon)
- Produced signature jumpshot animations for multiple NBA players
Animator (Contracted At Ea Tiburon)
- Polished motion capture animation for in-game assets for NBA Live
Inventory Specialist
Freelance Animator And Rigger
Associate
Ryan Lenehan education
Bachelor Of Fine Arts (B.F.A.), Animation
Certificate, Acting
Frequently asked questions about Ryan Lenehan
Quick answers generated from the profile data available on this page.
What company does Ryan Lenehan work for?
Ryan Lenehan works for That's No Moon.
What is Ryan Lenehan's role at That's No Moon?
Ryan Lenehan is listed as Lead Gameplay Animator at That's No Moon.
What is Ryan Lenehan's email address?
AeroLeads has found 1 work email signal at @highmoonstudios.com for Ryan Lenehan at That's No Moon.
What is Ryan Lenehan's phone number?
AeroLeads has found 2 phone signal(s) with area code 912 for Ryan Lenehan at That's No Moon.
Where is Ryan Lenehan based?
Ryan Lenehan is based in Virginia Beach, Virginia, United States while working with That's No Moon.
What companies has Ryan Lenehan worked for?
Ryan Lenehan has worked for That'S No Moon, Firewalk Studios, Sony Interactive Entertainment, High Moon Studios, and Yoh, A Day & Zimmermann Company.
How can I contact Ryan Lenehan?
You can use AeroLeads to view verified contact signals for Ryan Lenehan at That's No Moon, including work email, phone, and LinkedIn data when available.
What schools did Ryan Lenehan attend?
Ryan Lenehan holds Bachelor Of Fine Arts (B.F.A.), Animation from Savannah College Of Art And Design.
What skills is Ryan Lenehan known for?
Ryan Lenehan is listed with skills including Character Animation, Maya, Animation, Drawing, Storyboarding, After Effects, Photoshop, and Motion Capture.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial