Ryan Mayeda Email & Phone Number
@epicgames.com
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Who is Ryan Mayeda? Overview
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Ryan Mayeda is listed as Lead Technical Product Manager, Virtual Production at Epic Games at Epic Games, a with 201 employees, based in Santa Monica, California, United States. AeroLeads shows a work email signal at epicgames.com and a matched LinkedIn profile for Ryan Mayeda.
Ryan Mayeda previously worked as Lead Technical Product Manager at Epic Games and Technical Product Manager at Epic Games. Ryan Mayeda holds Bachelor’S Degree, Film Studies from University Of California, Berkeley.
Email format at Epic Games
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AeroLeads found 1 current-domain work email signal for Ryan Mayeda. Compare company email patterns before reaching out.
About Ryan Mayeda
I am an energetic and passionate Product Manager with ten years experience in technology, project, process, and change management. I have a proven ability to build teams, define roadmaps, and ship software people love to use.
Listed skills include Computer Graphics, Product Management, User Experience, and Agile Project Management.
Ryan Mayeda's current company
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Ryan Mayeda work experience
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Technical Product Manager
Consultant
● Researched customer requirements and provided full product feature specifications and project roadmaps.● Developed functional implementations of new product features for engineering.● Advised on best practices for content creation workflows, systems architecture, and technical management.
Product Manager, Shotgun
● Joined Shotgun when it was a startup to help drive the product forward, pushing business development and product design from concept to market.● Responsible for multiple areas of the product roadmap, spanning web, native desktop, mobile, and InfoSec.● Drove market expansion from Film/TV post-production into Film/TV creative production as a cloud-based solution, generating recurring business at 2 major film studios.● Led and managed the agile development of a 6+ person remote, multi-region engineering team, key projects included: ○ Artist workflow integrations with 10 digital content creation applications: □ Adobe Photoshop. □ Autodesk 3DS Max, Flame, Maya, Motion Builder, and Softimage. □ Foundry Hiero, Mari, and Nuke. □ SideFX Houdini. ○ Apps to browse and share images and 3D data as well as manage artist work scene files. ○ Media deliveries from third-party vendors to parent studio productions. ○ Secure watermarked media review in the cloud. ○ Event-driven automation based on user actions within the system. ○ Modernized login experience with two-factor authentication and single sign-on.● Led vision and user research on a suite of features for a major release enabling individual shots to be reviewed dynamically with their surrounding editorial context. Created actionable project roadmap for engineering.● Partnered with the design team to develop wireframes and high fidelity UX prototypes for new features.● Frequently visited existing and prospective clients to hear direct product feedback and build strong customer relations.● Worked closely with the support team to champion usability features that foster client happiness, mentoring the group on writing specifications for the top 20 most-requested features.
Product Manager
Technology Project Manager
● Produced and managed internal development projects with a 4+ person engineering team, including: ○ Production management and project scheduling overhaul with integration of Shotgun. ○ New system for dailies, shot reviews, and media library. ○ CG lighting pipeline overhaul to bring consistency across 4 renderers. ○ Asset management and data sharing to enable collaboration between 5 international studio locations. ○ Facial animation capture development for The Curious Case of Benjamin Button. ○ Color management pipeline for accurate viewing of all imagery on all devices.● Aided in the planning and setup of the new Vancouver studio location.● Represented the studio in managing relationships with key software partners.● Identified and proposed new and innovative projects for the technology team to develop.
Technical Coordinator/Consultant
● Answered to the Director in dealing with technical matters for the production.● Arranged and oversaw the construction and installation of stereo screening room(s).● Captured data for visual effects reference.● Worked with the HD Supervisor to define color/metadata pipeline for creating visual effects elements.● Worked with the VFX Supervisor to plan and schedule complicated visual effects shoot setups.● Collaborated with the VFX vendor studios to determine various methodologies for the project.
Vfx Production Coordinator
● Coordinated all aspects of CG production, with an emphasis in digital environments and R&D.● Worked with project leads to schedule/manage artists.● Arranged and facilitated reviews with the VFX Supervisor and Director.● Served as mentor for newly hired Production Assistants.
Colleagues at Epic Games
Other employees you can reach at epicgames.com. View company contacts for 201 employees →
Rylan Hickman
Colleague at Epic GamesKnoxville, Tennessee, United States
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Matt Abernethy
Colleague at Epic GamesRaleigh-Durham-Chapel Hill Area, United States
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Caesar Feliz
Colleague at Epic GamesLos Angeles Metropolitan Area, United States
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Stacy Pittman
Colleague at Epic GamesClayton, North Carolina, United States
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Skye Paul
Colleague at Epic GamesBothell, Washington, United States
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Tamara Sakolchyk
Colleague at Epic GamesCyprus
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Tyler T.
Colleague at Epic GamesHamilton, Ontario, Canada
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JB
Joshua Burgenger
Colleague at Epic GamesCary, North Carolina, United States
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RJ
Rick James
Colleague at Epic GamesNakuru West, Nakuru, Kenya
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OH
Olivia Hass
Colleague at Epic GamesSan Francisco Bay Area, United States
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Ryan Mayeda education
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University Of California, Berkeley
Frequently asked questions about Ryan Mayeda
Quick answers generated from the profile data available on this page.
What company does Ryan Mayeda work for?
Ryan Mayeda works for Epic Games.
What is Ryan Mayeda's role at Epic Games?
Ryan Mayeda is listed as Lead Technical Product Manager, Virtual Production at Epic Games at Epic Games.
What is Ryan Mayeda's email address?
AeroLeads has found 1 work email signal at @epicgames.com for Ryan Mayeda at Epic Games.
Where is Ryan Mayeda based?
Ryan Mayeda is based in Santa Monica, California, United States while working with Epic Games.
What companies has Ryan Mayeda worked for?
Ryan Mayeda has worked for Epic Games, Various, Autodesk, Shotgun Software, and Digital Domain.
Who are Ryan Mayeda's colleagues at Epic Games?
Ryan Mayeda's colleagues at Epic Games include Rylan Hickman, Matt Abernethy, Caesar Feliz, Stacy Pittman, and Skye Paul.
How can I contact Ryan Mayeda?
You can use AeroLeads to view verified contact signals for Ryan Mayeda at Epic Games, including work email, phone, and LinkedIn data when available.
What schools did Ryan Mayeda attend?
Ryan Mayeda holds Bachelor’S Degree, Film Studies from University Of California, Berkeley.
What skills is Ryan Mayeda known for?
Ryan Mayeda is listed with skills including Computer Graphics, Product Management, User Experience, and Agile Project Management.
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