I'm a highly experienced Unity3D developer that has had some hand in 20+ released Unity games small and large.I specialize in rapid prototyping (and I strive continually for good architecture from the go), and closing of projects in threat of missing deadlines.I've worked with Unity on a hobby basis since 2009 and have been working professionally with it nearly every day since 2012.I've worked on theme park projects with Disney and have worked on projects that have reached #1 on the iOS App Store, as well as numerous others that have been featured by Apple and Google. I’ve also helped close numerous complex projects in various stages of development with rapid catch-up time,I was a kickstarter backer for the Oculus Rift, and have been working on various experiments and projects for VR since then (though none have released as of yet), and have an extreme passion for cutting edge or once in a lifetime projects.Personally, I thrive under restricted timelines, so come to me for your opening and closing needs.
Listed skills include Unity3D, C#, Game Design, Php, and 8 others.