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Co-founder and President at Airship Syndicate.Game Director on Battle Chasers: Nightwar and Darksiders Genesis
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PresidentAirship Syndicate Jun 2014 - PresentAustin, Tx, UsCo-founder and President|| Game Director - Wayfinder, Darksiders Genesis, Battle Chasers: Nightwar|| Executive Producer - Ruined King: A League of Legends Story -
Principal DesignerCrytek Jan 2013 - Jun 2014Frankfurt Am Main, Hessen, De -
Feature Team Lead, Principal DesignerVigil Games Jan 2005 - Jan 2013Austin, Tx, UsFinal Project: Principal designer and lead of the feature team handling the world (all world art, gameplay content, level design and related assets) for Vigil's last, unfinished project. The team consisted of six sub leads handling art, design and programming as well as a couple dozen very awesome game developers. Darksiders 2 DLC: Principle design and prototype implementation of the world/dungeons for the first two Darksiders 2 downloadable content packs: Argul's Tomb and Abyssal Forge. Layout, blue-room and gameplay prototyping for both.Darksiders 2: Producer and level designer. Handled different forms of communication within the team and with corporate; continued focusing on game/level content quality and execution. Darksiders: Lead level designer. As one of the four co-founders I handled the majority of the pitch, high-concept and design documents that helped land Vigil with THQ. Was the Lead Level Designer on our first next-generation action/adventure game, Darksiders. Tested bad Monty Python accent on various British employees to little effect, but learned what a "pram" is, so no longer confused by "I have to push the pram-a-lot". -
Game/Level DesignerNcsoft Feb 2004 - Feb 2005Bellevue, Wa, UsGame and level designer on multiple massively multi-player online games. -
Mission/Content CreationRealm Interactive Jan 2003 - Feb 2004Responsibilities included mission creation, dungeon layout and design, and asset creation/implementation. Dodged out knives, screwdrivers, keyboards, stress balls, ping pong paddles and other random objects being flung around the office. Ate a lot of "free" Peppermint Patties.
Ryan Stefanelli Skills
Ryan Stefanelli Education Details
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The Art InstitutesGame Art And Design
Frequently Asked Questions about Ryan Stefanelli
What company does Ryan Stefanelli work for?
Ryan Stefanelli works for Airship Syndicate
What is Ryan Stefanelli's role at the current company?
Ryan Stefanelli's current role is President at Airship Syndicate.
What is Ryan Stefanelli's email address?
Ryan Stefanelli's email address is rs****@****mes.com
What is Ryan Stefanelli's direct phone number?
Ryan Stefanelli's direct phone number is +151258*****
What schools did Ryan Stefanelli attend?
Ryan Stefanelli attended The Art Institutes.
What are some of Ryan Stefanelli's interests?
Ryan Stefanelli has interest in Gaming, Cars, Communicating, Reading, Driving.
What skills is Ryan Stefanelli known for?
Ryan Stefanelli has skills like Game Development, Game Design, Video Games, 3d Studio Max, Level Design, Ps3, Xbox 360, Computer Games, Gameplay, Unreal Engine 3, Console, Game Mechanics.
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