Product leader, designer, and founder with nearly 30 years of experience in product design, product management, software engineering, brand design, marketing, research, and strategy. I'm enthusiastic about building cross-functional teams to deliver software products that are useful, usable, desirable, and used—especially in complex or overlooked domains. I've always strongly believed in a holistic model of product development: great products are born in the confluence of strategic planning, ergonomics, psychology, engineering, economics, aesthetics, marketing, and distribution. I've been lucky to practice in these intersections, shipping software products that have driven hundreds of millions in revenue across diverse verticals like development & design tooling, energy, sports, weather, retail, and entertainment. Over the years, my work has been featured by The New York Times, The Guardian, Apple, Fast Company, and Wired.
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Vp Of DesignRippling Aug 2024 - PresentSan Francisco, California, Us -
Head Of DesignRetool Nov 2019 - Aug 2024San Francisco, California, Us -
Founder / CeoSubform 2016 - 2019Co-founder of influential venture-backed design tooling startup. Brought three products to market: Subform (UI design), Variance (data visualization), and Sketch.systems (behavioral prototyping)—named "best tool for scaling design" in John Maeda's 2019 Design in Tech report. Customers included Twitter, Google, The New York Times, Talkdesk, and ForeFlight. -
Design & Product ConsultantConstraint 2011 - 2015Independent product consulting and development—specializing in product design, product management, user research, marketing, and strategy. Shipped products included enterprise information management platform deployed to Cisco, Shell, and FedEx, a market-leading iOS weather app with 45M installs, a machine learning optimization platform acquired by Intel, and wind farm management software acquired by Vestas, the world’s largest wind company.
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Head Of Design & ProductCrossfit, Inc. 2007 - 2010Boulder, Colorado, UsHead of design, product, and brand for category-defining fitness company from early days through hypergrowth and global expansion. Established corporate design vision, identity, messaging, and trademarks, managed internal and customer-facing software products, scaled internal teams, and coordinated brand, product, and media partnerships with Rogue, Reebok, Adidas, and ESPN. -
Founder / PrincipalMindstream 1999 - 2003Co-founder and principal of award-winning digital design agency, specializing in the entertainment, music, technology, and retail verticals. Clients included Lucasfilm, Warner Bros., Paramount Pictures, Dreamworks Records, USA Networks, Tower Records, and New Line Cinema. -
Senior DesignerDecipher, Inc. 1996 - 1998Norfolk, Virginia, UsDesigned and developed digital products/services for market-leading game publisher with licensed brand portfolio that included Star Wars, Star Trek, and The Lord of the Rings. Shipped a high-traffic marketing website, direct-to-consumer e-commerce channel, live global tournament streaming, and a virtual world community. -
DesignerInfinet 1994 - 1996Designer and frontend engineer for one the earliest and largest commercial Internet service providers—a joint venture of media giants Knight-Ridder, Gannett, and Landmark Communications. Helped bring some of the first newspapers, broadcast networks, and sports onto the Internet—including CBS and the Atlantic Coast Conference.
Ryan Lucas Skills
Ryan Lucas Education Details
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Virginia TechIndustrial Design
Frequently Asked Questions about Ryan Lucas
What company does Ryan Lucas work for?
Ryan Lucas works for Rippling
What is Ryan Lucas's role at the current company?
Ryan Lucas's current role is VP of Design @ Rippling.
What schools did Ryan Lucas attend?
Ryan Lucas attended Virginia Tech.
What skills is Ryan Lucas known for?
Ryan Lucas has skills like Product Design, Product Management, User Experience, User Interface Design, Product Development, Media Production, Copywriting, Agile Methodologies, Data Visualization, Brand Management, Usability Testing, Design Strategy.
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