Ryan Yokley Email & Phone Number
@ea.com
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Who is Ryan Yokley? Overview
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Ryan Yokley is listed as Lead Development Director - Plants vs. Zombies at Electronic Arts (EA), a company with 34905 employees, based in Sacramento, California, United States. AeroLeads shows a work email signal at ea.com and a matched LinkedIn profile for Ryan Yokley.
Ryan Yokley previously worked as Group Development Director - Incubation and Project Consultation at Electronic Arts (Ea) and Lead Development Director at Electronic Arts (Ea). Ryan Yokley holds Mfa, Animation from Savannah College Of Art And Design.
Email format at Electronic Arts (EA)
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About Ryan Yokley
Producer/Development director with 10+ years of game industry experience. Proficient in pipeline and schedule development and maintenance for console and mobile games with a deep understanding of what it takes to get content from ideation to software. Certified ScrumMaster with proficiency in several agile methodologies. Advanced understanding of JIRA and Hansoft workflows as well as version control software like git and perforce. Proficient in Unity pipeline with a strong understanding of art, scripting and animation workflows. Able to communicate comfortably with both artists, product owners and engineers in their languages. Comfortable working with outsourcing teams and external partners.
Listed skills include Character Animation, Game Development, Animation, Maya, and 35 others.
Ryan Yokley's current company
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Ryan Yokley work experience
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Group Development Director - Incubation And Project Consultation
CurrentBuild and run prototyping process supporting multiple development studios across the mobile label.Coordinate with external and internal development groups, marketing team, legal, creative, and vertical leadership.Consult with multiple studios to assist in optimizing their workflows, development processes, reporting, and rituals.Assist in creating a.
Lead Development Director
Lord of the Rings: Heroes of Middle-earth (iOS, Android)* Responsible for workflow management, project timelines, and roadmap planning* Managed co-developer relationships and finances with two external studios* Oversight of game live service operations team* Managed feature development process and feature preproduction and development operational plans
Development Director
Star Wars: Galaxy of Heroes (iOS, Android)Art Development Director (2017-2018)Managed a team of artists, constructed workflows and pipeline optimizations, managed agile project development in JIRA, including upward reporting, external partner relationships, and cross-disciplinary strike teams.Live Operations Development Director (2018-2020)Managed the.
Development Director
Development director/producer for a major mobile live service free-to-play, cross-platform licensed game. Responsible for managing downloadable content releases on a regular cadence and interfacing with the licensor to maintain the standard of visual quality and meet brand expectations. Managed scheduling and workflow of the centralized art team.
Senior Animator
Lead animation team to create AAA titles in a massive franchise with 80+ metacritic scores.Manage and evolve animation pipeline to maximize efficiency and output.Review, critique and ultimately approve animator work for final production.Maintain work distribution balance among several artists.Participate in high level estimation and planning meetings as.
Animator
Cinematics planning.Animation of characters and machinery for in-engine cut scenes.Animation for games (PC, PS3. X360, DS, 3DS, Wii)
Staff Writer/Editor/Founder
Compose weekly articles exploring the theory of the game industry and animation.Edit staff writer articles for content, grammar, and spelling.Wordpress site management.
Character Animator
Character animator on Disney-Pixar's "Cars Mater-national" for the XBox 360 and PS2. Responsible for various cut scene and in-game character animation, staging, camera work, lip-sync and scene direction.Animator on several unreleased projects for next-generation consoles (XBox 360, PS3) including keyframe animation and motion-capture editing for game.
Production Intern
Took part in a 10-week internship program where 8 interns designed, scripted and produced a 4 minute animated short film entitled "Hellp!".Acted as lead animator and technical animator/rigger.Managed shot schedule.Reviewed animator work.
Technical Support Staff
Helped maintain and support a large computer network for the college's Computer Animation program. Responsible for maintaining software and hardware, and answering support requests for students and teachers within the school. Network consisted of several hundred machines including Macs, PCs and Linux stations.
Colleagues at Electronic Arts (EA)
Other employees you can reach at ea.com. View company contacts for 34905 employees →
Melissa Baumgaertner
Colleague at Electronic Arts (Ea)
Los Angeles, California, United States, United States
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MT
Mohit Thakur
Colleague at Electronic Arts (Ea)
Shimla, Himachal Pradesh, India, India
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SK
Senthil Kumar
Colleague at Electronic Arts (Ea)
Hyderabad, Telangana, India, India
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AS
Ashraf Saqi
Colleague at Electronic Arts (Ea)
Lahore, Punjab, Pakistan, Pakistan
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SB
Sveta Borisenkova
Colleague at Electronic Arts (Ea)
Finland, Finland
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YT
Yukari Te Amo Mensa
Colleague at Electronic Arts (Ea)
Mexico, Mexico
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VP
Valerie Perez
Colleague at Electronic Arts (Ea)
San Francisco Bay Area, United States
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JN
John Njogu
Colleague at Electronic Arts (Ea)
Nairobi, Nairobi County, Kenya, Kenya
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DG
Devaraj Ganapathi
Colleague at Electronic Arts (Ea)
Oman, Oman
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SL
Sun Lillian
Colleague at Electronic Arts (Ea)
Shenzhen, Guangdong, China, China
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Ryan Yokley education
Mfa, Animation
Bs, Studio Art/Graphic Design
Frequently asked questions about Ryan Yokley
Quick answers generated from the profile data available on this page.
What company does Ryan Yokley work for?
Ryan Yokley works for Electronic Arts (EA).
What is Ryan Yokley's role at Electronic Arts (EA)?
Ryan Yokley is listed as Lead Development Director - Plants vs. Zombies at Electronic Arts (EA).
What is Ryan Yokley's email address?
AeroLeads has found 1 work email signal at @ea.com for Ryan Yokley at Electronic Arts (EA).
Where is Ryan Yokley based?
Ryan Yokley is based in Sacramento, California, United States while working with Electronic Arts (EA).
What companies has Ryan Yokley worked for?
Ryan Yokley has worked for Electronic Arts (Ea), Electronic Arts, Www.Feature-Creeps.Com, Rainbow Studios/Thq, and Vinton Studios / Laika Entertainment.
Who are Ryan Yokley's colleagues at Electronic Arts (EA)?
Ryan Yokley's colleagues at Electronic Arts (EA) include Melissa Baumgaertner, Mohit Thakur, Senthil Kumar, Ashraf Saqi, and Sveta Borisenkova.
How can I contact Ryan Yokley?
You can use AeroLeads to view verified contact signals for Ryan Yokley at Electronic Arts (EA), including work email, phone, and LinkedIn data when available.
What schools did Ryan Yokley attend?
Ryan Yokley holds Mfa, Animation from Savannah College Of Art And Design.
What skills is Ryan Yokley known for?
Ryan Yokley is listed with skills including Character Animation, Game Development, Animation, Maya, Ps3, Cinematics, Mobile Games, and Computer Animation.
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