Ryan Yount Email & Phone Number
@modusgames.com
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Who is Ryan Yount? Overview
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Ryan Yount is listed as Director of Creative Services at Maximum Entertainment | ex-Ubisoft | Gaming / Comics at Maximum Entertainment, based in Portland, Maine Metropolitan Area, United States. AeroLeads shows a work email signal at modusgames.com and a matched LinkedIn profile for Ryan Yount.
Ryan Yount previously worked as Director of Creative Services at Maximum Entertainment and Director of Creative Services at Maximum Games.
Email format at Maximum Entertainment
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AeroLeads found 1 current-domain work email signal for Ryan Yount. Compare company email patterns before reaching out.
About Ryan Yount
Creative Producer:Experienced with guiding written & visual content creation, while developing ideas (and their creators) to produce the best, most original storytelling.Manager:Of projects. Of people. Led international teams of direct reports, some local, and some remote. Has managed editors, artists, writers, creative professionals, marketers, and community developers. Fiercely supportive of his teams.Creator:Artist & writer who has created comics, edited other people’s comics, performed in a weirdo rock band called The Guitar Zeros (using Guitar Hero controllers run through Max/MSP), and loves creating stories of all kinds.
Listed skills include Video Games, Online Gaming, Mmo, Mobile Games, and 34 others.
Ryan Yount's current company
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Ryan Yount work experience
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Director Of Creative Services
Art Production Lead
I head up the Creative Services department for MG & Modus, which handles graphic design, key art creation, video trailers, and all marketing art.
Director Of Creative Services
Modus is a division of Maximum Games focused on bringing AAA publishing services to independent developers around the world. With offices in the US & UK, we’re one of the fastest growing full-service game publishers, and are comprised of industry veterans, gamers, and developers who have embraced the golden age of indie.
Freelance Illustrator
Faculty Mentor For 'Cca Mfa In Comics' Program
Creative Director & Editor-In-Chief
Creative Director & Editor-in-Chief for Stela, the comics app!- Built up a full slate of comic projects to fill production pipeline for new digital comic publisher/app.- Acquired and commissioned new original comic stories to fit Stela's unique vertical format and publishing standards.- Established the right mix of creators to showcase the format in the best way and attract both fans and other creators to the app.- Developed best practices for visual storytelling within the vertical comics format, to educate and inspire creators and editors.- Hired on an Editorial Team from scratch, managed and provided guidance as individual contributors and as a team.- Negotiated rates, sourced and hired freelance artists, writers, designers, and letterers for internally-developed comic projects.- Edited multiple projects: provided feedback on scripts & artwork, drove production schedules & milestones, handled art production tasks as needed, proofread comps, managed creators and ensured they were paid on time.- Ensured creators understood standards and specs for artwork & delivery.- Maintained organized DAM repository for assets.- Created and maintained Content Programming & Release schedule.- Sent out regular Editorial status reports.- PR: Answered interview questions & took part in live press interviews. - Wrote multiple series for internally-developed comics.- Worked with Intern writing team, giving script notes and story feedback.
Senior Manager, Community Development (North America)
Led Ubisoft's Community Development team ("super-Community Managers") in North America, including ComDevs located in multiple development and marketing studios.
Manager, Digital Marketing
Managed the Digital Marketing team for North America, later took on management of the Community Development team.Social channels, forums, community management, fan promotions, UGC, viral videos, YouTubers, analytics - you name it, we did it.These efforts supported the pre-launch, launch, and post-launch campaigns for the full portfolio of Ubisoft's AAA and AA games/franchises, including Assassin's Creed, Far Cry, Just Dance, the Tom Clancy titles (Ghost Recon, Rainbow Six, Splinter Cell etc.), Rayman, Rabbids, Might & Magic, and Prince of Persia.
Online Marketing Manager
Associate Online Marketing Manager
Production Coordinator
Lettering, pre-press, creator interfacing, working conventions.
Neuropsychology Research Assistant
Responsible for recruitment of research volunteers, coordination of volunteer testing, research data-collection, and research data analysis in the field of MRI and fMRI-based Alzheimer's and PTSD neuropsychological research.
Frequently asked questions about Ryan Yount
Quick answers generated from the profile data available on this page.
What company does Ryan Yount work for?
Ryan Yount works for Maximum Entertainment.
What is Ryan Yount's role at Maximum Entertainment?
Ryan Yount is listed as Director of Creative Services at Maximum Entertainment | ex-Ubisoft | Gaming / Comics at Maximum Entertainment.
What is Ryan Yount's email address?
AeroLeads has found 1 work email signal at @modusgames.com for Ryan Yount at Maximum Entertainment.
Where is Ryan Yount based?
Ryan Yount is based in Portland, Maine Metropolitan Area, United States while working with Maximum Entertainment.
What companies has Ryan Yount worked for?
Ryan Yount has worked for Maximum Entertainment, Maximum Games, Modus Games, Freelance, and California College Of The Arts.
How can I contact Ryan Yount?
You can use AeroLeads to view verified contact signals for Ryan Yount at Maximum Entertainment, including work email, phone, and LinkedIn data when available.
What skills is Ryan Yount known for?
Ryan Yount is listed with skills including Video Games, Online Gaming, Mmo, Mobile Games, Casual Games, Social Games, Community Management, and Monetization.
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