Ryan Feldman Email and Phone Number
Ryan Feldman work email
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Ryan Feldman personal email
Hello! I’m Ryan – a tech enthusiast with a focus on real-time 3D development and immersive technologies. As a rapid prototyper, XR designer, and technical artist, I enjoy exploring the potential of cutting-edge tech.My mission is to make technology accessible to everyone. This journey has taken me through diverse sectors like remote work, healthcare, supply chain management, and education, allowing me to understand challenges and find effective solutions.I’ve collaborated with leading tech companies such as Apple, Amazon, Meta, and Google on various projects, deploying a wide range of XR systems. My expertise includes Projector and Laser-Based AR, Monocular/Mobile AR, VR, and MR.I’m passionate about helping people rethink their relationship with technology and demonstrating its positive impact on lives and businesses. Let's connect and explore how we can transform the future together!
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Senior Software Development ManagerLightguide, Inc. Jun 2023 - PresentWixom, Mi, Us• Led R&D efforts in AR for industrial manufacturing, driving innovation and pushing XR technology boundaries.• Developed AR solutions using .NET applications, working with diverse controls and automation equipment.• Oversaw strategic integration of LightGuide data with Cloud Computing, AI, Digital Twins, Simulation, and IIoT.• Accelerated creation of custom AR solutions for unique industry needs.• Deployed solutions to enhance operational efficiency, ensuring continuous 24/7 reliability.• Ensured products met/exceeded quality standards, with a focus on safety, security, and confidence in tool availability.• Led and managed a team of software engineers, providing mentorship, guidance, and implementing best practices.• Managed a team of developers/engineers, fostering a collaborative work environment and empowering them to extend the LightGuide platform.• Continuously improved engineering processes, identified/mitigated technical and operational risks, and provided progress updates.• Collaborated cross-functionally, identifying project requirements, planning development cycles, and ensuring on-time, on-budget delivery.• Collaborated with stakeholders in Product Management, Sales, and Marketing to shape the future of AR.• Ensured successful delivery of software solutions, meeting project timelines and quality standards. -
Senior Unity Software EngineerImmersed [Techstars '17] Dec 2020 - Jun 2023Austin, Tx, UsResearch & Development• Spearheaded XR research and development verticals for Immersed. Areas of Focus: User Generated Content Pipelines, Cross-Platform Systems, Avatars, UI/UX in XR, Spatial Computing.• Engineered productivity and social features for the Immersed OS to enhance user workflows and improve ease of engagement across the Immersed community.• Implemented content pipelines to accelerate virtual world and feature development• Leveraged cutting-edge XR design tools to rapid-prototype XR interactions and User Interfaces ahead of building in Unity.Avatars• Integrated ReadyPlayerMe avatars for cross-platform avatar support and player owned identity.• Integrated Meta Avatar SDK with Face, Body and Eye Tracking (with Multiplayer Support for Meta Quest headsets).• Prototyped VRM avatar support using Final IK and Unity's XR stack.Virtual Production• Created in-house production tools for real-time 3D capture in the VR app - including body/motion capture and virtual camera rigging. Production tools allow Content Teams to record 360 photo/video content and up to 8K 120 FPS for promotions and in-app events.• Participated in multiple virtual production shoots and supported Content Teams in capturing footage for in-app features and experiences.Metaverse• Experimented with runtime loading of assets for mobile applications: 3D models, 2D images/video, 360 video playback, audio playback/streaming, text/pdf viewer• Helped draft Immersed's Whitepaper for Virtual Manhattan and plan Web3 product strategies.• Detailed breakdowns of Metaverse Building Blocks including networked multiplayer considerations, procedural world building, additive scene loading/scene management, avatar optimizations, input/cross-platform support... -
Xr Engineer & Unity SpecialistLightguide, Inc. Apr 2018 - Nov 2020Wixom, Mi, UsRoles & Responsibilities• Improved the LightGuideAR™ platform based on customer feedback.• Consulted companies about XR software and hardware solutions.• Designed and developed custom XR experiences for notable customers in medicine, automotive, aerospace, national defense, and more.Software Inventions• Kickstarted and directed the development of LightGuideAR™ Web API.• Implemented a RESTful web-interface to allow third-party applications to control Light Guide Systems© using a standardized command structure.• Engineered Light Guide integrations with computer vision SDKs, AI-assisted signal processing and cloud-hosted machine learning solutions.• Launched TrainAR™, a templated workbench powered LightGuideAR™, complete with two-touch screen monitors and a user-friendly, Unity powered, interface to navigate training modules and administer certifications.• Launched SightGuideAR™, an extension of the LightGuideAR™ platform that delivers interactive and step-by-step guidance on mobile devices and AR/MR headsets. Built in Unity. Cross platform.• Launched SpotGuideAR™, an extension of the LightGuideAR™ platform that delivers visual guidance using a powerful, over-head spotlight, and a simple and intuitive programming interface that can be navigated using an Xbox Controller. -
Xr Systems IntegratorLightguide, Inc. Nov 2017 - Apr 2018Wixom, Mi, Us• Successfully completed the training required to install projector-based augmented reality work instruction delivery systems.• Helped support customer installation of systems with onsite travel and demonstrations.• Installed over a dozen XR applications in industrial and manufacturing environments; small assembly benches, pick cells, warehouses, shipping/receiving bays, and more. -
Fellow (2017)Hacker Fellows May 2017 - Apr 2018Detroit, Mi, Us• Chosen as one of 15 graduating developers to be part of a one-year entrepreneurial training program and boot camp; guaranteed placement at a well-vetted start-up in Michigan through Grand Circus/Invest Detroit.• Experienced working at Michigan technology and software-based start-ups.• Gained a greater understanding of how small teams and businesses operate and what it takes to build a successful company. -
Junior Unity DeveloperAlchemie Solutions, Inc Jul 2017 - Oct 2017Troy, Mi, Us• Created and launched multiple educational mobile games for chemistry students.• Lead UI/UX development in Unity for Isomers and Chairs. Available on mobile app stores.• Migrated an existing mobile game to web that required creating a custom web container for Firebase integration.• Set up game data collection and a simple API to save, load and query data in real time.• Created a Teacher Dashboard, using ReactJS/Firebase/Bootstrap, that helps instructors manage classes, student data, assignments and submissions. -
Burrito Master & Guac SlingerChipotle Mexican Grill Jan 2017 - Jun 2017Newport Beach, California, Us• Part time burrito master and guac slinger working the line at my college's local Chipotle!• Crafted hundreds of delicious burritos, bowls, salads, tacos, etc. for hungry students and faculty.• Learned about team ownership, caring for employees, and how to keep customers happy.• Ate more Chipotle in 6-months than most people will in a lifetime - and loved every bite of it. -
Software Developer: Commercial Laundry DashboardWhirlpool Corporation Jan 2017 - May 2017Benton Harbor, Michigan, Us• Worked with a team of five students to create a customizable dashboard for Whirlpool employees that reports live data about trade partners and their appliances. • Developed a Flask backend to pull and filter useful data from Whirlpool’s API that accessed secure database.• Leveraged Ionic for a cross-platform frontend to filter and show data based on user input/credentials.• Created API functions to help query, filter, and deliver data to the dashboard.• Collaborated with Whirlpool's Senior Engineers to properly understand, filter, and generate reports from hardware data being reported in from various appliance types. -
Unity Developer: Dealership Simulator 2017Urban Science Sep 2016 - Dec 2016Detroit, Mi, Us• Co-Op (Internship) at a Detroit-based automotive OEM consulting powerhouse that provides solutions for network planning, dealership operations, consumer engagement, and media performance.• Worked with a team of five students to create a simulator in Unity that helps teach Urban Science employees how to effectively manage car dealerships.• Implemented a modular game design that allows the simulator to be updated with new data trends on the fly without having to create a new build.• Utilizes real dealership data and machine learning to give an accurate projection of a dealership’s profitability over time by targeting specific Key Performance Indicators (KPIs). -
Lead Student Game Developer: GenkivaniaDeep Silver Volition Jan 2016 - May 2016Champaign, Il, Us• Led a team of 13 students in a semester-long project in collaboration with Michigan State University Game Design & Development and Deep Silver Volition, a AAA video game company.• Created over 20 different art assets for the game’s UI, as well as promotional videos and cutscenes.• Implemented all the game’s UI elements in Unity with guidelines from Volition. • Delivered a +45-minute gaming experience that met Volition’s standards and development practices.• 2nd Place: Player’s Choice – 2016 Game Showcase, Michigan State University -
Computer SpecialistA123 Systems May 2015 - Sep 2015Novi, Michigan, Us• Co-op (Internship) at local EV-battery manufacturer in Southeast Michigan.• Helped install and repair computers and software installations on company hardware.• Responsible for installing and maintaining antivirus software and network security policies on company hardware under the supervision of a Network Security Admin.• Maintained inventory of computer hardware/software licenses and fulfilled distribution requests throughout the manufacturing facility.
Ryan Feldman Skills
Ryan Feldman Education Details
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Michigan State UniversityComputer Science And Game Design -
West Bloomfield High SchoolHigh School
Frequently Asked Questions about Ryan Feldman
What company does Ryan Feldman work for?
Ryan Feldman works for Lightguide, Inc.
What is Ryan Feldman's role at the current company?
Ryan Feldman's current role is XR Workflow Expert & Digital Transformation Guru.
What is Ryan Feldman's email address?
Ryan Feldman's email address is rf****@****ems.com
What schools did Ryan Feldman attend?
Ryan Feldman attended Michigan State University, West Bloomfield High School.
What skills is Ryan Feldman known for?
Ryan Feldman has skills like Unity, Virtual Reality, User Interface Programming, Firebase, Game Design, Storytelling, Problem Solving, Team Management, Video Games, Programming, User Interface Design, React.js.
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