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Ryan Wallace Email & Phone Number

Technical Director at Electronic Arts (EA)
Location: Cumberland, British Columbia, Canada 10 work roles 2 schools
1 work email found @uvic.ca 3 phones found area 604 and 916 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email w****@uvic.ca
Direct phone (604) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Technical Director
Location
Cumberland, British Columbia, Canada
Company size

Who is Ryan Wallace? Overview

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Quick answer

Ryan Wallace is listed as Technical Director at Electronic Arts (EA), a company with 5 employees, based in Cumberland, British Columbia, Canada. AeroLeads shows a work email signal at uvic.ca, phone signal with area code 604, 916, and a matched LinkedIn profile for Ryan Wallace.

Ryan Wallace previously worked as Lead Software Engineer at Kabam and Senior Software Engineer at Kabam. Ryan Wallace holds Msc, Computer Science from University Of Victoria.

Company email context

Email format at Electronic Arts (EA)

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{last}{first_initial}@uvic.ca
86% confidence

AeroLeads found 1 current-domain work email signal for Ryan Wallace. Compare company email patterns before reaching out.

Profile bio

About Ryan Wallace

I like to build video games. I also happen to be lucky enough to make my living doing so. Life is good...

Listed skills include Game Development, Video Games, Objective C, Python, and 51 others.

Current workplace

Ryan Wallace's current company

Company context helps verify the profile and gives searchers a useful next step.

Electronic Arts (EA)
Electronic Arts (Ea)
Technical Director
Redwood City, CA
Website
Employees
5
AeroLeads page
10 roles

Ryan Wallace work experience

A career timeline built from the work history available for this profile.

Lead Software Engineer

Vancouver, British Columbia, CA

Led the back end engineering team for Marvel: Contest of Champions.Launched a new team focused on bleeding edge technology development for a next-gen back end framework to support Kabam's next series of games.

Jan 2019 - Oct 2021

Senior Software Engineer

Vancouver, British Columbia, CA

Jun 2017 - Jan 2019

Software Engineer

Vancouver, British Columbia, CA

Owned back end engineering for:- SSO Portal for internal dashboard access control- Localization Systems- Local and Push Notifications- Leaderboards- Skill Trees- Match Making- Skill Rating Systems (including a novel skill rating system for Alliance War Ratings)Contributions to many other features supporting multiple Kabam titles.Lead of back end.

Aug 2014 - Jun 2017

Software Engineer

Vancouver, BC, CA

Android and iOS mobile game development.Designed and implemented components of the back end infrastructure to support numerous Hothead titles and features. Supported back end infrastructure, and built features to support our 1M+ DAU across several titles. Built client functionality to support these features including full client UX/UI in some cases.

Feb 2012 - Jul 2014

Founder

Brain Frame Studios

Published "Slice Master" - to the iTunes store in September, 2011.

Jul 2011 - Feb 2012

Teaching / Research Assistant

Victoria, BC, CA

Taught entry level programming course labs at the University of Victoria, including a computer graphics course where I aided students in developing simple openGL graphics and image processing applications with Qt interfaces.

Sep 2009 - Nov 2011

Research And Development Intern

Vancouver, British Columbia, CA

Researched and implemented new algorithms for automatic digital video inpainting. Built the algorithms into a 3D video conversion tool suite. This was a Mitacs sponsored internship.

Apr 2011 - Aug 2011

Lead Programmer

Avocet 3D Images Inc.

Development of a web based tool to manage online file storage and sharing for small businesses

Apr 2009 - Aug 2009

It Architecture Intern

Calgary, Alberta, CA

Assisted in transfer of enterprise architecture models to their new MEGA system. Wrote VB scripts to rapidly transfer excel spreadsheet data to MEGA repository.

Apr 2005 - Aug 2005
Team & coworkers

Colleagues at Electronic Arts (EA)

Other employees you can reach at ea.com. View company contacts for 5 employees →

2 education records

Ryan Wallace education

Msc, Computer Science

University Of Victoria

Bsc, Computer Science

University Of Victoria
FAQ

Frequently asked questions about Ryan Wallace

Quick answers generated from the profile data available on this page.

What company does Ryan Wallace work for?

Ryan Wallace works for Electronic Arts (EA).

What is Ryan Wallace's role at Electronic Arts (EA)?

Ryan Wallace is listed as Technical Director at Electronic Arts (EA).

What is Ryan Wallace's email address?

AeroLeads has found 1 work email signal at @uvic.ca for Ryan Wallace at Electronic Arts (EA).

What is Ryan Wallace's phone number?

AeroLeads has found 3 phone signal(s) with area code 604, 916 for Ryan Wallace at Electronic Arts (EA).

Where is Ryan Wallace based?

Ryan Wallace is based in Cumberland, British Columbia, Canada while working with Electronic Arts (EA).

What companies has Ryan Wallace worked for?

Ryan Wallace has worked for Electronic Arts (Ea), Kabam, Hothead Games, Brain Frame Studios, and University Of Victoria.

Who are Ryan Wallace's colleagues at Electronic Arts (EA)?

Ryan Wallace's colleagues at Electronic Arts (EA) include Adrian Novell Frick, Patrick Jones, Maria Pennelle, Edy Lie, and Luis Moscoso.

How can I contact Ryan Wallace?

You can use AeroLeads to view verified contact signals for Ryan Wallace at Electronic Arts (EA), including work email, phone, and LinkedIn data when available.

What schools did Ryan Wallace attend?

Ryan Wallace holds Msc, Computer Science from University Of Victoria.

What skills is Ryan Wallace known for?

Ryan Wallace is listed with skills including Game Development, Video Games, Objective C, Python, Programming, Opengl, C++, and Game Design.

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