Ali Haider Email and Phone Number
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Ali Haider, has an extensive professional background in systems level design analysis and technical work flow optimization which has allowed every organization in which he has led a team to evolve an agile production capability, where even unique customer requests are easily integrated into the core project pipeline. Active participation in industry and professional training in current industry technologies has allowed him to identify the optimal solution, from simple builds to custom frameworks connecting various technology stacks.His formal design (Industrial Design) training allows all technological processes to be guided with the end goal of producing both a functional and elegant product, allowing deliveries to exceed customer expectations of mere operational sufficiency. As a former university instructor in both design and 3D digital media, he has mentored staff and develop effective training routines that maintain the highest level of collective expertise among the team.Specialties: 3D Modeling, Rendering using Mental Ray, Global Illumination, and Final Gather...High Dynamic Range Imaging setup, Animation, Character Design and development. General Computer graphics expertise; 2d and 3d apps.
Atscale
View- Website:
- atscale.com
- Employees:
- 125
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Director Of User ExperienceAtscale Dec 2022 - PresentOttawa, Ontario, Canada -
Lead Ux Designer For Qlik AutomlQlik Feb 2021 - Jan 2023Ottawa, Ontario, Canada -
Ux LeadMarch Networks Mar 2017 - Jan 2021303 Terry Fox Drive -
Team Lead | User Experience & InnovationKinaxis Aug 2014 - Feb 2017 -
Ux DesignerKinaxis Feb 2014 - Jun 2014 -
Product Production LeadIpal Interactive Learning, A Knightsbridge Company 2012 - 2013
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InstructorCarleton University Sep 2012 - Dec 2012Ottawa, Canada AreaCourse Instructor on Autodesk Maya 2013. -
Director | Technical ServicesGladstone Aerospace Corporation May 2008 - Sep 2011Extended efforts far beyond my initial position by testing and establishing an export pipeline from Autodesk's 3D Modeling software, Maya, to NGRAIN's 3D military training software, thereby creating a test ready development environment, and GAC's first technical production capability. This led to the launch of new modeling and simulation business unit, and increased revenues beyond core business consulting services.Successfully secured GAC's first modeling and simulation contract with… Show more Extended efforts far beyond my initial position by testing and establishing an export pipeline from Autodesk's 3D Modeling software, Maya, to NGRAIN's 3D military training software, thereby creating a test ready development environment, and GAC's first technical production capability. This led to the launch of new modeling and simulation business unit, and increased revenues beyond core business consulting services.Successfully secured GAC's first modeling and simulation contract with the Canadian Air Force, which subsequently led to GAC securing another, high dollar value contract, thereby establishing GAC among its competitors as a supplier of computer based course-ware and 3D training. Created an Industrial Partnership Program between GAC, Carleton University, and Algonquin College to actively engage and guide the various Interactive Multimedia and Design faculties, in 3D technology curriculum development, resulting in a highly specialized employment pool, from which GAC has drawn skilled talent.Extended GAC's technical production capability to custom 3D software in the areas of Electronic Flight Bags and Electronic Performance Support Solutions and presented this capability at the largest military simulation conference in North America.Developed a strategic growth plan by establishing a formal 3D production pipeline for technical development with integrated core Agile Scrum Development practices thereby increasing the cost efficiency of managing the scope and technical depth of multiple project takings. Implemented a lab specific project tracking and reporting layer to optimize and manage dynamic task prioritization and provide real-time project status reporting as well as global and local situational awareness on all projects. Structured the marketing direction and design of all marketing material core the company, for everything from the Night Vision Goggle Computer Based Training Program to marketing presentations and packages Show less -
Digital ConsultantComputational Fluid Dynamics Society Of Canada (Cfdsc) Sep 2004 - Feb 2009Developed entire corporate rebranding from company logo to website and all collateral material.Acted as a liaison between the board of directors and the members of the society by collecting, coordinate and managing all assets of the Society's publications.
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InstructorCarleton University | School Of Information Technology (Interactive Multimedia) Sep 2005 - Mar 2008Designed, structured and delivered weekly lectures on an industry's leading computer modeling and animation software, Autodesk Maya.Surveyed a series of texts, to assemble and develop a training manual, consisting of the most effective methods, strategies, and streamlined approaches, for students to learn and become power users of the software.Developed course material, assignments, and class exercises to augment the training manual, and provide practical applications to further… Show more Designed, structured and delivered weekly lectures on an industry's leading computer modeling and animation software, Autodesk Maya.Surveyed a series of texts, to assemble and develop a training manual, consisting of the most effective methods, strategies, and streamlined approaches, for students to learn and become power users of the software.Developed course material, assignments, and class exercises to augment the training manual, and provide practical applications to further illustrate the necessary concepts. Show less
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InstructorAlgonquin College | Game Developer Program Sep 2005 - Apr 2006Delivered a two course set covering principles in General Physics as applicable to game development, from a conceptual and mathematical standpoint.Classes consisted of both formal lecture and in class exercises and group work sessions.Authored a complete course package, outlining all concepts in both text and diagrammatic form.Progressed to advanced problems solving, in system analysis, identification, and resolution using mathematics to model and resolve otherwise… Show more Delivered a two course set covering principles in General Physics as applicable to game development, from a conceptual and mathematical standpoint.Classes consisted of both formal lecture and in class exercises and group work sessions.Authored a complete course package, outlining all concepts in both text and diagrammatic form.Progressed to advanced problems solving, in system analysis, identification, and resolution using mathematics to model and resolve otherwise complex problems. Show less
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InstructorAlgonquin College | School Of Interior Design Sep 2004 - Apr 2006Restructured the traditional approach to teaching two dimensional technical drafting by incorporating the three dimensional component in all lectures and assignments.Developed course material to emphasis the non-two dimensional aspects of drafting by requiring, in all projects, that student analyze their physical environment and deconstruct it into any and all orthographic projections. Delivered a wide breadth of topics from an introduction of basic concepts and industry… Show more Restructured the traditional approach to teaching two dimensional technical drafting by incorporating the three dimensional component in all lectures and assignments.Developed course material to emphasis the non-two dimensional aspects of drafting by requiring, in all projects, that student analyze their physical environment and deconstruct it into any and all orthographic projections. Delivered a wide breadth of topics from an introduction of basic concepts and industry standards, to object creation and modification methodologies.As a result of the course students were able to effectively complete a final project outlining the entire design process from sketch ideation to final model production and presentation. Show less
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Digital ConsultantCarleton Immersive Media Studios (Cims Lab) | Heritage Canada, Nrc, Ibm, Autodesk Nov 2004 - Mar 2005Digitally reconstructed a virtual three dimensional mass model of the entire downtown core and surrounding city environment using photographs taken on site.Precisely modeled and textured the Rideau Chapel using Architectural Drawings and reference images. This was part of the Rideau Chapel Restoration Project, the mandate of which was to digitally archive historic buildings and structures specifically using Alias’ set of software tools.Assigned as lead animator for the exterior… Show more Digitally reconstructed a virtual three dimensional mass model of the entire downtown core and surrounding city environment using photographs taken on site.Precisely modeled and textured the Rideau Chapel using Architectural Drawings and reference images. This was part of the Rideau Chapel Restoration Project, the mandate of which was to digitally archive historic buildings and structures specifically using Alias’ set of software tools.Assigned as lead animator for the exterior to interior camera animations, producing image sequences to be included into the final DVD production.Acquired working knowledge of Linux Red Hat Operating system and its interface with IBM’s DeepView rendering cluster. This was necessary as the ever increasing file sizes required an efficient platform to both work in and render from. Show less
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InstructorAlgonquin College | Faculty Of Interactive Multimedia Sep 2003 - Jan 2004Sep 2003MTM 1514 Computer Animation Maya 5.0 Alias Silicon Graphics Instructor LedSeminar: Intro to Computer Animation Bryce 5.0 CorelSeminar: Texture Mapping Photoshop Adobe
Ali Haider Skills
Ali Haider Education Details
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Economics
Frequently Asked Questions about Ali Haider
What company does Ali Haider work for?
Ali Haider works for Atscale
What is Ali Haider's role at the current company?
Ali Haider's current role is Analytics / AutoML / Semantic Layer / UX.
What is Ali Haider's email address?
Ali Haider's email address is al****@****ail.com
What schools did Ali Haider attend?
Ali Haider attended Carleton University.
What skills is Ali Haider known for?
Ali Haider has skills like 3d Visualization, 3d Rendering, 2d Graphics, Graphic Design, Information Graphics, Photoshop, Web Design, Web Development, Hand Drawing, Brand Development, Online Branding, Product Development.
Who are Ali Haider's colleagues?
Ali Haider's colleagues are Deshon Wilson, Peter Dolan, Youssef Abou El Neaj, Vinicius Bernardo Gabriel, David Williams, Bri Pedersen, Frank Lapolito.
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Ali Haider
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