Scott Herrington

Scott Herrington Email and Phone Number

Senior Advanced IT Project Manager @ Light & Wonder
Chicago, IL, US
Scott Herrington's Location
Greater Chicago Area, United States, United States
Scott Herrington's Contact Details
About Scott Herrington

Project management of multicultural, geographically distributed teams is my forte, having lived and worked on three continents. I value people over process. As a servant-leader I work within cross-functional teams to coordinate and guide them to achieve corporate objectives.My interactions with customers and stakeholders - internal and external - foster a collaborative win-win atmosphere by establishing common goals, setting expectations, and controlling project costs and scope. I've applied principles from DevOps / Agile / Lean / Waterfall methodologies successfully in the past and am well-suited to help teams and groups transition from one approach to another (or more fully embrace an established practice)."Treat people as if they were what they ought to be and you help them become what they are capable of being." - GoetheContact me for more information. S.A.Herrington@gmail.com or 773 852-5668.

Scott Herrington's Current Company Details
Light & Wonder

Light & Wonder

View
Senior Advanced IT Project Manager
Chicago, IL, US
Website:
lnw.com
Employees:
447
Scott Herrington Work Experience Details
  • Light & Wonder
    Senior Advanced It Project Manager
    Light & Wonder
    Chicago, Il, Us
  • Light & Wonder
    Senior Advanced It Project Manager
    Light & Wonder Jan 2022 - Present
    Las Vegas, Nv, Us
  • Gaud Gaming Group
    Consultant - Chicago
    Gaud Gaming Group Apr 2018 - Present
    Consultant with emphasis on• eSports consulting for business and government organizations.• Intellectual property creation for television and interactive media• Creative technology implementation for AR/VR• iGaming consulting and development • Focus on millennial media and interactive industries
  • Cushman & Wakefield
    Senior Technology Program Manager
    Cushman & Wakefield Jul 2018 - Feb 2022
    Chicago, Il, Us
    2018: Technology Program Manager• Provided oversight of emerging technology solutions from initial contact through proof-of-concept.• Developed business cases and ROI models for technology solutions and pilot programs.• Evaluated business requirements and conduct market analysis, including competitive analysis and identified gaps in C&W's business lines.• Handed-off validated concepts to product managers for commercialization. • Worked with internal and external solution-provider teams to develop and maintain product marketing and promotional materials around technology solutions2019-Current: AMER Salesforce Program ManagerAccountable for prioritizing development (creating regional & global governance plans) to meet business objectives (defining roadmaps & capabilities), license management, and L&D activities for Cushman’s Salesforce platform throughout the Americas (a $65M+ investment). • Drove Salesforce adoption by 227% (MAU) and 300% (DAU) over 3 years. • Coordinated design, development, testing with other global enterprise data sources (Workday, etc.) for efficient and accurate processing of $10B+ of client invoicing and commission payments yearly. • Led workshops and governance sessions with C-Suite and service line leaders to coordinate deployments, change management plans, communications and hyper-care activities.• Served as Salesforce/CRM POC for planning and execution of high profile commercial real estate team acquisitions. Coordinated data migrations, training, license management, and workflow customizations to smooth transitions with other internal IT and functional teams.• Used Innotas (PPMpro), MS Office Applications and Smartsheets to manage project risks, track deliverables and provide 360° status view to PMO and senior management group (SMG).
  • Scientific Games
    Senior Principal Program Manager
    Scientific Games Sep 2013 - Apr 2018
    Las Vegas, Nv, Us
    Scientific Games is a global leader in the gaming and lottery industries, with casino, interactive and instant lottery products. As a senior member of the PMO department, I spearheaded cross-department coordination of VLT (Video Lottery Terminal) product development, launches & international efforts in a highly visible customer-facing position. I also wrote training documentation and mentored other project managers.
  • Wms Gaming
    Senior Principal Manager
    Wms Gaming Jul 2012 - Sep 2013
    Las Vegas, Nv, Us
    WMS Gaming was a premier provider of slot machines to casino and lottery customers around the world. In the fall of 2013 they were acquired by Scientific Games. Moving to India for just over a year,my role was to evaluate and train the management staff, expand the operation, and establish a local PMO team.
  • Wms Gaming
    Senior Principal Manager - Theme Development
    Wms Gaming Dec 2009 - Jul 2012
    Las Vegas, Nv, Us
    In this role, I served as the main link between the core game software development teams to the rest of the organization (sales, marketing, sourcing, manufacturing, field service, among others). My primary duties were to coordinate all cross-functional teams to smoothly launch products into the marketplace.
  • Wms Gaming
    Lead Producer
    Wms Gaming Oct 2008 - Dec 2009
    Las Vegas, Nv, Us
    I coordinated development resources across three development studios in the US, UK, and India. I was also tasked with the training and development for each of the studio producers reporting to me.
  • Wms Gaming
    Sr. Producer
    Wms Gaming Oct 2006 - Oct 2008
    Las Vegas, Nv, Us
    My object was to build a strong, collaborative studio that balanced engineering with art and design leads to introduce new and novel slot concepts on time and budget. We were known as the studio that was able to execute on the tightest of timelines or using prototype hardware.
  • Wms Gaming
    Producer
    Wms Gaming Sep 2004 - Oct 2006
    Las Vegas, Nv, Us
    I tracked and managed art, design, and engineering resources to ensure projects were completed on time and at the highest quality. I lead development efforts on several of the company’s most challenging products.
  • Scott Herrington Consulting
    Production Consultant
    Scott Herrington Consulting Jun 2002 - Aug 2004
    Owner/Consultant: Production consulting work for various companies, among them, Games Workshop, Zona, Digital Asset Group, and Metacomet among others. I even designed a web-based game for Circle K!
  • Ubisoft
    Executive Producer
    Ubisoft Nov 2001 - Apr 2002
    Ubisoft is a leading creator, publisher and distributor of video games and other interactive entertainment across multiple platforms. I was brought in as the executive producer for the newly-created MMO (Massively Multiplayer Online) division. I was given oversight on multiple concurrent, externally-developed, large-scale projects, all in early development phases. I had direct control of project budgeting, scheduling, P&L and ROI projections.
  • Turbine
    Executive Producer
    Turbine Oct 1999 - Nov 2001
    Turbine is a Warner Bros. Interactive Entertainment development studio (formerly independent) focused on creating persistent online worlds that foster powerful social gaming communities to develop. As the EP of their production management team, I had day-to-day responsibility for the execution of development efforts from concept through post-launch content production and ongoing updates. The game Asheron's Call was nominated and won several industry "best of" awards when it was released.
  • Shiny Entertainment
    Sr. Producer / Pr & Marketing Director
    Shiny Entertainment Dec 1996 - Oct 1999
    Laguna Beach, California, Us
    Shiny Entertainment, Inc. was an American video game developer based in Laguna Beach, Southern California, and the creator of titles including Earthworm Jim, MDK and Enter the Matrix. The company was founded in October 1993.As Shiny's first producer, I managed in-house developers and contractors on multiple concurrent projects. As Shiny's PR/Marketing Director, I crafted the public perception of company projects & people. I led development teams on key corporate franchises (Earthworm Jim & MDK) and marketing efforts on new releases (The Wild 9, RC Stunt Copter, and Messiah).
  • Playmates Interactive Entertainment
    Producer
    Playmates Interactive Entertainment Jul 1993 - Dec 1996
    Day-to-day responsibility for game development from concept to launch for video game publisher as their first producer hire. During my time here I produced 13+ titles (across multiple SKUs) for various gaming platforms, all using external development resources. I set up, trained, and managed internal customer support and test operations.
  • Park Place Productions (Bug Busters)
    Client Relations Manager
    Park Place Productions (Bug Busters) Dec 1992 - Dec 1993
    Spent a little over a year leading the quality assurance group at this small California software development house. By the end of my time, I had secured dozens of contracts to test software for other small developers who couldn't keep a professional test team on site. When the parent company folded at the end of '93, the test division was the only profitable group within the organization.

Scott Herrington Skills

Online Gaming Game Development Management Project Management Casual Games Game Design Agile Methodologies Agile Project Management Team Building Video Games Mobile Games Software Development Ms Project Quality Assurance Game Mechanics Project Planning Multi Cultural Team Management Gameplay Casino Gaming Computer Games Collaborative Problem Solving Microsoft Office Mmo Program Development Sharepoint Online Gambling Monetization Jira Video Game Production Microsoft Excel Microsoft Powerpoint Mmorpg Microsoft Project Microsoft Word Oracle Agile Plm Localization Microsoft Outlook Multiplayer Guitar Playing Product Management Digital Photography

Scott Herrington Education Details

  • College Of The Atlantic
    College Of The Atlantic
    Marine Ecology / Secondary Science Education

Frequently Asked Questions about Scott Herrington

What company does Scott Herrington work for?

Scott Herrington works for Light & Wonder

What is Scott Herrington's role at the current company?

Scott Herrington's current role is Senior Advanced IT Project Manager.

What is Scott Herrington's email address?

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What is Scott Herrington's direct phone number?

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What schools did Scott Herrington attend?

Scott Herrington attended College Of The Atlantic.

What are some of Scott Herrington's interests?

Scott Herrington has interest in Children, Economic Empowerment, Civil Rights And Social Action, Education, Environment, Disaster And Humanitarian Relief, Human Rights, Animal Welfare, Arts And Culture, Health.

What skills is Scott Herrington known for?

Scott Herrington has skills like Online Gaming, Game Development, Management, Project Management, Casual Games, Game Design, Agile Methodologies, Agile Project Management, Team Building, Video Games, Mobile Games, Software Development.

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