Sam Strong, Aia Email and Phone Number
I'm on a mission to help companies create unique experiences that foster new connections between people, technology, and products. I'm particularly interested in augmented reality, and I'm currently focused on developing AR experiences in Unity and other real-time rendering software such as TouchDesigner.AREAS OF EXPERTISE:DESIGN - Strong 3D design skills with a focus on user experience. Worked on dozens of design projects ranging from digital to constructed. Notably, I was heavily involved in designing a building that won an "Orchid" Award for design excellence in San Diego's Orchids and Onions Awards in 2020.LEADERSHIP - Spearheaded many graphics teams for project deadlines, competitions, and presentations. Recently helped my team at Miller Hull win a contract by leading the graphics team to create a powerful animation as part of our submission.3D MODELING - Excellent at translating ideas into digital models and iterating on them to keep projects moving. Experience in a fast-paced work environment, creating models for renders, animations, and technical drawings. GRAPHICS - Long history of telling design stories though presentations, diagrams, renderings, and animations. My thesis presentation helped me win an AIA.CCC (American Institute of Architects, California Central Coast) Award in 2017. More recently, a presentation I put together was selected as part of Y.E.S. (Year End Show) at Miller Hull.COLLABORATION - Experience collaborating with teams of engineers and designers to manifest unified and functional designs. Worked on multiple buildings that required an advanced level of coordination to achieve sustainable design certifications such as LEED Gold, Net-Zero Energy, and LBC Petal Certification.TOOLS:I've always aimed to push the boundaries of my creativity. I pride myself in thinking outside the box and learning new tools to facilitate my ideas. This mindset has helped me continually adapt to evolving technology and has positioned me as a go-to resource for creating unique digital content. Here are some of the tools I use to create prototypes and polished designs:UnityC#FigmaPhotoshopIllustratorInDesignAfter EffectsBlenderRhinoSketchupRevitTouchdesignerLumionI'm currently seeking a new opportunity where I can contribute my strong design, 3D modeling, and collaboration skills to help companies create unique experiences with XR. I'm open to learning about new opportunities in the NYC area and am happy to send my resume. Please email me at sampstrong@outlook.com or contact me directly at 208.720.8571.
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Current StudiosNew York, Ny, Us -
Technical Artist / Experiential DeveloperCurrent Studios Aug 2023 - PresentBrooklyn, New York, Us -
Ar Developer / Interaction DesignerPlanet Xr Aug 2022 - Aug 2023Planet XR is a platform focused on building the future of XR. Their self-titled app uses AR to share persistent, geospatially located AR content around the world. It's goal is to the gap between physical and digital domains and empower artists by breaking down creative barriers. These are a few of my areas of focus:Developing augmented and mixed-reality prototypes and building out fully functional MVPs in Unity for both mobile AR and headsets.Authoring shaders and visual effects that transform the way we see the world and immerse users in the experiences we create.Designing both traditional and spatial user interfaces and identifying and iterating on solutions to key usability issues through beta testing, user data, and research. -
Professional DevelopmentCareer Break Nov 2021 - Jul 2022Leveraging my existing 3D and design knowledge to push towards working full-time in XR Development.Focusing on building out my skill set in Unity and C# through online courses such as Unity Learn's Junior Programmer Pathway and XR Bootcamp's XR Foundations and Prototyping masterclass.Supplementing structured coursework with additional personal projects and self learning.
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Project ArchitectThe Miller Hull Partnership Jan 2020 - Jun 2021Seattle, Washington, UsThe Miller Hull Partnership is a forward-thinking architectural firm with a focus on sustainability. It has studios in both Seattle and San Diego. As Project Architect, I was responsible for design and production of projects from pre-design through construction. This included tasks ranging from development of graphics and renderings to production of construction documents and coordination with engineers and contractors.Selected Accomplishments Include:Led the development of graphics and renderings for two competition submissions, including the creation of an animation that secured my company a contract for a $16.5 million project in 2021.Deeply engaged in the design and production of two projects that were each awarded an “Orchid” for design excellence in by the San Diego Architecture Foundation.Led coordination efforts which helped a 25,000 sqft project achieve LEED Gold and Net-Zero Energy Certification. Supported the evolution of a company-wide system to calculate carbon footprints of projects to make data-driven decisions during the design process. Graphics presentation selected as part of a group of high quality work to be included in the company’s Year End Show. -
Architectural DesignerThe Miller Hull Partnership Oct 2017 - Dec 2019Seattle, Washington, UsHelped deliver a Net-Zero Energy Certified project that exceeded energy performance goals by 30%, and also received Living Building Challenge Certification (LBC).Worked closely with Building Information Modeling (BIM) software to develop detailed 3D models and use them to create client presentations, renderings, and technical drawings.Spearheaded the creation of physics simulations to analyze sustainability metrics such as daylighting and solar heat gain. -
Architectural InternEgan | Simon Architecture Jun 2015 - Aug 2015Playa Del Rey, California, UsEgan | Simon Architecture is a firm based on Playa Del Rey with a focus on sustainable and humanitarian projects. As an Architectural Intern, my role involved creation of diagrams, renderings, drawings, and presentations to support the firms current workload.Selected accomplishments include:Produced presentation quality renderings, and led the graphics and branding for an entry into a local design competition for a sustainable and affordable housing projectAssisted with schematic design and 3D visualization with digital and physical models
Sam Strong, Aia Education Details
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California Polytechnic State University-San Luis ObispoArchitecture -
Xr BootcampExtended Reality Development -
Unity LearnGame Development -
California State University-FlorenceArchitecture
Frequently Asked Questions about Sam Strong, Aia
What company does Sam Strong, Aia work for?
Sam Strong, Aia works for Current Studios
What is Sam Strong, Aia's role at the current company?
Sam Strong, Aia's current role is XR Developer | Interaction Designer | Creative Technologist.
What schools did Sam Strong, Aia attend?
Sam Strong, Aia attended California Polytechnic State University-San Luis Obispo, Xr Bootcamp, Unity Learn, California State University-Florence.
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