As an Avionics Engineer at Aerojet Rocketdyne, I apply my computer science and game design skills to design, test, and implement avionics systems for rockets and spacecraft. I work with a team of engineers and experts to review plans, write reports, research solutions, and follow company procedures. I always enjoy trying new things and learning new skills.I graduated from the University of California, Santa Cruz in 2022 with a BS in Computer Science and Game Design. During my studies, I gained experience in programming languages such as Unity, C#, Java, JavaScript, and C++. I also completed an internship at ADARA, Inc., where I contributed to the development of back-end software components and documentation for a GraphQL-based project. I am eager to learn, follow instructions, and cooperate with others in team environments.