Sam Roberts

Sam Roberts Email and Phone Number

Lecturer in Games and Interactive Media @ UC Irvine
Irvine, CA, US
Sam Roberts's Location
Irvine, California, United States, United States
Sam Roberts's Contact Details
About Sam Roberts

As a executive producer, principal program manager, and executive consultant, I have over 20 years of experience in leading innovative and impactful programs in the field of interactive media and games. I have a proven track record of creating and managing best-in-class programs, such as the annual online USC Games Expo, the largest academic student games show in the world, which reached over 135 million impressions in 2022. I am the co-founder of IndieCade, the 'Sundance of Games,' where I have curated exhibits across the world showcasing games and emerging platforms. I maintain an innovative creative practice, and was responsible for the 20 episode interactive streaming show 'The Maze on Planet 7', which reached over 1 million viewers per episode.I am currently a professor at UCI Informatics, teaching production and design for interactive media. My mission is to empower and inspire the next generation of game creators and leaders, and to advance the field of interactive media and games as a form of art, culture, and education.

Sam Roberts's Current Company Details
UC Irvine

Uc Irvine

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Lecturer in Games and Interactive Media
Irvine, CA, US
Sam Roberts Work Experience Details
  • Uc Irvine
    Lecturer In Games And Interactive Media
    Uc Irvine
    Irvine, Ca, Us
  • Uc Irvine
    Lecturer In Games And Interactive Media
    Uc Irvine Sep 2024 - Present
    Irvine, Ca, Us
  • University Of Southern California
    Senior Program Manager, Usc Games Executive Consulting
    University Of Southern California May 2018 - Aug 2024
    Los Angeles, Ca, Us
    • Produce executive education and leadership program products for Tencent, Saudi Arabia’s NEOM, and other program partners, with a focus on games production, narrative design, and the development of original IP.
  • University Of Southern California
    Principal Program Manager, Usc Games
    University Of Southern California Feb 2012 - Aug 2024
    Los Angeles, Ca, Us
    • Develop, execute, and maintain a rolling three-year-plan for the #1-ranked Game Design and Development program in North America, including P&L, budgets, curriculum, hiring, project production, and events.• Created and executed a market-data driven growth plan to expand admissions by 120% between 2020 and 2022, and build educational verticals including live ops, themed entertainment, and mixed reality, increasing course enrollments in Interactive Media & Games Division 150% between 2016 and 2021.• Managed process improvement in ongoing engineering collaboration and created new communication and engagement initiatives to improve educational outcomes.• Led faculty initiative for new Game Art and Animation degree utilizing feedback from industry experts to address student needs and desires.• Administrate game development operations and facilities for USC Games students and faculty, utilizing Jira, Perforce, Unity, Unreal, Asana, Trello, and other game development tools and software.• Manage and provide guidance to staff and faculty managing educational verticals to ensure activities meet budget expectation and internal KPIs.• Hired for expertise in production and independent games, success in position driven by strategic planning and stakeholder management.
  • University Of Southern California
    Executive Director, Usc Games Bridge
    University Of Southern California Mar 2015 - May 2024
    Los Angeles, Ca, Us
    • Worked with industry executives to create and run an innovative pre-accelerator mentoring students in start-up fundamentals.
  • University Of Southern California
    Executive Producer, Usc Games Expo
    University Of Southern California Oct 2019 - May 2023
    Los Angeles, Ca, Us
    • Co-created and defined program strategy for the annual online USC Games Expo, the largest academic student games show in the world, leveraging influencer partnerships to attain a global reach of over 135,000,000 impressions in 2022.
  • University Of Southern California
    Executive Producer, Usc Games Publishing
    University Of Southern California Jun 2016 - May 2018
    Los Angeles, Ca, Us
    • Originator of USC Games Publishing, first of its kind academic games publisher. Executive Producer of Publishing for Sony Playstation 4 releases of Chambara, The Cat and The Coup, The Night Journey, and Walden, a game.
  • Fictive
    Executive Producer And Creative Director, Maze On Planet 7
    Fictive Oct 2020 - Oct 2021
    Amsterdam, Nl
    • Created innovative massive interactive livestream roleplaying game.• Created franchise and LiveOps content plans with business management for groundbreaking livestream product with 1,300,000 views per episode• Established production group process and workflow improvements to ensure timely and high-quality delivery of scripts, art assets, and interaction designs. • Built a top-talent streamer team from scratch, defining KPIs and workstreams, and fostering a motivated culture.
  • Indiecade
    Executive Producer, Indiecade Live Streams
    Indiecade Oct 2019 - Oct 2020
    • Created Iron Game Design Challenge, a livestreamed Game Show and interview series with emerging and established game designers.• Transformed yearly festival on minimal budget by moving to online streams in 2020 resulting in a positive consumer reaction and 200% increase in game views.
  • Indiecade
    Senior Program Manager, Indiecade Game Jams
    Indiecade Jun 2013 - Mar 2015
    • Designed a series of game jams to drive innovative content development for emerging platforms, working with clients such as Google AR, Oculus, and Leap Motion.
  • Codename Games
    Studio Manager
    Codename Games Feb 2010 - Feb 2012
    • Produced and coached eight separate game development teams, simultaneously.• Headed artist relations and content strategy, driving the creative vision for slate with developers and platform stakeholders.• Developed strong relationships with development studios to establish and maintain a reliable and timely flow of information and materials to all parties as necessary. • Published COGS Home, Slap Happy Sam's Stage Show, and Clusterpuck for Playstation HOME.
  • Points North Films
    Producer, Yellowbrickroad
    Points North Films Apr 2009 - Feb 2010
    Us
  • Psychic Bunny
    Producer, Scil
    Psychic Bunny Feb 2008 - Apr 2009
    Los Angeles, Ca, Us
  • Slamdance Film Festival
    Director Of Film Competitions And Game Competitions
    Slamdance Film Festival Mar 2005 - Feb 2008
  • Hooverville Productions
    Producer, General Desdemona
    Hooverville Productions Aug 2004 - Mar 2005
  • Kaos Entertainment
    Post Production Coordinator, Mega Machines & World'S Best Beaches
    Kaos Entertainment Feb 2003 - Aug 2004

Sam Roberts Skills

Video Games Creative Direction Game Design Game Development New Media Theatre Digital Media Writing Event Planning Post Production Film Gameplay Product Management Online Gaming Documentaries Entertainment Social Games Film Production Social Media Production Process Scheduler Interactive Media Curation World Building Art Direction Team Organization Scheduling Team Organisation Worldbuilding Teaching English Education Interpersonal Skills Public Speaking

Sam Roberts Education Details

  • Northwestern University
    Northwestern University
    Theater
  • Hb Woodlawn
    Hb Woodlawn
    High School Diploma

Frequently Asked Questions about Sam Roberts

What company does Sam Roberts work for?

Sam Roberts works for Uc Irvine

What is Sam Roberts's role at the current company?

Sam Roberts's current role is Lecturer in Games and Interactive Media.

What is Sam Roberts's email address?

Sam Roberts's email address is sa****@****ade.com

What schools did Sam Roberts attend?

Sam Roberts attended Northwestern University, Hb Woodlawn.

What are some of Sam Roberts's interests?

Sam Roberts has interest in Artificial Intelligence, New Technology, Games Design, Us Football, Modern Literature, Dungeons And Dragons, Games, Film.

What skills is Sam Roberts known for?

Sam Roberts has skills like Video Games, Creative Direction, Game Design, Game Development, New Media, Theatre, Digital Media, Writing, Event Planning, Post Production, Film, Gameplay.

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