AeroLeads people directory · profile

Sam Roberts Email & Phone Number

Lecturer in Games and Interactive Media at UC Irvine
Location: Irvine, California, United States 16 work roles 2 schools
1 work email found @usc.edu LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email s****@usc.edu
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lecturer in Games and Interactive Media
Location
Irvine, California, United States

Who is Sam Roberts? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Sam Roberts is listed as Lecturer in Games and Interactive Media at UC Irvine, based in Irvine, California, United States. AeroLeads shows a work email signal at usc.edu and a matched LinkedIn profile for Sam Roberts.

Sam Roberts previously worked as Senior Program Manager, USC Games Executive Consulting at University Of Southern California and Principal Program Manager, USC Games at University Of Southern California. Sam Roberts holds B.S.Sp., Theater from Northwestern University.

Company email context

Email format at UC Irvine

This section adds company-level context without repeating Sam Roberts's masked contact details.

{first_initial}{last}@usc.edu
86% confidence

AeroLeads found 1 current-domain work email signal for Sam Roberts. Compare company email patterns before reaching out.

Profile bio

About Sam Roberts

As a executive producer, principal program manager, and executive consultant, I have over 20 years of experience in leading innovative and impactful programs in the field of interactive media and games. I have a proven track record of creating and managing best-in-class programs, such as the annual online USC Games Expo, the largest academic student games show in the world, which reached over 135 million impressions in 2022. I am the co-founder of IndieCade, the 'Sundance of Games,' where I have curated exhibits across the world showcasing games and emerging platforms. I maintain an innovative creative practice, and was responsible for the 20 episode interactive streaming show 'The Maze on Planet 7', which reached over 1 million viewers per episode.I am currently a professor at UCI Informatics, teaching production and design for interactive media. My mission is to empower and inspire the next generation of game creators and leaders, and to advance the field of interactive media and games as a form of art, culture, and education.

Listed skills include Video Games, Creative Direction, Game Design, Game Development, and 29 others.

Current workplace

Sam Roberts's current company

Company context helps verify the profile and gives searchers a useful next step.

UC Irvine
Uc Irvine
Lecturer in Games and Interactive Media
Irvine, CA, US
AeroLeads page
16 roles

Sam Roberts work experience

A career timeline built from the work history available for this profile.

Lecturer In Games And Interactive Media

Irvine, CA, US

Lecturer In Games And Interactive Media

Current

Irvine, CA, US

Sep 2024 - Present

Senior Program Manager, Usc Games Executive Consulting

Los Angeles, CA, US

  • Produce executive education and leadership program products for Tencent, Saudi Arabia’s NEOM, and other program partners, with a focus on games production, narrative design, and the development of original IP.
May 2018 - Aug 2024

Principal Program Manager, Usc Games

Los Angeles, CA, US

  • Develop, execute, and maintain a rolling three-year-plan for the #1-ranked Game Design and Development program in North America, including P&L, budgets, curriculum, hiring, project production, and events.
  • Created and executed a market-data driven growth plan to expand admissions by 120% between 2020 and 2022, and build educational verticals including live ops, themed entertainment, and mixed reality, increasing course.
  • Managed process improvement in ongoing engineering collaboration and created new communication and engagement initiatives to improve educational outcomes.
  • Led faculty initiative for new Game Art and Animation degree utilizing feedback from industry experts to address student needs and desires.
  • Administrate game development operations and facilities for USC Games students and faculty, utilizing Jira, Perforce, Unity, Unreal, Asana, Trello, and other game development tools and software.
  • Manage and provide guidance to staff and faculty managing educational verticals to ensure activities meet budget expectation and internal KPIs.
Feb 2012 - Aug 2024

Executive Director, Usc Games Bridge

Los Angeles, CA, US

  • Worked with industry executives to create and run an innovative pre-accelerator mentoring students in start-up fundamentals.
Mar 2015 - May 2024

Executive Producer, Usc Games Expo

Los Angeles, CA, US

  • Co-created and defined program strategy for the annual online USC Games Expo, the largest academic student games show in the world, leveraging influencer partnerships to attain a global reach of over 135,000,000.
Oct 2019 - May 2023

Executive Producer, Usc Games Publishing

Los Angeles, CA, US

  • Originator of USC Games Publishing, first of its kind academic games publisher. Executive Producer of Publishing for Sony Playstation 4 releases of Chambara, The Cat and The Coup, The Night Journey, and Walden, a game.
Jun 2016 - May 2018

Executive Producer And Creative Director, Maze On Planet 7

Amsterdam, NL

  • Created innovative massive interactive livestream roleplaying game.
  • Created franchise and LiveOps content plans with business management for groundbreaking livestream product with 1,300,000 views per episode
  • Established production group process and workflow improvements to ensure timely and high-quality delivery of scripts, art assets, and interaction designs.
  • Built a top-talent streamer team from scratch, defining KPIs and workstreams, and fostering a motivated culture.
Oct 2020 - Oct 2021

Executive Producer, Indiecade Live Streams

  • Created Iron Game Design Challenge, a livestreamed Game Show and interview series with emerging and established game designers.
  • Transformed yearly festival on minimal budget by moving to online streams in 2020 resulting in a positive consumer reaction and 200% increase in game views.
Oct 2019 - Oct 2020

Senior Program Manager, Indiecade Game Jams

  • Designed a series of game jams to drive innovative content development for emerging platforms, working with clients such as Google AR, Oculus, and Leap Motion.
Jun 2013 - Mar 2015

Studio Manager

Codename Games
  • Produced and coached eight separate game development teams, simultaneously.
  • Headed artist relations and content strategy, driving the creative vision for slate with developers and platform stakeholders.
  • Developed strong relationships with development studios to establish and maintain a reliable and timely flow of information and materials to all parties as necessary.
  • Published COGS Home, Slap Happy Sam's Stage Show, and Clusterpuck for Playstation HOME.
Feb 2010 - Feb 2012

Producer, Scil

Los Angeles, CA, US

Feb 2008 - Apr 2009

Director Of Film Competitions And Game Competitions

Slamdance Film Festival
Mar 2005 - Feb 2008

Producer, General Desdemona

Hooverville Productions
Aug 2004 - Mar 2005

Post Production Coordinator, Mega Machines & World'S Best Beaches

Kaos Entertainment
Feb 2003 - Aug 2004
2 education records

Sam Roberts education

B.S.Sp., Theater

Northwestern University

High School Diploma

Hb Woodlawn
FAQ

Frequently asked questions about Sam Roberts

Quick answers generated from the profile data available on this page.

What company does Sam Roberts work for?

Sam Roberts works for UC Irvine.

What is Sam Roberts's role at UC Irvine?

Sam Roberts is listed as Lecturer in Games and Interactive Media at UC Irvine.

What is Sam Roberts's email address?

AeroLeads has found 1 work email signal at @usc.edu for Sam Roberts at UC Irvine.

Where is Sam Roberts based?

Sam Roberts is based in Irvine, California, United States while working with UC Irvine.

What companies has Sam Roberts worked for?

Sam Roberts has worked for Uc Irvine, University Of Southern California, Fictive, Indiecade, and Codename Games.

How can I contact Sam Roberts?

You can use AeroLeads to view verified contact signals for Sam Roberts at UC Irvine, including work email, phone, and LinkedIn data when available.

What schools did Sam Roberts attend?

Sam Roberts holds B.S.Sp., Theater from Northwestern University.

What skills is Sam Roberts known for?

Sam Roberts is listed with skills including Video Games, Creative Direction, Game Design, Game Development, New Media, Theatre, Digital Media, and Writing.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.