Sameer Yamdagni

Sameer Yamdagni Email and Phone Number

Principal 3D Character Artist @ PeopleFun
Sameer Yamdagni's Location
San Francisco, California, United States, United States
Sameer Yamdagni's Contact Details

Sameer Yamdagni work email

Sameer Yamdagni personal email

About Sameer Yamdagni

Specialties: Maya, Photoshop, ZBrush, 3D Max

Sameer Yamdagni's Current Company Details
PeopleFun

Peoplefun

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Principal 3D Character Artist
Sameer Yamdagni Work Experience Details
  • Peoplefun
    Principal 3D Character Artist
    Peoplefun Mar 2022 - Present
    Richardson, Texas, Us
  • Zynga
    Principal Character Artist
    Zynga Jul 2018 - Mar 2022
    San Francisco, California, Us
    -- Wonka's World of Candy (iOS, Android), Harry Potter: Puzzles & Spells (iOS, Andriod)
  • Zynga
    Senior Character Artist
    Zynga Sep 2011 - Jul 2018
    San Francisco, California, Us
    -- Battlestone (iOS, Android), FarmVille: Tropic Escape (iOS, Android, Kindle), 4 unreleased projects• Performed duties as acting Lead Character Artist on team• Modeled and textured majority of player and enemy characters• Implemented tints and selected tint variations for player characters• Guided concept artist designs for characters• Directed and mentored junior and senior artists on character pipeline and technique• Reviewed and approved outsourced character assets for in-game use• Created specs and workflow documentation for character team• Attended art review meetings with Art Director and Art Manager• Created concepts for, modeled and textured animals• Trained other 3D artists on pipeline
  • Page 44 Studios
    Lead Character Artist
    Page 44 Studios Jan 2008 - Sep 2011
    Us
    -- Disney Princesses: Enchanting Storybooks (Wii, DS)• Designed and painted all gowns, tiaras and accessories for all six princesses• Painted all scenes for Tiana's storybook• Created interactive functionality for storybook pages including connect-the-dots, magic search, and paint by numbers• Worked with Lead Designer to improve game experience• Created all Snow White secret coloring book pages-- Pictionary (Wii)• Tested brushes and provided engineers with feedback on brush functionality• Artwork created using Pictionary displayed in NY for game launch at Rockerfeller Center-- Disney Channel All Star Party (Wii)• Modeled facial likeness of Hannah Montana, Selena Gomez, Phineas, Ferb, and other Disney stars• Created expression sets for animation purposes for each star• Worked closely with character riggers to execute models based on animation requirements• Painted clothing textures for stars-- Hannah Montana: Rock out the Show (PSP)• Modeled facial likeness of Hannah Montana• Modeled and textured hairstyle for Hannah Montana• Modeled and textured various clothing pieces for Hannah Montana including pants, shirts, and accessories• Worked within platform restrictions to produce effective models• Worked closely with character riggers to execute models based on animation requirements-- High School Musical 3: Senior Year Dance! (Wii, XBox360, PC, PS2)• Created facial likenesses for all lead characters including Zac Efron, Vanessa Anne Hudgens, Ashley Tisdale, Corbin Bleu, and Lucas Grabeel • Modeled and textured hairstyles for lead and backup characters• Worked within platform restrictions to produce effective models• Worked closely with character riggers to execute models based on animation requirements• Created LoD’s of character models• Worked with designers and environment artists to establish consistent look and feel among art assets • Provided modeling and texturing feedback and direction to other character artists
  • Perpetual Entertainment
    3D Character/Creature Artist
    Perpetual Entertainment Jul 2006 - Sep 2007
    Au
    -- Gods and Heroes: Rome Rising (PC MMORPG)• Resolved all issues involving creature modeling and texturing as the sole creature artist (8 months)• Modeled and textured new armor assets for creatures and characters• Created alternate textures for and increased reolution of existing creature assets• Painted player character skin textures and clothing• Created LoD’s of character and creature models• Made final decision on all outsourced creature LoD’s by reviewing quality to determine whether they met standard for in-game use• Collaborated with other teams to review new creature requests• Directed concept artists on design requirements for new creatures and armor pieces• Provided modeling and texturing feedback and direction to character artists• Edited character and creature geometry, texture, and weighting based on technical artist and animator feedback• Consistently provided accurate time estimates to Art Director and Art Manager on all tasks
  • Page 44 Studios
    3D Environment Artist
    Page 44 Studios Sep 2005 - Jun 2006
    Us
    -- Godfather (PSP)• Edited environments by adding in baked shadows• Tessellated environment geometry to meet PSP specifications-- Tony Hawk's Project 8 (PSP)• Created concept environment art -- In-house project• Designed character concepts
  • Carl'S Fine Films
    Freelance 3D Modeler
    Carl'S Fine Films 2004 - 2005
    • Modeled billboard and laid-out UVs for Fruity Pebbles Berry Pink commercial• Created models of, laid out UVs for, and helped paint textures of peanuts and their shells for Hershey’s Kisses Peanut Butter Kisses commercial• Learned modeling tools for Softimage XSI
  • Hero Motion Pictures
    Freelance 3D Modeler
    Hero Motion Pictures 2004 - 2005
    • Created models for Raisin Bran Bar, Yahoo! DSL, and Interactive Brokers commercial spots• Produced renders for approval of models by customer production company• Textured and laid-out UVs for various models for commercials• Produced test models of rooster for Idlewild movie
  • Ibm
    Technical Publications Writer/Java Programmer
    Ibm 1999 - 2000
    Armonk, New York, Ny, Us

Sameer Yamdagni Skills

Video Games Maya Texturing Character Animation Game Development Zbrush Photoshop 3d Modeling Animation 3d Studio Max Modeling Gameplay Xbox 360 Mobile Games After Effects Uv Mapping Wii Characters Console Ps3 Environment Art Xsi

Sameer Yamdagni Education Details

  • Academy Of Art University
    Academy Of Art University
    Modeling And Texturing For Videogames
  • Academy Of Art University
    Academy Of Art University
    Computer Arts
  • Devry University
    Devry University
    Computer Information Systems
  • University Of Calgary
    University Of Calgary
  • Computer Graphics Master Academy (Cgma)
    Computer Graphics Master Academy (Cgma)

Frequently Asked Questions about Sameer Yamdagni

What company does Sameer Yamdagni work for?

Sameer Yamdagni works for Peoplefun

What is Sameer Yamdagni's role at the current company?

Sameer Yamdagni's current role is Principal 3D Character Artist.

What is Sameer Yamdagni's email address?

Sameer Yamdagni's email address is br****@****hoo.com

What schools did Sameer Yamdagni attend?

Sameer Yamdagni attended Academy Of Art University, Academy Of Art University, Devry University, University Of Calgary, Computer Graphics Master Academy (Cgma).

What are some of Sameer Yamdagni's interests?

Sameer Yamdagni has interest in Languages, Human Rights, Civil Rights And Social Action, Environment, 3d Modeling, Education, Reading, Science And Technology, Painting, Sculpting.

What skills is Sameer Yamdagni known for?

Sameer Yamdagni has skills like Video Games, Maya, Texturing, Character Animation, Game Development, Zbrush, Photoshop, 3d Modeling, Animation, 3d Studio Max, Modeling, Gameplay.

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