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Sami Bashir Email & Phone Number

Expert Environment Artist on the Call of Duty Franchise at Sledgehammer Games
Location: Atlanta Metropolitan Area, United States 9 work roles 1 school
2 work emails found @sledgehammergames.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email s****@sledgehammergames.com
LinkedIn Profile matched
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Current company
Role
Expert Environment Artist on the Call of Duty Franchise
Location
Atlanta Metropolitan Area, United States
Company size

Who is Sami Bashir? Overview

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Quick answer

Sami Bashir is listed as Expert Environment Artist on the Call of Duty Franchise at Sledgehammer Games, a with 463 employees, based in Atlanta Metropolitan Area, United States. AeroLeads shows a work email signal at sledgehammergames.com and a matched LinkedIn profile for Sami Bashir.

Sami Bashir previously worked as Expert Environment Artist at Sledgehammer Games and Principal Environment Artist at Digital Insight Games (Dig). Sami Bashir holds Bachelor Of Science (B.S.), Public Policy from Georgia Institute Of Technology.

Company email context

Email format at Sledgehammer Games

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{first}.{last}@sledgehammergames.com
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AeroLeads found 2 current-domain work email signals for Sami Bashir. Compare company email patterns before reaching out.

Profile bio

About Sami Bashir

Principal Environment Artist for AAA GamesShipped Call of Duty: Vanguard, Black Ops Cold War, WW2, and Spyro: Reignited Trilogywww.samibashir.com

Listed skills include Unreal Engine 4, Physically Based Rendering, Unity3D, 3D Modeling, and 41 others.

Current workplace

Sami Bashir's current company

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Sledgehammer Games
Sledgehammer Games
Expert Environment Artist on the Call of Duty Franchise
Atlanta, GA, US
Employees
463
AeroLeads page
9 roles

Sami Bashir work experience

A career timeline built from the work history available for this profile.

Expert Environment Artist

Current

Foster City, Ca, Us

Sep 2023 - Present

Senior Environment Artist

Foster City, Ca, Us

Shipped Call of Duty: Black Ops Cold War and Call of Duty: Vanguard

Oct 2020 - May 2022

Environment Artist

Foster City, Ca, Us

Shipped Call of Duty: World War 2 and its DLC season content as well as the Spyro: Reignited Trilogy.Responsible for start to finish art passes on large gameplay spaces, including environment architecture and design, material creation, and look development.Performs research and development tasks related to improving rendering pipeline and tools.Developed and optimized materials pipeline in association with technical artists and materials lead.Modeled, textured, and UVed environment art assets, including level props and architecture.Trained other artists and departments on proprietary engine software.Created modular material and model tile sets for reuse by other artists.Collaborated with multiple departments including animation, effects, and design on implementing and integrating their work into the game environmentsGameplay Designer on Spyro: Reignited Trilogy

May 2018 - Oct 2020

Coordinator

Atlanta, Ga, Us

Developed and maintained The Lupus Initiative’s website(http://thelupusinitiative.org) and online learning system(http://learn.thelupusinitiative.org/).Developed new Continuing Medical Education learning modules for use in the Initiative’s online learning system.Explored options for and wrote documentation for new software applications and initiatives to replace out-of-date internal systems.

Jan 2015 - Jul 2016

3D Artist

Atlanta, Georgia, Us

Artist and Unity Developer.-Worked as level designer and lead environment artist on Ralph Lauren's Red Race Challenge-Designed and created all the art assets for 3 separate racing tracks for the Ralph Lauren game.-Built high and low poly versions of environment art assets, advanced materials, and high quality diffuse, normal, and specular maps for the Ralph Lauren game.-Worked for high-profile clients such as AT&T and Ralph Lauren on games and applications designed for Tablets and Facebook.-Optimized art assets and environments on Dungeon Crawlers, a mobile 3D turn-based strategy game.-Created 3D environments, models, and textures for project proposals to big name clients such as A&E networks and Cabela’s.

Nov 2012 - Apr 2014

Founder

Firepower Interactive

I started Firepower Interactive and do literally everything in the design and development process in making video games.-Self started video game development company specializing in PC shooters.-Worked on and completed the game Defect (http://www.indiedb.com/games/defect)-Did all of the work involved in developing a modern 3rd person shooter from start to finish.-Includes: Environment art, programming, design, modelling, texturing, rigging, sound design and recording, material definition, etc.

May 2011 - Oct 2012
Team & coworkers

Colleagues at Sledgehammer Games

Other employees you can reach at sledgehammergames.com. View company contacts for 463 employees →

1 education record

Sami Bashir education

  • Georgia Institute Of Technology
    Georgia Institute Of Technology
    Public Policy
FAQ

Frequently asked questions about Sami Bashir

Quick answers generated from the profile data available on this page.

What company does Sami Bashir work for?

Sami Bashir works for Sledgehammer Games.

What is Sami Bashir's role at Sledgehammer Games?

Sami Bashir is listed as Expert Environment Artist on the Call of Duty Franchise at Sledgehammer Games.

What is Sami Bashir's email address?

AeroLeads has found 2 work email signals at @sledgehammergames.com for Sami Bashir at Sledgehammer Games.

Where is Sami Bashir based?

Sami Bashir is based in Atlanta Metropolitan Area, United States while working with Sledgehammer Games.

What companies has Sami Bashir worked for?

Sami Bashir has worked for Sledgehammer Games, Digital Insight Games (Dig), American College Of Rheumatology, Thrust Interactive, and Firepower Interactive.

Who are Sami Bashir's colleagues at Sledgehammer Games?

Sami Bashir's colleagues at Sledgehammer Games include Liam Underwood, Wade Cruickshank, Scott Salkind, Dean Ritchie, and Jon Simas.

How can I contact Sami Bashir?

You can use AeroLeads to view verified contact signals for Sami Bashir at Sledgehammer Games, including work email, phone, and LinkedIn data when available.

What schools did Sami Bashir attend?

Sami Bashir holds Bachelor Of Science (B.S.), Public Policy from Georgia Institute Of Technology.

What skills is Sami Bashir known for?

Sami Bashir is listed with skills including Unreal Engine 4, Physically Based Rendering, Unity3D, 3D Modeling, Maya, Unreal Engine 3, Level Design, and 3D Studio Max.

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