Sami Bashir Email & Phone Number
@sledgehammergames.com
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Who is Sami Bashir? Overview
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Sami Bashir is listed as Expert Environment Artist on the Call of Duty Franchise at Sledgehammer Games, a with 463 employees, based in Atlanta Metropolitan Area, United States. AeroLeads shows a work email signal at sledgehammergames.com and a matched LinkedIn profile for Sami Bashir.
Sami Bashir previously worked as Expert Environment Artist at Sledgehammer Games and Principal Environment Artist at Digital Insight Games (Dig). Sami Bashir holds Bachelor Of Science (B.S.), Public Policy from Georgia Institute Of Technology.
Email format at Sledgehammer Games
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AeroLeads found 2 current-domain work email signals for Sami Bashir. Compare company email patterns before reaching out.
About Sami Bashir
Principal Environment Artist for AAA GamesShipped Call of Duty: Vanguard, Black Ops Cold War, WW2, and Spyro: Reignited Trilogywww.samibashir.com
Listed skills include Unreal Engine 4, Physically Based Rendering, Unity3D, 3D Modeling, and 41 others.
Sami Bashir's current company
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Sami Bashir work experience
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Expert Environment Artist
Current
Principal Environment Artist
Senior Environment Artist
Shipped Call of Duty: Black Ops Cold War and Call of Duty: Vanguard
Environment Artist
Shipped Call of Duty: World War 2 and its DLC season content as well as the Spyro: Reignited Trilogy.Responsible for start to finish art passes on large gameplay spaces, including environment architecture and design, material creation, and look development.Performs research and development tasks related to improving rendering pipeline and tools.Developed and optimized materials pipeline in association with technical artists and materials lead.Modeled, textured, and UVed environment art assets, including level props and architecture.Trained other artists and departments on proprietary engine software.Created modular material and model tile sets for reuse by other artists.Collaborated with multiple departments including animation, effects, and design on implementing and integrating their work into the game environmentsGameplay Designer on Spyro: Reignited Trilogy
Associate Environment Artist
Coordinator
Developed and maintained The Lupus Initiative’s website(http://thelupusinitiative.org) and online learning system(http://learn.thelupusinitiative.org/).Developed new Continuing Medical Education learning modules for use in the Initiative’s online learning system.Explored options for and wrote documentation for new software applications and initiatives to replace out-of-date internal systems.
3D Artist
Artist and Unity Developer.-Worked as level designer and lead environment artist on Ralph Lauren's Red Race Challenge-Designed and created all the art assets for 3 separate racing tracks for the Ralph Lauren game.-Built high and low poly versions of environment art assets, advanced materials, and high quality diffuse, normal, and specular maps for the Ralph Lauren game.-Worked for high-profile clients such as AT&T and Ralph Lauren on games and applications designed for Tablets and Facebook.-Optimized art assets and environments on Dungeon Crawlers, a mobile 3D turn-based strategy game.-Created 3D environments, models, and textures for project proposals to big name clients such as A&E networks and Cabela’s.
Founder
I started Firepower Interactive and do literally everything in the design and development process in making video games.-Self started video game development company specializing in PC shooters.-Worked on and completed the game Defect (http://www.indiedb.com/games/defect)-Did all of the work involved in developing a modern 3rd person shooter from start to finish.-Includes: Environment art, programming, design, modelling, texturing, rigging, sound design and recording, material definition, etc.
Colleagues at Sledgehammer Games
Other employees you can reach at sledgehammergames.com. View company contacts for 463 employees →
Liam Underwood
Colleague at Sledgehammer GamesMelbourne, Victoria, Australia
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WC
Wade Cruickshank
Colleague at Sledgehammer GamesGreater Sydney Area, Australia
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Scott Salkind
Colleague at Sledgehammer GamesConcord, North Carolina, United States
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Dean Ritchie
Colleague at Sledgehammer GamesCary, North Carolina, United States
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Jon Simas
Colleague at Sledgehammer GamesHayward, California, United States
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TD
Travis Didluck
Colleague at Sledgehammer GamesHamilton, Ontario, Canada
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JN
Joshua Nakhoul
Colleague at Sledgehammer GamesMelbourne, Victoria, Australia
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AG
Andrew Giardino
Colleague at Sledgehammer GamesCanada
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KF
Kieran Fitzpatrick
Colleague at Sledgehammer GamesCanberra, Australian Capital Territory, Australia
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DA
Dylan Alfarero
Colleague at Sledgehammer GamesCanada
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Sami Bashir education
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Georgia Institute Of Technology
Frequently asked questions about Sami Bashir
Quick answers generated from the profile data available on this page.
What company does Sami Bashir work for?
Sami Bashir works for Sledgehammer Games.
What is Sami Bashir's role at Sledgehammer Games?
Sami Bashir is listed as Expert Environment Artist on the Call of Duty Franchise at Sledgehammer Games.
What is Sami Bashir's email address?
AeroLeads has found 2 work email signals at @sledgehammergames.com for Sami Bashir at Sledgehammer Games.
Where is Sami Bashir based?
Sami Bashir is based in Atlanta Metropolitan Area, United States while working with Sledgehammer Games.
What companies has Sami Bashir worked for?
Sami Bashir has worked for Sledgehammer Games, Digital Insight Games (Dig), American College Of Rheumatology, Thrust Interactive, and Firepower Interactive.
Who are Sami Bashir's colleagues at Sledgehammer Games?
Sami Bashir's colleagues at Sledgehammer Games include Liam Underwood, Wade Cruickshank, Scott Salkind, Dean Ritchie, and Jon Simas.
How can I contact Sami Bashir?
You can use AeroLeads to view verified contact signals for Sami Bashir at Sledgehammer Games, including work email, phone, and LinkedIn data when available.
What schools did Sami Bashir attend?
Sami Bashir holds Bachelor Of Science (B.S.), Public Policy from Georgia Institute Of Technology.
What skills is Sami Bashir known for?
Sami Bashir is listed with skills including Unreal Engine 4, Physically Based Rendering, Unity3D, 3D Modeling, Maya, Unreal Engine 3, Level Design, and 3D Studio Max.
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