Samantha Iturralde
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Samantha Iturralde Email & Phone Number

Art Generalist at Scopely at Scopely
Location: United States, United States, United States 15 work roles 1 school
1 work email found @scopely.com LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email s****@scopely.com
LinkedIn Profile matched
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Current company
Role
Art Generalist at Scopely
Location
United States, United States, United States
Company size

Who is Samantha Iturralde? Overview

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Quick answer

Samantha Iturralde is listed as Art Generalist at Scopely at Scopely, a company with 201 employees, based in United States, United States, United States. AeroLeads shows a work email signal at scopely.com and a matched LinkedIn profile for Samantha Iturralde.

Samantha Iturralde previously worked as Art Generalist at Scopely and Art Generalist at The Walt Disney Company. Samantha Iturralde holds Bfa, Animation Illustration from San José State University.

Company email context

Email format at Scopely

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{first}.{last}@scopely.com
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AeroLeads found 1 current-domain work email signal for Samantha Iturralde. Compare company email patterns before reaching out.

Profile bio

About Samantha Iturralde

Hi, I'm Sam Iturralde.I have experience in concept & production art, visual development, illustration, animation and graphic design spanning TV, console games, mobile games, apps, web and print design. I speak English, French, and Tagalog fluently. I can work in the USA and Europe. I'm passionate about art, animation, technology, and mountains.siturralde0209@gmail.com

Listed skills include Photoshop, Illustration, Character Animation, Animation, and 35 others.

Current workplace

Samantha Iturralde's current company

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Scopely
Scopely
Art Generalist at Scopely
3530 Hayden Ave. A, Culver City, CA 90232, us
Website
Employees
201
AeroLeads page
15 roles · 15 years

Samantha Iturralde work experience

A career timeline built from the work history available for this profile.

Art Generalist

Current

Culver City, California, US

Marvel Strike Force- Hired as the First Dedicated Key Artist- Created high fidelity Illustrations for both in-game and marketing use- Worked closely with Marvel to maintain brand fidelity and visual standard- Created Concept to polished in-game Graphics, Icons, UI elements and Misc Assets- Posed 3D Character Rigs in Maya to be used in various key art.

Mar 2020 - Present

Art Generalist

Burbank, CA, US

Marvel Strike Force- Hired as the First Dedicated Key Artist- Created high fidelity Illustrations for both in-game and marketing use- Worked closely with Marvel to maintain brand fidelity and visual standard- Created Concept to polished in-game Graphics, Icons, UI elements and Misc Assets- Posed 3D Character Rigs in Maya to be used in various key art.

Jun 2019 - Feb 2020

Character Concept Artist

San Francisco, CA, US

Psychonauts 2- Created Concept Sketches, Color Comps, Turnarounds(Orthographic Views), and Material Call-outs for various characters and incidental characters for a 3D pipeline- Board-game Enthusiast, Push-up club Regular, and Frequent Extra in 2 Player Productions Videos

Jul 2018 - Jan 2019

Principal Character Designer

Culver City, California, US

Twist (Narrative Mobile Game, soft launched in summer of 2018)- Authored the Game’s Art Style Guide- Created Concept to Polished in-game assets for Characters, Outfits and Props- Provided Rigging support for 2D Spine Animation Rigs- Gave Direction and notes for characters and props artwork- On-boarded and trained new artists on the team

Mar 2018 - Jun 2018

Game Artist

Tinyco, A Jam City Company

Family Guy: The Quest for Stuff- Created Concept Artwork for new characters, environments, props, and other in-game assets- Polished, Rigged, and prepared approved Characters for the 2D Animation pipeline- Worked closely with IP holders to maintain brand fidelity and visual standard- Communicated cross-departmentally as it pertains to new feature.

May 2017 - Jun 2018

Lead Concept And Production Artist

Los Angeles, California, US

- Visual Development for new IP- Concept and Production artwork for Egg Baby- UI/UX for new Egg Baby features

May 2015 - Aug 2015

Character Designer

Foxadhd

Golan the Insatiable (Season 1, Season 2)Major Lazer (Season 1)Axe Cop (Season 2)- Designed episode specific new characters and incidentals- Designed special poses and character layout from the storyboards- Designed props as needed

Apr 2014 - Jun 2015

Retakes Animator

Foxadhd

Golan the Insatiable (Season 1)Axe Cop (Season 2)- Fixed issues addressed in Animation Director’s notes to keep consistency and quality of the animation- Rekeyed animation and lipsync where acting needs emphasis, or when there is new recorded audio

Sep 2013 - Apr 2014

Cleanup/Inbetween

Foxadhd

Axe Cop (Season 1)- Inbetweened rough key animation according to timing charts, followed by line clean-up and color- Animated shadows and some special effects onto cleaned up line animation

Jun 2013 - Sep 2013

Creative Recruiting/Hr Intern

Los Angeles, CA, US

-Carried out the internship recruitment process from start to finish-Conducted Interviews, curated the intern candidate selections for each individual productions to choose from-Tracked and managed hundreds of art portfolios both incoming and outgoing the studio-Assisted in talent sourcing, reverse recruiting, and administrative duties-Spearheaded the.

Jan 2013 - May 2013

Concept Art & Production Art Intern

San Francisco, California, US

- Designed a slot machine theme from initial concept to final in-game assets for Zynga Slots- Concept artwork of characters, items, weapons, iconography, environments and levels for Battlestone- Designed a weapon level-up system to match characters, did UI and 3D support for Battlestone- Teamed up with a Software Engineer Intern to prototype an iOS Game.

Jun 2012 - Dec 2012

Art Director And Ui/Ux Designer

- Authored a Style Guide to improve cohesiveness in Geomon’s character artwork and theme- Led a team of remote artists from around the Bay Area, NY, England, and Singapore- Wireframes, visual design, and mock-ups redesigning the whole game’s user interface- UI and Art consultant for Penguin Panic: Korora Dodgeball, a party game for the iPad

Feb 2012 - Dec 2012

Ctn'S First New Talent Showcase

Burbank, CA, US

- Pascal Campion sponsored me as New Talent to showcase my work alongside other rising talent in the animation industry.- Participated as a candidate for Raising the Bar recruiting.

Nov 2012 - Nov 2012

Freelance Illustrator

Silly Monkey Studios

Creating Illustrations and assets for their mobile app interface as well as promotional content.

2011 - Apr 2012

Designer

Cloud And You

-Designed a web interface collaboratively with other designers both locally and remotely-Worked with engineers overseas to create prototypes for CloudandYou.com

Nov 2011 - Feb 2012
Team & coworkers

Colleagues at Scopely

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1 education record

Samantha Iturralde education

  • San José State University
    San José State University
    Animation Illustration
FAQ

Frequently asked questions about Samantha Iturralde

Quick answers generated from the profile data available on this page.

What company does Samantha Iturralde work for?

Samantha Iturralde works for Scopely.

What is Samantha Iturralde's role at Scopely?

Samantha Iturralde is listed as Art Generalist at Scopely at Scopely.

What is Samantha Iturralde's email address?

AeroLeads has found 1 work email signal at @scopely.com for Samantha Iturralde at Scopely.

Where is Samantha Iturralde based?

Samantha Iturralde is based in United States, United States, United States while working with Scopely.

What companies has Samantha Iturralde worked for?

Samantha Iturralde has worked for Scopely, The Walt Disney Company, Double Fine Productions, Jam City, and Tinyco, A Jam City Company.

Who are Samantha Iturralde's colleagues at Scopely?

Samantha Iturralde's colleagues at Scopely include Albert M., Jimena Cervantes, Sam Clawson-Simons, Maia Soboleosky, and Elena-Iuliana Aldea.

How can I contact Samantha Iturralde?

You can use AeroLeads to view verified contact signals for Samantha Iturralde at Scopely, including work email, phone, and LinkedIn data when available.

What schools did Samantha Iturralde attend?

Samantha Iturralde holds Bfa, Animation Illustration from San José State University.

What skills is Samantha Iturralde known for?

Samantha Iturralde is listed with skills including Photoshop, Illustration, Character Animation, Animation, Illustrator, Maya, Digital Illustration, and Drawing.

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