General Td
CurrentEnvironments, Layout, Effects, Lighting, Optimization TD focussing on procedural workflows, pipeline, and pinpointing/troubleshooting complex render interactions. Spent most of my time floating between supporting procedural authoring tools, artist depts across the entire pipeline, and providing insight, recommendations, and implementation of tool/workflow/asset/shot optimization across the course of an animated film. Currently on:Studio Tools and WorkflowPast:Strange World - Implemented authoring tool changes to support our animated environments initiative - Identified and led efforts to optimize the assets using animated environments - Dug in to render profiles to identify problematic assets and effects in an effort to shrink the overall render time across the film - Worked closely with the Tactics team to author dashboards and graphs to proactively monitor extremely complex sequences as they were in productionEncanto - Updated procedural authoring tools to function in a USD pipeline - Implemented artist requested updates to tools and GUIs across the pipeline - Designed and implemented an automated derez pipeline for our props and environments team - Dug into complex interactions between our tools and USD to provide insight into unexpected behaviors and lead efforts to update assets across the show to be more consistent. - Worked closely with the Tactics team to provide insight into shot and asset optimization