Passionate Augmented Reality Researcher with a strong background in Human-Computer Interaction (HCI). M.Sc. in Computer Science from the University of New Brunswick, specializing in exploring the intersection of technology and user experience. Skilled in designing immersive AR applications that enhance human interaction and redefine user interfaces. Excited about leveraging cutting-edge AR technologies to create innovative solutions that bridge the gap between physical and digital worlds.Skills: C++, Java, and C# development | Unity | Web technologies
Nbcc Center For Applied Research And Mobile Ubiquitous Computing
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Software DeveloperNbcc Center For Applied Research And Mobile Ubiquitous Computing Jun 2022 - PresentFredericton, New Brunswick, Canada● Leading a team of 6 developers, focusing on mobile-solution R&D using AR (Augmented Reality)and motion capture technology to aid remote collaboration.● Conducts frequent code reviews, and agile development meetings.● Responsible for design, prototype, and testing of the full stack.● Enhance UX design and development for ease of accessibility for end-users to adopt new technology.
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Ux DeveloperSpandrel Interactive Jan 2022 - Jun 2022Fredericton, New Brunswick, Canada1. Responsible for the development of a VR (Virtual Reality) application for Quest 2and HTC Vive . Managed the project Individually and delivered the project withclient satisfaction.2. Research and development of an AR (Augmented Reality) application for theHoloLens 2 device using MRTK and C# programming language.3. Developed and implemented interactive functionality in Unity. -
Graduate Research AssistantUniversity Of New Brunswick Sep 2019 - Dec 2021FrederictonSHMART, Simple Head-Mounted Augmented Reality Toolkit (Thesis)• Developed a toolkit that assists developers to create interactive cross-device AugmentedReality mobile applications, utilizing CSharp and Node.js for implementation.• Created a set of extendable and re-usable code used as interaction-components in theUnity game engine using CSharp.• Documented the toolkit on the GitHub to enable effective usage for the developercommunity.GitHub: https://github.com/samridhi03/SHMART -
Graduate Teaching AssistantUniversity Of New Brunswick Jan 2020 - Mar 2020Fredericton, New Brunswick, CanadaIntroduction to Game Development (CS2053)o Responsible to mark the programs and assignments.o Java programming language; used for the assignments in the course. -
Graduate Teaching AssistantUniversity Of New Brunswick Sep 2019 - Dec 2019FrederictonData structures & Algorithms (CS1023) • Responsible for grading assignments and Lab participation. • Provided students with one-on-one tutoring and regular out of class assistance. -
Freelance DesignerIdealvillage May 2017 - Apr 2018New Delhi Area, IndiaO UI website designer for a fast-paced firm. Created an average of four minor websites in a month.O Created custom graphics sets for clients, with customer satisfaction.O Designed forms for a product sale website.O Learned the importance of UX as a key piece of a product’s success.
Samridhi Pargal Education Details
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Computer Science -
Bal Bharati Public School90.5%
Frequently Asked Questions about Samridhi Pargal
What company does Samridhi Pargal work for?
Samridhi Pargal works for Nbcc Center For Applied Research And Mobile Ubiquitous Computing
What is Samridhi Pargal's role at the current company?
Samridhi Pargal's current role is Software Developer.
What schools did Samridhi Pargal attend?
Samridhi Pargal attended University Of New Brunswick, Bhagwan Parshuram Institute Of Technology, Bal Bharati Public School.
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