Sam Thiounn Email & Phone Number
@inflexion.io
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Who is Sam Thiounn? Overview
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Sam Thiounn is listed as Producer at Skymap Games, a with 61 employees, based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at inflexion.io and a matched LinkedIn profile for Sam Thiounn.
Sam Thiounn previously worked as Senior Release Manager at Mountaintop Studios and Release Manager at Inflexion Games. Sam Thiounn holds Intro To Game Making With Unity, Frost Cohort 2022 from Code Coven.
Email format at Skymap Games
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AeroLeads found 1 current-domain work email signal for Sam Thiounn. Compare company email patterns before reaching out.
About Sam Thiounn
Specialized in live & online production and operations in AAA games.
Listed skills include Teamwork, Team Management, Cultural Awareness, Social Media, and 21 others.
Sam Thiounn's current company
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Sam Thiounn work experience
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Senior Release Manager
Current
Release Manager
- Managed the promotion pipeline and build health, helping to clarify the needs for each release to identify the best branching strategy.- Coordinated live operations processes for releases, patches and hotfixes, addressing live incidents and planning maintenances. Working closely with all stakeholders for efficient communication and collaboration.- Drove the improvement of our release processes in the production team to deliver builds that meet our goals and deadlines while focusing on player experience.- Owner of the Localization pipeline and delivery, coordinated with our external partners and our game team to integrate localization milestones in our release planning.
Release Management Manager
Release for 3 internal projects and 2 external studios projects- Define the Release Department’s objectives, budget, and deliverables to accompany game teams and maximize their release potential.- In collaboration with each team, provide simple, standardized and scalable release solutions.- Build a positive culture within the Release Department to ensure the delivery of quality services and encourage the team’s growth.
Live & Online Production Manager
Working on Rainbow 6: Extraction (launch in January 2022)- Coordinated the online team’s efforts to deliver services and features on schedule, and guarantee the success of the project.- Provided regular reports to management and made sure that any risk was properly identified or escalated when needed to take informed decisions. - Ensured a smooth and effective communication within the team and with stakeholders that shared dependencies to clarify and meet the objectives.- Helped define the live strategy and coordinated between the live and support teams to deliver a successful launch.
Live Associate Producer
Working on Ghost Recon Breakpoint (launch in October 2019)Production- Led delivery of features, tools, and content, meeting both production deadlines, budget, and creative vision (matchmaking, tools, store…).- Coordinated teams and manage communication between internal and external stakeholders.Live Operations & Content Release- Led and implemented Live strategy, successfully managing all Live phases: 11 prelaunch tests with players under NDA, 2 Online Technical Tests, Closed & Open Beta, Free Weekend and Trial versions.- Worked closely with Live Ops to ensure appropriate development and deployment strategy, and with our IT squad to secure the game infrastructure.- Managed content and patch publication with First Parties: submission planning, milestone closing, store content submission, compliance requirements.Player Experience Management- Led and implemented the anti-cheat policy and toxicity management policies.- Managed the feedback process pre and post launch to prioritize changes needed to improve player experience and establish roadmap.- Ensured quality relationship between customer support teams and production team through tools development and effective communication.
Live Project Coordinator
Working on Ghost Recon Wildlands (launch March 2017)Similar role as Ghost Recon Breakpoint: Production, Live Ops & Content Release, and Player Experience Management. - Coordinated pre-launch & launch live phases - achieved no service interruption for the first two weeks and biggest Open Beta in Ubisoft.- Successfully released 18 Title Updates and managed all operations for the second year of post launch.
Project Assistant
Working on Ghost Recon Wildlands- Coordination between the teams to improve & optimize work methods, ease communication and follow-up priorities.- Production follow-up: define milestones and apply agile methodology. Worked on the launch production retro planning.- Helping the Live team for the first Technical Test & VMCs.
Colleagues at Skymap Games
Other employees you can reach at skymapgames.com. View company contacts for 61 employees →
Mark Gottfried
Colleague at Skymap GamesPoquoson, Virginia, United States
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Ethan Wilson
Colleague at Skymap GamesManchester, New Hampshire, United States
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Allen Cantin
Colleague at Skymap GamesManchester, New Hampshire, United States
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Jaiden Devine
Colleague at Skymap GamesUnited States
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Christopher Maire
Colleague at Skymap GamesConcord, Massachusetts, United States
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Sam Kennedy
Colleague at Skymap GamesNew York, United States
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Daniel Grönkvist
Colleague at Skymap GamesSweden
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Ryan Lefebvre
Colleague at Skymap GamesBedford, New Hampshire, United States
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Mark Stuke
Colleague at Skymap GamesGreater Boston, United States
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Kyle Bernelle
Colleague at Skymap GamesNew Port Richey, Florida, United States
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Sam Thiounn education
Intro To Game Making With Unity, Frost Cohort 2022
Master’S Degree, Video Game Industry
Graduate School Of Global Environmental Studies
Master’S Degree, Art History - Video Game Curation
Frequently asked questions about Sam Thiounn
Quick answers generated from the profile data available on this page.
What company does Sam Thiounn work for?
Sam Thiounn works for Skymap Games.
What is Sam Thiounn's role at Skymap Games?
Sam Thiounn is listed as Producer at Skymap Games.
What is Sam Thiounn's email address?
AeroLeads has found 1 work email signal at @inflexion.io for Sam Thiounn at Skymap Games.
Where is Sam Thiounn based?
Sam Thiounn is based in Montreal, Quebec, Canada while working with Skymap Games.
What companies has Sam Thiounn worked for?
Sam Thiounn has worked for Skymap Games, Mountaintop Studios, Inflexion Games, Square Enix Montreal, and Ubisoft Montréal.
Who are Sam Thiounn's colleagues at Skymap Games?
Sam Thiounn's colleagues at Skymap Games include Mark Gottfried, Ethan Wilson, Allen Cantin, Jaiden Devine, and Christopher Maire.
How can I contact Sam Thiounn?
You can use AeroLeads to view verified contact signals for Sam Thiounn at Skymap Games, including work email, phone, and LinkedIn data when available.
What schools did Sam Thiounn attend?
Sam Thiounn holds Intro To Game Making With Unity, Frost Cohort 2022 from Code Coven.
What skills is Sam Thiounn known for?
Sam Thiounn is listed with skills including Teamwork, Team Management, Cultural Awareness, Social Media, Event Management, Art History, Motivation, and Photoshop.
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