21 years old, 3rd year of University doing "Games Development And Futures"Games Student Ambassador at Academy of Contemporary Music (Paid Position)Relevant experience:2 years GCSE Computer science using Python2 years A-Level Computer Science using Java3 years of University Games Development Programming using C#, C++, Unity and Unreal Engine at ACM London. (I have a preference for unity)currently getting a 1:1 but we'll see what 3rd year is likeGame Jam's and Uni projects:http://sambamuel.itch.ioWe (@Slimey Hatch Studios) are the first ACM students to officially publish a game.Banana For Scale:https://play.google.com/store/apps/details?id=com.SlimeyHatchStudiosLtd.BananaForScale&hl=en_USWe are also the first ACM students to implement a fully functional online multiplayer mechanic in one of our games but the game isn't complete yet so I can't share it here. Its called Arjybeasts and its gonna be epic. Looking for play testers so please get in contact!The plan is simple:Year 1: learn unity, do game jams, make friends and attend eventsYear 2: build the best team with current resources and publish mobile gameYear 3: research publishing, learn advanced techniques, participate in Tranzfuser or find publishingYear 4+: make silly games with my best friends and make money doing itBIO:I strongly believe that experience is vital in this industry so I've been signing up for every game jam and putting my spare time into prototyping tricky concepts and trying risky ideas.However, I also believe the theory is just as important which is why I've been joining almost every Gaming event in London, reading books such as "Blood, Sweat and Pixels" and attending my lectures, hosted by industry professionals.I spend the majority of my spare time developing games with my friends and fellow students. While it can test my patience sometimes, managing a team and making games is my passion and I would be doing it whether I get paid or not. However, life is unfair. Getting paid and making a living is vital so it's preferable to make money doing the thing I love, right?
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Development Team LeadSlimey Hatch StudiosLincoln, Gb -
Unity DeveloperPlayember Nov 2024 - Present -
Development Team LeadSlimey Hatch Studios Dec 2021 - PresentLondon, England, United KingdomProgramming, Design, Asset Sourcing, Business Management, Graphic Design, Video Editing, Marketing & Social media -
Student AmbassadorAcm - Academy Of Contemporary Music Oct 2022 - PresentLondon, England, United KingdomI help out with whatever tutors need. UCAS Events, talking about the games course, Gaming events, front desk, freshers fair, student run events, fetching coffee etc.
Samuel Glancey Education Details
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Acm LondonComputer Games And Programming Skills
Frequently Asked Questions about Samuel Glancey
What company does Samuel Glancey work for?
Samuel Glancey works for Slimey Hatch Studios
What is Samuel Glancey's role at the current company?
Samuel Glancey's current role is Development Team Lead.
What schools did Samuel Glancey attend?
Samuel Glancey attended Acm London.
Not the Samuel Glancey you were looking for?
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Sam Glancey
University Of Dayton Class Of 2025. Communications Major With A Minor In Marketing & Sales.Dayton, Oh
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