Quality Assurance Specialist
CurrentPromoted as QA Specialist for the engine cell and helped to ship Rainbow Six: Extraction and worked live on the game testing updates, worked afterwards in pre-productions on Assassin's Creed Shadows for a year and now Prince of Persia: The Sand of Times remakeCurrently working a lot with the Anvil engine editor for PoP, as well as being a daily tools tester in production, making sure everything is functional for constant workflow without blockers in all departments of the team, including testing all DCCs used on the project, as well as managing the rest of the testers in other cells.Also did a bootcamp course of Python to better understand and modify in certain cases automated test for production